Player Matchup

Achilles
Achilles
BLAK2KJESUS
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 1
Neith
Neith
NEON22
Neith
Level 190
God Stats
7W - 9L
1,377 SR
Queue Stats
360W - 389L
1,467 Elo+
Party 1
Chang'e
Chang'e
TheDarckEssence
Chang'e
Level 124
God Stats
0W - 1L
1,460 SR
Queue Stats
45W - 64L
1,354 Elo+
Solo
Ullr
Ullr
TrunkFullaFunk7
Ullr
Level 59
God Stats
1W - 5L
1,338 SR
Queue Stats
123W - 115L
1,529 Elo+
Party 1
Nike
Nike
diegonf73
Nike
Level 196
God Stats
3W - 2L
1,487 SR
Queue Stats
179W - 208L
1,414 Elo+
Solo
Team Averages
Level 119
1,432 SR
1,491 Elo+

VS

Team Averages
Level 113
1,551 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BoogerFace-
Hades
Level 149
God Stats
3W - 2L
1,375 SR
Queue Stats
364W - 374L
1,496 Elo+
Solo
Atlas
Atlas
Ella_MacSunshine
Atlas
Level 101
God Stats
32W - 27L
1,594 SR
Queue Stats
671W - 760L
1,493 Elo+
Solo
Martichoras
Martichoras
liftedIo-o
Martichoras
Level 25
God Stats
2W - 0L
1,758 SR
Queue Stats
16W - 21L
1,436 Elo+
Solo
Geb
Geb
robertobaezc
Geb
Level 73
God Stats
10W - 4L
1,527 SR
Queue Stats
302W - 307L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLAK2KJESUS
Achilles
14
6 / 5 / 2
7,934
721
9,538
16,630
18,998
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
NEON22
Neith
13
1 / 11 / 5
7,107
646
8,846
13,729
4,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 8
7,229
657
4,202
14,692
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 6
7,248
659
6,774
16,102
5,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
16
3 / 7 / 5
8,055
732
11,862
16,036
17,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 2 / 24
10,008
910
10,014
14,863
11,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 22
11,277
1,025
14,186
15,756
12,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
10 / 3 / 14
10,404
946
13,757
10,313
6,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Martichoras
liftedIo-o
Martichoras
18
12 / 0 / 22
11,280
1,025
20,547
10,448
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 28
10,125
920
9,961
17,788
14,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
150
10
Kills
40
40
Deaths
12
26
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
24
8.5
L
Achilles
BLAK2KJESUS
Achilles
6
5
2
1.4
W
10
2
22
10.5
W
10
3
14
5.67
L
Neith
NEON22
Neith
1
11
5
0.32
L
0
9
8
0.44
L
0
8
6
0.38
L
Nike
3
7
5
0.79
W
Martichoras
liftedIo-o
Martichoras
12
0
22
23
W
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,222
Damage
68,465
77,189
Taken
69,168
49,340
Mitigated
50,641
13,944
Healing
36,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,014
639
13,087
9,434
14,863
11,696
2,257
1,204
13,499
23,368
0
L
Achilles
BLAK2KJESUS
Achilles
9,538
1,643
705
965
16,630
18,998
0
8,887
7,683
0
14,768
W
14,186
677
684
3,594
15,756
12,471
810
1,627
13,813
26,486
1,697
W
13,757
2,733
119
914
10,313
6,156
291
127
10,146
21,715
0
L
Neith
NEON22
Neith
8,846
1,841
0
635
13,729
4,286
0
8,108
5,519
0
14,098
L
4,202
551
3,924
3,714
14,692
3,973
0
10,778
3,914
14,936
0
L
6,774
2,797
0
1,178
16,102
5,029
0
11,202
4,827
0
14,811
L
Nike
11,862
503
309
2,514
16,036
17,054
0
7,528
8,508
0
22,116
W
Martichoras
liftedIo-o
Martichoras
20,547
5,208
610
1,983
10,448
5,850
2,313
516
9,847
0
38,774
W
9,961
298
2,908
2,687
17,788
14,468
430
728
16,814
14,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
53,094
67
Minions Killed
135
0
Camps Cleared
0
820,230
Distance Traveled
1,051,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,008
910
39
4
0
203,065
0
L
Achilles
7,934
721
8
1
0
177,227
0
W
Hades
11,277
1,025
40
4
0
187,522
0
W
Atlas
10,404
946
11
1
0
227,342
0
L
Neith
7,107
646
7
1
0
122,609
0
L
Chang'e
7,229
657
9
1
0
174,019
0
L
Ullr
7,248
659
21
2
0
170,087
0
L
Nike
8,055
732
22
2
0
176,288
0
W
Martichoras
11,280
1,025
36
3
0
215,157
0
W
Geb
10,125
920
9
1
0
218,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role