Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Giacometi
Mulan
Level 157
God Stats
4W - 10L
1,380 SR
Queue Stats
245W - 204L
1,577 Elo+
Solo
Ra
Ra
Guaratinguetá
Ra
Level 159
God Stats
95W - 114L
1,545 SR
Queue Stats
489W - 482L
1,534 Elo+
Solo
Nut
Nut
IvidexV
Nut
Level 189
God Stats
48W - 46L
1,509 SR
Queue Stats
1,077W - 1,066L
1,506 Elo+
Solo
Da Ji
Da Ji
JChandler
Da Ji
Level 188
God Stats
0W - 1L
1,591 SR
Queue Stats
234W - 146L
1,573 Elo+
Solo
Team Averages
Level 163
1,505 SR
1,538 Elo+

VS

Team Averages
Level 138
1,453 SR
1,455 Elo+
Mulan
Mulan
 
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Asheron8
Awilix
Level 108
God Stats
60W - 62L
1,518 SR
Queue Stats
140W - 151L
1,512 Elo+
Solo
He Bo
He Bo
LKPK
He Bo
Level 235
God Stats
9W - 17L
1,333 SR
Queue Stats
157W - 150L
1,560 Elo+
Solo
Artemis
Artemis
Ragnapunck
Artemis
Level 179
God Stats
13W - 16L
1,416 SR
Queue Stats
154W - 160L
1,455 Elo+
Solo
Yemoja
Yemoja
uccisor
Yemoja
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
5,693
1,139
3,210
2,039
570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Giacometi
Mulan
11
1 / 1 / 0
6,000
1,200
2,572
4,630
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 0
4,877
975
0
0
0
Nut
10
0 / 2 / 1
5,445
1,089
4,249
4,256
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
JChandler
Da Ji
8
0 / 0 / 0
3,377
675
0
0
0
Team 1 Tickets

383

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 1 / 2
5,662
1,132
2,515
4,191
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Asheron8
Awilix
10
1 / 0 / 2
5,837
1,167
1,547
2,991
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
LKPK
He Bo
10
0 / 0 / 3
5,730
1,146
2,517
2,916
967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Ragnapunck
Artemis
11
2 / 0 / 0
6,138
1,228
2,814
2,185
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
uccisor
Yemoja
9
0 / 0 / 0
4,903
981
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
3
3
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
W
Mulan
 
Mulan
0
1
2
1
W
Awilix
Asheron8
Awilix
1
0
2
2
L
Mulan
Giacometi
Mulan
1
1
0
1
L
0
0
0
0
L
Nut
0
2
1
0.25
L
Da Ji
JChandler
Da Ji
0
0
0
0
W
He Bo
LKPK
He Bo
0
0
3
1.5
W
Artemis
Ragnapunck
Artemis
2
0
0
2
W
Yemoja
uccisor
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,031
Damage
9,393
10,925
Taken
12,283
6,032
Mitigated
5,958
428
Healing
876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,210
41
0
0
2,039
570
0
842
1,197
18,226
0
W
Mulan
 
Mulan
2,515
104
0
534
4,191
2,962
0
1,005
3,011
0
10,672
W
Awilix
Asheron8
Awilix
1,547
277
0
0
2,991
1,342
0
1,103
1,849
0
7,226
L
Mulan
Giacometi
Mulan
2,572
315
0
428
4,630
2,745
0
538
4,092
0
13,364
L
0
0
0
0
0
0
0
0
0
0
0
L
Nut
4,249
1,503
0
0
4,256
2,717
0
1,137
3,119
0
11,980
L
Da Ji
JChandler
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
LKPK
He Bo
2,517
133
0
0
2,916
967
0
546
2,334
15,586
0
W
Artemis
Ragnapunck
Artemis
2,814
1,047
0
278
2,185
687
0
556
1,629
0
15,557
W
Yemoja
uccisor
Yemoja
0
0
64
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
28,270
89
Minions Killed
94
3
Camps Cleared
7
311,817
Distance Traveled
437,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,693
1,139
41
8
3
104,756
0
W
Mulan
5,662
1,132
25
5
2
104,941
0
W
Awilix
5,837
1,167
15
3
2
100,957
0
L
Mulan
6,000
1,200
31
6
0
102,701
0
L
Ra
4,877
975
0
0
0
0
0
L
Nut
5,445
1,089
17
3
0
104,360
0
L
Da Ji
3,377
675
0
0
0
0
0
W
He Bo
5,730
1,146
37
7
2
115,778
0
W
Artemis
6,138
1,228
17
3
1
112,152
0
W
Yemoja
4,903
981
0
0
0
3,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role