Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Eleahr
Eset
Level 157
God Stats
39W - 25L
1,689 SR
Queue Stats
314W - 296L
1,548 Elo+
Solo
Medusa
Medusa
Le_bulbi
Medusa
Level 93
God Stats
3W - 3L
1,607 SR
Queue Stats
218W - 228L
1,413 Elo+
Solo
Cerberus
Cerberus
Lubik37
Cerberus
Level 99
God Stats
6W - 14L
1,326 SR
Queue Stats
223W - 206L
1,494 Elo+
Solo
Set
Set
eleganteheren
Set
Level 147
God Stats
9W - 9L
1,717 SR
Queue Stats
253W - 246L
1,425 Elo+
Solo
Team Averages
Level 116
1,568 SR
1,476 Elo+

VS

Team Averages
Level 123
1,543 SR
1,473 Elo+
Danzaburou
Danzaburou
AlmightyBambi
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
CallumJ
Ratatoskr
Level 82
God Stats
25W - 19L
1,659 SR
Queue Stats
37W - 34L
1,478 Elo+
Party 1
Janus
Janus
Jslothking
Janus
Level 125
God Stats
5W - 14L
1,311 SR
Queue Stats
437W - 426L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Master MC95
Sylvanus
Level 158
God Stats
1W - 0L
1,778 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
howeliyoyatusabe
Hun Batz
Level 102
God Stats
14W - 12L
1,466 SR
Queue Stats
540W - 584L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 3 / 0
4,300
478
1,218
3,154
779
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Eleahr
Eset
11
8 / 3 / 0
6,522
725
5,973
6,786
1,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Le_bulbi
Medusa
10
3 / 3 / 0
5,837
649
5,375
6,885
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Lubik37
Cerberus
8
0 / 4 / 1
4,204
467
2,992
9,631
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 5
5,334
593
4,723
8,955
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightyBambi
Danzaburou
11
8 / 1 / 3
7,015
779
8,609
5,291
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
CallumJ
Ratatoskr
8
2 / 4 / 1
4,984
554
3,379
7,291
3,864
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Janus
11
5 / 2 / 3
6,257
695
4,155
4,608
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Master MC95
Sylvanus
9
2 / 1 / 8
5,845
649
4,018
6,251
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 4 / 4
5,008
556
3,378
6,919
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
17
17
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Danzaburou
AlmightyBambi
Danzaburou
8
1
3
9.5
W
Ratatoskr
CallumJ
Ratatoskr
2
4
1
0.63
L
Eset
Eleahr
Eset
8
3
0
2.67
W
Janus
5
2
3
3.25
L
Medusa
Le_bulbi
Medusa
3
3
0
1
L
Cerberus
Lubik37
Cerberus
0
4
1
0.13
W
Sylvanus
Master MC95
Sylvanus
2
1
8
6
L
1
4
5
0.88
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,281
Damage
23,539
35,411
Taken
30,360
13,649
Mitigated
13,767
8,423
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,218
369
0
331
3,154
779
0
101
3,053
0
14,796
W
Danzaburou
AlmightyBambi
Danzaburou
8,609
4,440
0
2,043
5,291
1,866
0
1,919
3,212
0
40,665
W
Ratatoskr
CallumJ
Ratatoskr
3,379
1,427
0
1,895
7,291
3,864
0
596
6,659
0
18,186
L
Eset
Eleahr
Eset
5,973
303
0
1,765
6,786
1,804
0
2,425
4,231
36,706
737
W
Janus
4,155
655
0
1,157
4,608
1,412
0
1,587
3,021
34,575
0
L
Medusa
Le_bulbi
Medusa
5,375
2,019
0
1,287
6,885
2,046
0
235
6,650
0
33,889
L
Cerberus
Lubik37
Cerberus
2,992
289
29
3,399
9,631
5,563
0
2,852
6,707
17,974
0
W
Sylvanus
Master MC95
Sylvanus
4,018
1,337
1,663
2,165
6,251
4,517
0
3,516
2,679
12,523
0
L
4,723
2,257
0
1,612
8,955
3,457
0
2,223
6,597
0
37,583
W
3,378
867
0
1,616
6,919
2,108
0
854
6,065
0
31,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
29,109
271
Minions Killed
251
0
Camps Cleared
0
837,871
Distance Traveled
896,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,300
478
32
4
0
121,121
0
W
Danzaburou
7,015
779
67
7
0
166,093
0
W
Ratatoskr
4,984
554
33
4
0
167,985
0
L
Eset
6,522
725
62
7
0
177,248
1
W
Janus
6,257
695
79
9
0
200,262
0
L
Medusa
5,837
649
57
6
0
158,289
0
L
Cerberus
4,204
467
50
6
0
182,037
0
W
Sylvanus
5,845
649
19
2
0
155,960
0
L
Set
5,334
593
70
8
0
199,176
1
W
Hun Batz
5,008
556
53
6
0
205,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role