Player Matchup

Raijin
Raijin
Majkell
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 116L
1,495 Elo+
Solo
Bellona
Bellona
SacNadou
Bellona
Level 155
God Stats
8W - 19L
1,348 SR
Queue Stats
850W - 830L
1,511 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 175
God Stats
166W - 156L
1,592 SR
Queue Stats
770W - 734L
1,518 Elo+
Solo
Ishtar
Ishtar
soudruhroman007
Ishtar
Level 85
God Stats
2W - 5L
1,124 SR
Queue Stats
179W - 168L
1,485 Elo+
Solo
Serqet
Serqet
sztanganabanie
Serqet
Level 103
God Stats
1W - 6L
1,229 SR
Queue Stats
403W - 367L
1,507 Elo+
Solo
Team Averages
Level 129
1,359 SR
1,503 Elo+

VS

Team Averages
Level 131
1,486 SR
1,497 Elo+
Bastet
Bastet
GTWN_FreezY
Bastet
Level 154
God Stats
8W - 5L
1,524 SR
Queue Stats
83W - 82L
1,528 Elo+
Solo
Artemis
Artemis
JohnWaits
Artemis
Level 149
God Stats
59W - 62L
1,494 SR
Queue Stats
423W - 405L
1,448 Elo+
Solo
Vulcan
Vulcan
KiowasFly2
Vulcan
Level 106
God Stats
71W - 54L
1,546 SR
Queue Stats
251W - 245L
1,433 Elo+
Solo
Nike
Nike
VANTAGE500
Nike
Level 129
God Stats
3W - 5L
1,414 SR
Queue Stats
507W - 480L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
Ztwxy
Kuzenbo
Level 116
God Stats
7W - 7L
1,449 SR
Queue Stats
399W - 381L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Majkell
Raijin
10
1 / 3 / 0
5,437
494
2,854
7,290
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
SacNadou
Bellona
10
0 / 1 / 0
5,311
483
2,492
12,386
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
Tybouh
Ymir
9
1 / 0 / 4
5,843
531
3,301
8,185
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 2
5,343
486
5,067
7,927
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,123
557
4,801
6,284
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 0 / 2
5,990
545
4,506
6,264
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
JohnWaits
Artemis
10
3 / 3 / 1
6,338
576
7,434
6,842
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
KiowasFly2
Vulcan
12
1 / 1 / 1
6,967
633
3,569
4,318
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 0
7,299
664
7,183
6,759
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Ztwxy
Kuzenbo
8
1 / 3 / 2
5,523
502
4,587
9,928
8,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
8
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
0
2
2
W
Artemis
JohnWaits
Artemis
3
3
1
1.17
W
Vulcan
KiowasFly2
Vulcan
1
1
1
1.5
L
Raijin
Majkell
Raijin
1
3
0
0.33
L
Bellona
SacNadou
Bellona
0
1
0
0
L
Ymir
Tybouh
Ymir
1
0
4
3
W
1
0
0
1
W
Kuzenbo
Ztwxy
Kuzenbo
1
3
2
0.67
L
1
3
2
0.67
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
27,279
42,072
Taken
34,111
21,893
Mitigated
15,642
12,995
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,506
546
0
4,780
6,264
1,594
0
202
5,995
0
46,999
W
Artemis
JohnWaits
Artemis
7,434
2,194
0
1,120
6,842
2,061
40
481
6,361
0
34,837
W
Vulcan
KiowasFly2
Vulcan
3,569
40
0
1,125
4,318
1,117
0
2,007
2,121
51,694
834
L
Raijin
Majkell
Raijin
2,854
215
0
1,460
7,290
1,878
0
2,705
4,585
30,760
751
L
Bellona
SacNadou
Bellona
2,492
778
0
4,257
12,386
10,775
0
240
12,146
0
31,102
L
Ymir
Tybouh
Ymir
3,301
667
0
2,000
8,185
5,036
0
2,842
5,343
19,986
1,658
W
7,183
719
0
1,866
6,759
2,463
0
0
6,273
0
58,113
W
Kuzenbo
Ztwxy
Kuzenbo
4,587
2,127
0
2,603
9,928
8,407
0
3,040
6,398
17,621
746
L
5,067
2,680
0
2,761
7,927
2,253
0
1,368
6,559
0
32,805
L
4,801
859
0
2,517
6,284
1,951
0
911
5,373
0
32,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
32,117
293
Minions Killed
372
0
Camps Cleared
0
1,088,049
Distance Traveled
1,155,513
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,990
545
77
7
0
263,779
1
W
Artemis
6,338
576
62
6
0
196,315
4
W
Vulcan
6,967
633
108
10
0
242,233
0
L
Raijin
5,437
494
72
7
0
201,542
0
L
Bellona
5,311
483
57
5
0
209,880
0
L
Ymir
5,843
531
37
3
0
217,662
4
W
Nike
7,299
664
104
9
0
222,499
0
W
Kuzenbo
5,523
502
21
2
0
230,687
0
L
Ishtar
5,343
486
61
6
0
198,899
0
L
Serqet
6,123
557
66
6
0
260,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role