Player Matchup

Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
FamousMarr_
Nox
Gold IV
Level 177
God Stats
58W - 94L
1,494 SR
Queue Stats
790W - 787L
1,465 MMR
Solo
Skadi
Skadi
Silver III
Gwek
Skadi
Silver III
Level 128
God Stats
149W - 121L
1,520 SR
Queue Stats
310W - 332L
1,047 MMR
Solo
Xing Tian
Xing Tian
Gold V
iPurgeXps
Xing Tian
Gold V
Level 116
God Stats
26W - 23L
1,535 SR
Queue Stats
239W - 267L
1,327 MMR
Solo
Maui
Maui
Silver V
zambat121
Maui
Silver V
Level 89
God Stats
0W - 2L
1,203 SR
Queue Stats
199W - 248L
632 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,450 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,563 SR
1,056 MMR
Ra
Ra
Gold I
Hikito12
Ra
Gold I
Level 150
God Stats
10W - 1L
1,911 SR
Queue Stats
103W - 94L
1,606 MMR
Solo
Amaterasu
Amaterasu
Bronze I
Oxbrobash
Amaterasu
Bronze I
Level 126
God Stats
27W - 28L
1,383 SR
Queue Stats
110W - 126L
384 MMR
Solo
Bacchus
Bacchus
Platinum III
Santigame138141
Bacchus
Platinum III
Level 90
God Stats
3W - 0L
1,588 SR
Queue Stats
55W - 43L
1,624 MMR
Solo
Horus
Horus
Silver IV
TDE_Renkai
Horus
Silver IV
Level 83
God Stats
5W - 5L
1,413 SR
Queue Stats
117W - 141L
865 MMR
Solo
Zeus
Zeus
Silver IV
twiddly-pupil0
Zeus
Silver IV
Level 89
God Stats
19W - 20L
1,522 SR
Queue Stats
158W - 190L
800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 1 / 0
3,545
591
763
3,555
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,021
670
1,990
1,900
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Gwek
Skadi
6
0 / 0 / 0
3,632
605
1,886
2,374
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
iPurgeXps
Xing Tian
7
0 / 2 / 0
3,762
627
1,942
4,869
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
6
0 / 1 / 0
3,398
566
1,404
3,910
1,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
NemesisArachneThothAnubis

VS

Bans
AchillesCthulhuNu WaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,470
745
2,266
2,153
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Oxbrobash
Amaterasu
7
1 / 0 / 0
3,925
654
1,237
6,549
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 0 / 1
4,804
801
1,859
3,600
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
7
0 / 0 / 1
4,150
692
1,239
4,091
1,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
1 / 0 / 0
4,077
680
2,875
1,377
450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
0
0
0
0
L
Skadi
Gwek
Skadi
0
0
0
0
W
1
0
0
1
W
Amaterasu
Oxbrobash
Amaterasu
1
0
0
1
W
1
0
1
1.5
W
Horus
0
0
1
0.5
L
Xing Tian
iPurgeXps
Xing Tian
0
2
0
0
W
1
0
0
1
L
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,985
Damage
9,476
16,608
Taken
17,770
6,030
Mitigated
6,764
6,246
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
763
0
0
2,018
3,555
1,103
0
923
2,603
0
13,877
L
1,990
103
0
986
1,900
563
0
602
1,298
23,045
551
L
Skadi
Gwek
Skadi
1,886
640
0
815
2,374
573
0
1,387
891
0
16,001
W
2,266
91
230
1,093
2,153
620
0
307
1,806
27,187
76
W
Amaterasu
Oxbrobash
Amaterasu
1,237
253
0
3,534
6,549
1,992
0
1,978
4,415
0
21,523
W
1,859
116
0
1,500
3,600
1,769
0
1,395
1,902
22,103
0
W
Horus
1,239
561
219
1,414
4,091
1,933
0
1,037
2,980
0
9,357
L
Xing Tian
iPurgeXps
Xing Tian
1,942
72
0
908
4,869
2,023
0
1,541
3,010
13,190
393
W
2,875
474
0
821
1,377
450
0
405
972
21,102
0
L
Maui
1,404
416
0
1,519
3,910
1,768
0
1,847
1,882
9,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,358
Gold Earned
21,426
160
Minions Killed
196
0
Camps Cleared
0
687,113
Distance Traveled
688,880
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,545
591
35
6
0
142,847
0
L
Nox
4,021
670
43
7
0
138,134
0
L
Skadi
3,632
605
40
7
0
140,680
1
W
Ra
4,470
745
49
8
0
152,593
0
W
Amaterasu
3,925
654
42
7
0
126,008
0
W
Bacchus
4,804
801
50
8
0
132,873
2
W
Horus
4,150
692
22
4
0
154,239
2
L
Xing Tian
3,762
627
28
5
0
139,904
0
W
Zeus
4,077
680
33
6
0
123,167
2
L
Maui
3,398
566
14
2
0
125,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role