Player Matchup

Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
NaKyReNnbIu
Agni
Level 132
God Stats
1W - 4L
1,245 SR
Queue Stats
116W - 119L
1,550 Elo+
Party 2
Apollo
Apollo
Nervoedd
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Baba Yaga
Baba Yaga
Nimbleen
Baba Yaga
Level 139
God Stats
1W - 2L
1,474 SR
Queue Stats
126W - 119L
1,503 Elo+
Party 2
Cerberus
Cerberus
ebashiun
Cerberus
Level 129
God Stats
18W - 10L
1,656 SR
Queue Stats
1,071W - 1,048L
1,484 Elo+
Party 2
Team Averages
Level 117
1,475 SR
1,478 Elo+

VS

Team Averages
Level 124
1,386 SR
1,495 Elo+
Hera
Hera
Peteto
Hera
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
47W - 59L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkinkePung
Kumbhakarna
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 214L
1,493 Elo+
Solo
Tyr
Tyr
YPAXAPA
Tyr
Level 145
God Stats
4W - 7L
1,307 SR
Queue Stats
558W - 572L
1,504 Elo+
Party 1
Agni
Agni
hentaiika
Agni
Level 104
God Stats
3W - 2L
1,358 SR
Queue Stats
151W - 137L
1,513 Elo+
Party 1
Bastet
Bastet
先打我队友他们有医保
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 142L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
1
0 / 2 / 1
2,726
273
0
1,093
105
15
5 / 7 / 1
8,690
869
6,537
9,755
3,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
Nervoedd
Apollo
15
4 / 9 / 2
7,923
792
8,475
13,697
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Nimbleen
Baba Yaga
13
0 / 6 / 5
7,163
716
6,506
9,969
3,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ebashiun
Cerberus
15
3 / 7 / 7
8,562
856
9,685
19,601
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Peteto
Hera
14
3 / 3 / 11
8,656
866
7,734
5,185
2,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
SkinkePung
Kumbhakarna
17
5 / 2 / 16
10,330
1,033
6,159
14,765
13,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
17
8 / 2 / 17
10,678
1,068
14,343
15,055
16,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
7 / 3 / 20
10,611
1,061
12,916
9,588
5,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 3 / 11
9,796
980
10,382
9,024
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
12
Kills
31
31
Deaths
13
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
L
5
7
1
0.79
L
Apollo
Nervoedd
Apollo
4
9
2
0.56
L
Baba Yaga
Nimbleen
Baba Yaga
0
6
5
0.42
W
Hera
Peteto
Hera
3
3
11
2.83
W
Kumbhakarna
SkinkePung
Kumbhakarna
5
2
16
6.5
W
Tyr
8
2
17
8.25
L
Cerberus
ebashiun
Cerberus
3
7
7
0.93
W
Agni
7
3
20
5.67
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
51,534
54,115
Taken
53,617
34,125
Mitigated
40,312
7,079
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
0
0
0
0
1,093
105
0
0
1,093
0
0
L
6,537
251
317
398
9,755
3,718
0
3,530
5,980
14,098
471
L
Apollo
Nervoedd
Apollo
8,475
3,027
202
857
13,697
5,605
0
6,131
7,147
0
14,155
L
Baba Yaga
Nimbleen
Baba Yaga
6,506
349
326
920
9,969
3,754
0
6,619
3,350
14,901
0
W
Hera
Peteto
Hera
7,734
1,722
528
212
5,185
2,258
2,805
1,604
3,581
15,714
0
W
Kumbhakarna
SkinkePung
Kumbhakarna
6,159
373
273
4,747
14,765
13,244
308
5,354
9,411
17,854
0
W
Tyr
14,343
572
159
6,262
15,055
16,282
607
5,371
9,684
254
27,585
L
Cerberus
ebashiun
Cerberus
9,685
569
63
3,996
19,601
20,943
0
10,656
8,775
17,861
0
W
Agni
12,916
916
184
1,474
9,588
5,058
1,558
5,732
3,856
29,012
0
W
10,382
1,817
495
1,400
9,024
3,470
1,473
4,441
4,250
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
50,071
91
Minions Killed
100
0
Camps Cleared
0
606,363
Distance Traveled
1,052,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
2,726
273
0
0
0
200
0
L
Agni
8,690
869
24
2
0
151,464
0
L
Apollo
7,923
792
20
2
0
136,280
0
L
Baba Yaga
7,163
716
18
2
0
153,653
0
W
Hera
8,656
866
11
1
0
180,372
0
W
Kumbhakarna
10,330
1,033
12
1
0
217,572
0
W
Tyr
10,678
1,068
35
4
0
212,002
0
L
Cerberus
8,562
856
29
3
0
164,766
0
W
Agni
10,611
1,061
24
2
0
211,342
0
W
Bastet
9,796
980
18
2
0
231,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role