Player Matchup

Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LaFatalite
Nu Wa
Level 150
God Stats
106W - 114L
1,471 SR
Queue Stats
604W - 607L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Moinepygmee
Baron Samedi
Level 44
God Stats
1W - 0L
1,450 SR
Queue Stats
50W - 35L
1,545 Elo+
Solo
Mulan
Mulan
PersEjd
Mulan
Level 153
God Stats
41W - 51L
1,502 SR
Queue Stats
490W - 474L
1,520 Elo+
Solo
Team Averages
Level 126
1,485 SR
1,497 Elo+

VS

Team Averages
Level 106
1,552 SR
1,539 Elo+
Merlin
Merlin
BaybyBear
Merlin
Level 127
God Stats
8W - 7L
1,622 SR
Queue Stats
445W - 472L
1,510 Elo+
Solo
Apollo
Apollo
Drämmer
Apollo
Level 16
God Stats
1W - 2L
1,748 SR
Queue Stats
34W - 22L
1,563 Elo+
Party 1
Set
Set
Hamsa9898
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 63L
1,594 Elo+
Solo
Nemesis
Nemesis
Peti0152
Nemesis
Level 148
God Stats
2W - 8L
1,269 SR
Queue Stats
279W - 279L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Zorromedsvardet
Sylvanus
Level 124
God Stats
12W - 8L
1,621 SR
Queue Stats
229W - 191L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 1 / 6
6,231
566
5,452
7,722
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
11
0 / 1 / 6
5,878
534
7,423
11,113
7,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
5 / 2 / 2
6,037
549
11,885
6,566
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Moinepygmee
Baron Samedi
11
4 / 1 / 2
6,294
572
3,812
6,764
2,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
PersEjd
Mulan
12
3 / 1 / 0
6,636
603
7,265
12,496
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaybyBear
Merlin
12
0 / 2 / 2
6,529
594
4,798
3,941
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Drämmer
Apollo
10
1 / 3 / 2
5,295
481
7,001
8,764
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 3 / 1
6,369
579
4,158
12,261
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemesis
Peti0152
Nemesis
10
0 / 4 / 1
5,244
477
7,168
11,024
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 2 / 2
5,409
492
3,514
13,871
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
6
6
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
6
5
W
Terra
 
Terra
0
1
6
3
L
Merlin
BaybyBear
Merlin
0
2
2
0.5
L
Apollo
Drämmer
Apollo
1
3
2
0.67
L
5
3
1
1.83
W
Nu Wa
5
2
2
3
W
Baron Samedi
Moinepygmee
Baron Samedi
4
1
2
5
W
Mulan
PersEjd
Mulan
3
1
0
3
L
Nemesis
Peti0152
Nemesis
0
4
1
0.13
L
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
26,639
44,661
Taken
49,861
21,406
Mitigated
24,678
19,622
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,452
1,678
0
4,241
7,722
2,469
0
1,286
6,436
0
43,291
W
Terra
 
Terra
7,423
657
2,059
4,232
11,113
7,120
0
1,841
9,272
22,832
1,795
L
Merlin
BaybyBear
Merlin
4,798
285
0
690
3,941
1,286
0
2,304
1,461
47,429
12
L
Apollo
Drämmer
Apollo
7,001
3,559
0
1,157
8,764
3,252
0
6,639
1,756
0
40,467
L
4,158
1,372
0
2,686
12,261
5,213
0
3,362
8,292
0
31,273
W
Nu Wa
11,885
3,342
0
855
6,566
2,140
0
1,860
4,706
37,719
754
W
Baron Samedi
Moinepygmee
Baron Samedi
3,812
485
263
2,293
6,764
2,409
0
3,313
3,451
35,070
879
W
Mulan
PersEjd
Mulan
7,265
790
0
5,679
12,496
7,268
0
460
11,379
995
42,979
L
Nemesis
Peti0152
Nemesis
7,168
2,711
0
4,138
11,024
8,239
0
966
10,002
1,065
30,373
L
Sylvanus
3,514
369
3,091
5,323
13,871
6,688
0
8,469
5,057
18,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
28,846
335
Minions Killed
284
0
Camps Cleared
0
1,086,114
Distance Traveled
1,059,071
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,231
566
73
7
0
284,130
1
W
Terra
5,878
534
33
3
0
233,132
1
L
Merlin
6,529
594
91
8
0
217,418
5
L
Apollo
5,295
481
66
6
0
187,318
0
L
Set
6,369
579
55
5
0
252,724
0
W
Nu Wa
6,037
549
65
6
0
175,968
0
W
Baron Samedi
6,294
572
82
7
0
185,666
4
W
Mulan
6,636
603
82
7
0
207,218
0
L
Nemesis
5,244
477
49
4
0
209,641
0
L
Sylvanus
5,409
492
23
2
0
191,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role