Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Chosuff
Susano
Level 128
God Stats
2W - 3L
1,538 SR
Queue Stats
258W - 268L
1,489 Elo+
Solo
Sol
Sol
FYL BingBong465
Sol
Level 153
God Stats
2W - 3L
1,667 SR
Queue Stats
73W - 81L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
Merk Uchiha
Amaterasu
Level 152
God Stats
0W - 1L
1,299 SR
Queue Stats
33W - 40L
1,391 Elo+
Party 2
Skadi
Skadi
XIVVXVVIX
Skadi
Level 38
God Stats
0W - 3L
1,176 SR
Queue Stats
82W - 103L
1,468 Elo+
Solo
Team Averages
Level 119
1,436 SR
1,460 Elo+

VS

Team Averages
Level 144
1,587 SR
1,511 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JIN-Wt
Medusa
Level 187
God Stats
3W - 0L
1,650 SR
Queue Stats
78W - 97L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
KARI-OTU
Baron Samedi
Level 157
God Stats
2W - 0L
1,673 SR
Queue Stats
20W - 32L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LoST x CrumPet
Cu Chulainn
Level 126
God Stats
4W - 1L
1,609 SR
Queue Stats
176W - 177L
1,533 Elo+
Solo
Hercules
Hercules
keiichi23
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 4
5,333
889
4,304
4,168
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Chosuff
Susano
8
0 / 2 / 2
4,841
807
1,379
2,181
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 2
6,037
1,006
5,839
3,847
1,135
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Merk Uchiha
Amaterasu
13
2 / 2 / 2
5,949
992
4,061
7,360
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
XIVVXVVIX
Skadi
5
0 / 1 / 2
4,517
753
797
943
265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 0 / 7
6,798
1,133
1,935
5,702
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
JIN-Wt
Medusa
12
4 / 2 / 3
6,730
1,122
6,090
4,538
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KARI-OTU
Baron Samedi
12
3 / 0 / 5
6,802
1,134
4,088
3,031
2,156
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
LoST x CrumPet
Cu Chulainn
9
0 / 3 / 5
5,654
942
1,152
4,786
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
keiichi23
Hercules
11
1 / 1 / 8
6,418
1,070
3,303
6,082
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
6
Kills
10
10
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
4
1
W
Cabrakan
 
Cabrakan
2
0
7
5.5
L
Susano
Chosuff
Susano
0
2
2
0.5
L
3
2
2
2
W
Medusa
JIN-Wt
Medusa
4
2
3
2.75
W
Baron Samedi
KARI-OTU
Baron Samedi
3
0
5
5.5
W
Cu Chulainn
LoST x CrumPet
Cu Chulainn
0
3
5
0.83
L
Amaterasu
Merk Uchiha
Amaterasu
2
2
2
1.5
L
Skadi
XIVVXVVIX
Skadi
0
1
2
1
W
Hercules
keiichi23
Hercules
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
16,568
18,499
Taken
24,139
11,925
Mitigated
19,736
5,217
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,304
43
176
538
4,168
2,428
0
1,448
2,601
7,495
334
W
Cabrakan
 
Cabrakan
1,935
272
542
2,728
5,702
5,628
0
1,923
3,668
2,515
0
L
Susano
Chosuff
Susano
1,379
0
44
144
2,181
636
0
512
1,629
0
3,442
L
5,839
1,143
149
1,589
3,847
1,135
0
1,487
2,253
15,016
0
W
Medusa
JIN-Wt
Medusa
6,090
1,584
350
952
4,538
2,054
953
1,933
2,453
0
18,699
W
Baron Samedi
KARI-OTU
Baron Samedi
4,088
179
1,337
1,772
3,031
2,156
507
1,511
1,485
11,121
495
W
Cu Chulainn
LoST x CrumPet
Cu Chulainn
1,152
56
262
478
4,786
3,551
356
2,033
2,687
0
4,598
L
Amaterasu
Merk Uchiha
Amaterasu
4,061
1,331
60
2,512
7,360
7,461
0
2,468
4,768
0
7,168
L
Skadi
XIVVXVVIX
Skadi
797
61
0
5
943
265
0
559
376
0
1,160
W
Hercules
keiichi23
Hercules
3,303
635
0
1,904
6,082
6,347
0
2,520
3,526
1,198
5,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
32,402
45
Minions Killed
56
0
Camps Cleared
0
419,619
Distance Traveled
575,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,333
889
7
1
0
108,224
0
W
Cabrakan
6,798
1,133
1
0
0
101,741
0
L
Susano
4,841
807
6
1
0
48,574
0
L
Sol
6,037
1,006
16
3
0
117,942
0
W
Medusa
6,730
1,122
21
4
0
127,404
0
W
Baron Samedi
6,802
1,134
16
3
0
116,937
0
W
Cu Chulainn
5,654
942
9
2
0
122,370
0
L
Amaterasu
5,949
992
16
3
0
104,300
0
L
Skadi
4,517
753
0
0
0
40,579
2
W
Hercules
6,418
1,070
9
2
0
107,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role