Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Fire-_-Enbleme-_
Set
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Novaphe
Baron Samedi
Level 158
God Stats
3W - 1L
1,696 SR
Queue Stats
104W - 75L
1,697 Elo+
Solo
Team Averages
Level 151
1,565 SR
1,520 Elo+

VS

Team Averages
Level 126
1,385 SR
1,468 Elo+
Mulan
Mulan
Adriancarmona16
Mulan
Level 142
God Stats
0W - 4L
1,363 SR
Queue Stats
142W - 156L
1,525 Elo+
Solo
Hera
Hera
LuminalTripod27
Hera
Level 149
God Stats
0W - 2L
1,314 SR
Queue Stats
118W - 165L
1,417 Elo+
Solo
Chronos
Chronos
pos1mpie
Chronos
Level 87
God Stats
3W - 6L
1,479 SR
Queue Stats
465W - 462L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 2 / 8
9,578
871
11,096
6,967
2,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
5 / 1 / 4
10,278
934
5,741
10,980
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
Novaphe
Baron Samedi
17
4 / 0 / 8
10,702
973
12,732
8,881
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,211
746
4,788
15,490
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 5 / 1
7,764
706
4,615
7,272
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
pos1mpie
Chronos
14
0 / 3 / 2
8,274
752
4,802
9,703
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
8
3.5
L
2
4
0
0.5
W
5
1
4
7
L
1
5
1
0.3
W
Baron Samedi
Novaphe
Baron Samedi
4
0
8
8
L
Chronos
pos1mpie
Chronos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
14,205
26,828
Taken
32,465
14,424
Mitigated
18,642
8,405
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,096
5,100
0
1,710
6,967
2,489
2,203
2,304
4,325
0
26,767
L
4,788
271
0
2,666
15,490
13,451
0
5,394
9,217
221
9,957
W
5,741
2,123
0
1,793
10,980
7,616
647
3,972
6,131
0
29,741
L
4,615
503
0
272
7,272
2,047
0
2,679
4,234
16,489
0
W
Baron Samedi
Novaphe
Baron Samedi
12,732
466
1,579
3,323
8,881
4,319
1,111
2,206
6,187
55,201
778
L
Chronos
pos1mpie
Chronos
4,802
719
0
1,247
9,703
3,144
0
3,289
5,859
29,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
24,249
173
Minions Killed
107
0
Camps Cleared
0
637,019
Distance Traveled
590,478
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,578
871
35
3
0
191,382
0
L
Mulan
8,211
746
9
1
0
208,579
2
W
Set
10,278
934
39
4
0
228,088
0
L
Hera
7,764
706
27
2
0
135,515
4
W
Baron Samedi
10,702
973
99
9
0
217,549
0
L
Chronos
8,274
752
71
6
0
246,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role