Player Matchup

Hades
Hades
Silver IV
AndrewPlay12
Hades
Silver IV
Level 153
God Stats
3W - 2L
1,504 SR
Queue Stats
255W - 296L
810 MMR
Solo
Terra
Terra
Silver IV
CallingBeast477
Terra
Silver IV
Level 123
God Stats
5W - 1L
1,670 SR
Queue Stats
112W - 156L
849 MMR
Solo
Ra
Ra
Gold I
Hikito12
Ra
Gold I
Level 150
God Stats
10W - 1L
1,881 SR
Queue Stats
103W - 94L
1,630 MMR
Solo
Kali
Kali
Gold II
RealGangstaSox
Kali
Gold II
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,618 MMR
Solo
Chernobog
Chernobog
Gold III
Show Me Rock
Chernobog
Gold III
Level 125
God Stats
25W - 30L
1,501 SR
Queue Stats
246W - 248L
1,619 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,611 SR
1,305 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,427 SR
1,199 MMR
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze II
PharoRift
Tiamat
Bronze II
Level 111
God Stats
8W - 21L
1,281 SR
Queue Stats
116W - 179L
146 MMR
Solo
Mulan
Mulan
Gold III
fredi800
Mulan
Gold III
Level 147
God Stats
1W - 3L
1,318 SR
Queue Stats
198W - 187L
1,530 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
地底語wクエーwww
Xbalanque
Gold IV
Level 96
God Stats
6W - 2L
1,535 SR
Queue Stats
369W - 369L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,209
642
649
4,247
1,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 2
3,361
672
1,611
4,554
1,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 2
4,034
807
1,531
1,960
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 0 / 1
4,512
902
1,624
3,514
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Show Me Rock
Chernobog
5
0 / 2 / 2
3,063
613
2,757
3,673
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThanatosArachneAresAnubis

VS

Bans
CthulhuBake KujiraGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 1 / 2
3,787
757
2,331
4,626
1,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
 
Ne Zha
2
0 / 1 / 0
2,675
535
535
935
206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
PharoRift
Tiamat
5
0 / 2 / 0
2,997
599
548
2,239
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
fredi800
Mulan
7
3 / 0 / 0
4,353
871
2,528
2,504
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 1 / 1
3,704
741
4,066
3,798
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
6
6
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
L
Ne Zha
 
Ne Zha
0
1
0
0
W
0
3
0
0
W
0
1
2
1
W
1
0
2
2
L
Tiamat
PharoRift
Tiamat
0
2
0
0
W
4
0
1
4.5
W
Chernobog
Show Me Rock
Chernobog
0
2
2
0.5
L
Mulan
fredi800
Mulan
3
0
0
3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,172
Damage
10,008
17,948
Taken
14,102
5,767
Mitigated
4,826
6,943
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,331
1,387
709
1,261
4,626
1,971
0
1,090
3,536
9,121
0
L
Ne Zha
 
Ne Zha
535
318
0
286
935
206
0
358
577
0
3,443
W
649
211
0
1,164
4,247
1,753
0
0
4,247
12,862
0
W
1,611
422
890
1,939
4,554
1,406
0
1,205
3,349
6,555
0
W
1,531
120
312
1,086
1,960
447
0
339
1,513
16,654
0
L
Tiamat
PharoRift
Tiamat
548
40
0
132
2,239
800
0
1,173
1,066
5,014
0
W
1,624
713
0
1,247
3,514
1,222
0
61
3,413
0
18,519
W
Chernobog
Show Me Rock
Chernobog
2,757
1,596
0
305
3,673
939
0
1,126
2,547
0
14,080
L
Mulan
fredi800
Mulan
2,528
565
0
946
2,504
869
0
649
1,855
0
20,212
L
4,066
1,826
0
1,198
3,798
980
0
521
3,277
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,179
Gold Earned
17,516
125
Minions Killed
107
0
Camps Cleared
0
528,268
Distance Traveled
415,184
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,787
757
10
2
0
101,971
2
L
Ne Zha
2,675
535
5
1
0
26,939
0
W
Hades
3,209
642
26
5
0
91,581
0
W
Terra
3,361
672
14
3
0
106,578
4
W
Ra
4,034
807
29
6
0
106,884
0
L
Tiamat
2,997
599
16
3
0
94,578
0
W
Kali
4,512
902
38
8
0
122,643
0
W
Chernobog
3,063
613
18
4
0
100,582
0
L
Mulan
4,353
871
40
8
0
93,347
0
L
Xbalanque
3,704
741
36
7
0
98,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role