Player Matchup

Zhong Kui
Zhong Kui
Silver IV
BECKZonTour
Zhong Kui
Silver IV
Level 159
God Stats
6W - 15L
1,475 SR
Queue Stats
7W - 19L
1,235 MMR
Solo
Ganesha
Ganesha
Silver II
CheemsOscuro
Ganesha
Silver II
Level 144
God Stats
6W - 12L
1,426 SR
Queue Stats
146W - 165L
1,156 MMR
Solo
Hun Batz
Hun Batz
Bronze V
MaxoyHu-TonOne
Hun Batz
Bronze V
Level 66
God Stats
0W - 1L
1,830 SR
Queue Stats
9W - 20L
1,267 MMR
Solo
Danzaburou
Danzaburou
Silver IV
MishaYackunin
Danzaburou
Silver IV
Level 105
God Stats
1W - 6L
1,649 SR
Queue Stats
5W - 15L
1,305 MMR
Solo
Nu Wa
Nu Wa
Silver I
darielillo
Nu Wa
Silver I
Level 115
God Stats
9W - 5L
1,676 SR
Queue Stats
57W - 62L
1,246 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,611 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,527 SR
1,252 MMR
Neith
Neith
Silver V
InffacktionPL
Neith
Silver V
Level 48
God Stats
3W - 10L
1,355 SR
Queue Stats
9W - 27L
1,070 MMR
Solo
Athena
Athena
Silver I
Lobster_Lobbie
Athena
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,206 MMR
Solo
Serqet
Serqet
Gold IV
墨染傾城ぃ
Serqet
Gold IV
Level 156
God Stats
5W - 4L
1,675 SR
Queue Stats
194W - 172L
1,426 MMR
Party 1
King Arthur
King Arthur
Gold V
暗幽影幻
King Arthur
Gold V
Level 147
God Stats
103W - 86L
1,598 SR
Queue Stats
236W - 247L
1,239 MMR
Solo
Agni
Agni
Gold V
有毓婷丶放心爱
Agni
Gold V
Level 159
God Stats
26W - 27L
1,504 SR
Queue Stats
177W - 180L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
11
0 / 2 / 1
7,140
476
5,558
10,552
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
CheemsOscuro
Ganesha
12
0 / 3 / 7
7,693
513
4,025
12,725
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
12
3 / 7 / 0
6,877
458
4,557
13,625
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
MishaYackunin
Danzaburou
13
3 / 1 / 1
8,177
545
7,600
8,239
3,000
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
13
2 / 7 / 2
7,700
513
8,075
9,879
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosAresAo KuangAtlasChaac

VS

Bans
AnhurFafnirLancelotMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,939
529
4,771
7,577
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 4
7,543
503
4,200
12,858
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
11 / 2 / 1
9,789
653
7,162
11,345
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
暗幽影幻
King Arthur
16
4 / 0 / 2
9,255
617
14,520
18,687
15,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 11
8,621
575
11,666
8,058
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
20
20
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BECKZonTour
Zhong Kui
0
2
1
0.25
L
Ganesha
CheemsOscuro
Ganesha
0
3
7
1.17
W
2
2
2
1.5
W
1
3
4
1
L
Hun Batz
3
7
0
0.43
L
Danzaburou
MishaYackunin
Danzaburou
3
1
1
3.5
L
Nu Wa
2
7
2
0.43
W
11
2
1
5.75
W
King Arthur
暗幽影幻
King Arthur
4
0
2
5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
42,319
55,020
Taken
58,525
29,763
Mitigated
36,299
15,669
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BECKZonTour
Zhong Kui
5,558
772
0
5,958
10,552
7,079
0
438
9,946
42,439
2,204
L
Ganesha
CheemsOscuro
Ganesha
4,025
670
0
3,463
12,725
11,996
0
4,576
7,599
24,264
1,224
W
4,771
1,102
0
2,466
7,577
2,626
911
926
6,651
0
58,371
W
4,200
1,269
0
1,880
12,858
11,120
0
2,355
10,503
26,244
0
L
Hun Batz
4,557
1,366
0
3,917
13,625
4,189
0
5,222
7,855
0
39,037
L
Danzaburou
MishaYackunin
Danzaburou
7,600
2,367
0
2,119
8,239
3,000
514
2,051
5,905
0
56,678
L
Nu Wa
8,075
2,380
0
212
9,879
3,499
0
3,226
6,317
42,618
0
W
7,162
1,545
0
5,846
11,345
4,419
0
2,972
8,373
0
76,041
W
King Arthur
暗幽影幻
King Arthur
14,520
1,488
0
9,316
18,687
15,383
74
8,313
10,374
1,656
80,435
W
11,666
444
0
3,219
8,058
2,751
178
2,712
5,346
48,995
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
43,147
381
Minions Killed
478
0
Camps Cleared
0
1,349,934
Distance Traveled
1,549,600
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,140
476
96
6
0
180,562
0
L
Ganesha
7,693
513
14
1
0
288,341
1
W
Neith
7,939
529
89
6
0
221,657
0
W
Athena
7,543
503
37
2
0
311,427
0
L
Hun Batz
6,877
458
66
4
0
315,011
0
L
Danzaburou
8,177
545
117
8
0
287,158
4
L
Nu Wa
7,700
513
88
6
0
278,862
2
W
Serqet
9,789
653
113
8
0
366,397
0
W
King Arthur
9,255
617
125
8
0
308,311
0
W
Agni
8,621
575
114
8
0
341,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role