Player Matchup

Horus
Horus
Gordator17
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,448 Elo+
Solo
Hachiman
Hachiman
ThePlayerESP
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Unfruchtbar
Ne Zha
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 37L
1,637 Elo+
Solo
Sol
Sol
javielin
Sol
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
8W - 14L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
xrlow01
Cthulhu
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
116W - 124L
1,431 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,503 Elo+

VS

Team Averages
Level 122
1,430 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NaKyReNnbIu
Thor
Level 132
God Stats
6W - 2L
1,443 SR
Queue Stats
115W - 114L
1,518 Elo+
Solo
Sylvanus
Sylvanus
SmailBoy
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 145L
1,434 Elo+
Solo
Danzaburou
Danzaburou
XrX_Aqua_XrX
Danzaburou
Level 118
God Stats
1W - 1L
1,206 SR
Queue Stats
14W - 9L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
mikie2909
Bake Kujira
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 179L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 6 / 2
6,686
669
2,410
14,777
8,757
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Hachiman
ThePlayerESP
Hachiman
12
2 / 10 / 3
7,737
774
8,403
13,098
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
1 / 7 / 3
7,207
721
9,412
9,366
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 3
7,172
717
8,577
10,201
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
xrlow01
Cthulhu
13
1 / 5 / 2
7,656
766
11,267
13,144
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
11 / 1 / 19
10,282
1,028
19,219
8,661
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 2 / 24
8,808
881
10,392
8,466
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SmailBoy
Sylvanus
15
6 / 1 / 24
9,083
908
6,259
13,902
12,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
XrX_Aqua_XrX
Danzaburou
16
8 / 0 / 22
10,531
1,053
13,193
8,135
3,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bake Kujira
mikie2909
Bake Kujira
15
4 / 1 / 26
8,798
880
8,257
13,726
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
149
5
Kills
34
34
Deaths
5
13
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
19
20.5
L
Horus
0
6
2
0.17
W
5
2
24
8.5
W
Sylvanus
SmailBoy
Sylvanus
6
1
24
18
L
Hachiman
ThePlayerESP
Hachiman
2
10
3
0.35
L
Ne Zha
1
7
3
0.36
W
Danzaburou
XrX_Aqua_XrX
Danzaburou
8
0
22
19
L
1
6
3
0.42
W
Bake Kujira
mikie2909
Bake Kujira
4
1
26
17
L
Cthulhu
xrlow01
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,069
Damage
57,320
60,586
Taken
52,890
34,704
Mitigated
34,111
13,477
Healing
33,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,219
13,137
892
1,051
8,661
3,730
2,939
4,642
4,019
0
39,268
L
Horus
2,410
1,107
4,059
4,310
14,777
8,757
0
4,301
10,315
0
5,870
W
10,392
248
1,934
666
8,466
3,599
1,269
2,842
5,624
0
17,055
W
Sylvanus
SmailBoy
Sylvanus
6,259
1,789
11,984
7,255
13,902
12,348
785
3,530
10,372
8,696
0
L
Hachiman
ThePlayerESP
Hachiman
8,403
4,664
94
869
13,098
4,210
0
3,038
9,967
0
13,152
L
Ne Zha
9,412
727
247
449
9,366
4,066
0
2,221
7,040
0
18,483
W
Danzaburou
XrX_Aqua_XrX
Danzaburou
13,193
6,315
549
2,693
8,135
3,674
993
3,766
4,369
0
29,479
L
8,577
600
260
1,900
10,201
2,923
0
2,027
8,051
18,683
0
W
Bake Kujira
mikie2909
Bake Kujira
8,257
3,977
2,620
3,656
13,726
10,760
757
5,054
8,672
14,795
0
L
Cthulhu
xrlow01
Cthulhu
11,267
231
218
1,071
13,144
14,748
0
2,377
10,697
23,886
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
47,502
90
Minions Killed
114
0
Camps Cleared
0
800,818
Distance Traveled
894,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,282
1,028
44
4
0
164,715
0
L
Horus
6,686
669
6
1
0
183,962
0
W
Thor
8,808
881
15
2
0
183,567
0
W
Sylvanus
9,083
908
5
1
0
160,033
0
L
Hachiman
7,737
774
18
2
0
141,116
0
L
Ne Zha
7,207
721
12
1
0
165,981
0
W
Danzaburou
10,531
1,053
39
4
0
189,507
0
L
Sol
7,172
717
17
2
0
165,654
0
W
Bake Kujira
8,798
880
11
1
0
197,108
0
L
Cthulhu
7,656
766
37
4
0
144,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role