Player Matchup

King Arthur
King Arthur
ASYLUMM-_-
King Arthur
Level 46
God Stats
10W - 15L
1,469 SR
Queue Stats
12W - 20L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
First48Pocho
Baron Samedi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,458 Elo+
Solo
Achilles
Achilles
Kiioallua8005
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Izanami
Izanami
Nodnarb_Hollow
Izanami
Level 46
God Stats
14W - 23L
1,321 SR
Queue Stats
60W - 88L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Slixz0
Kukulkan
Level 11
God Stats
1W - 2L
1,415 SR
Queue Stats
6W - 15L
1,301 Elo+
Party 1
Team Averages
Level 36
1,441 SR
1,375 Elo+

VS

Team Averages
Level 81
1,546 SR
1,465 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 125
God Stats
210W - 199L
1,486 SR
Queue Stats
285W - 279L
1,443 Elo+
Solo
Artio
Artio
Strandhond_327
Artio
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,564 Elo+
Solo
Awilix
Awilix
U1222491396
Awilix
Level 114
God Stats
45W - 30L
1,640 SR
Queue Stats
117W - 96L
1,495 Elo+
Solo
Vamana
Vamana
WKJW
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,365 Elo+
Solo
The Morrigan
The Morrigan
Xangel1987x4619
The Morrigan
Level 69
God Stats
3W - 2L
1,604 SR
Queue Stats
78W - 65L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASYLUMM-_-
King Arthur
10
0 / 5 / 0
5,701
407
8,131
15,535
8,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
First48Pocho
Baron Samedi
14
2 / 3 / 1
7,789
556
3,845
7,148
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kiioallua8005
Achilles
12
4 / 3 / 1
7,182
513
6,530
10,879
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 0
5,851
418
4,411
9,248
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Slixz0
Kukulkan
10
1 / 2 / 0
5,812
415
1,174
5,278
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
16
7 / 0 / 1
9,444
675
11,525
9,365
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 6
6,844
489
2,974
10,367
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
15
8 / 1 / 2
8,719
623
9,186
8,229
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
WKJW
Vamana
13
0 / 4 / 3
7,424
530
3,456
9,680
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Xangel1987x4619
The Morrigan
13
2 / 1 / 4
7,956
568
4,881
5,569
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
7
Kills
17
18
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASYLUMM-_-
King Arthur
0
5
0
0
W
Danzaburou
AchillesSamaras
Danzaburou
7
0
1
7.5
L
Baron Samedi
First48Pocho
Baron Samedi
2
3
1
0.83
L
Achilles
Kiioallua8005
Achilles
4
3
1
1.5
L
0
5
0
0
L
Kukulkan
Slixz0
Kukulkan
1
2
0
0.5
W
0
1
6
3
W
Awilix
8
1
2
9
W
Vamana
WKJW
Vamana
0
4
3
0.38
W
The Morrigan
Xangel1987x4619
The Morrigan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
32,022
48,088
Taken
43,210
20,689
Mitigated
23,625
7,332
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASYLUMM-_-
King Arthur
8,131
1,407
0
1,273
15,535
8,958
0
2,027
13,508
0
41,158
W
Danzaburou
AchillesSamaras
Danzaburou
11,525
5,746
0
6,945
9,365
3,350
1,229
0
9,322
0
88,910
L
Baron Samedi
First48Pocho
Baron Samedi
3,845
651
0
1,342
7,148
2,498
0
3,481
3,625
56,890
592
L
Achilles
Kiioallua8005
Achilles
6,530
1,343
0
2,527
10,879
5,688
0
707
9,612
0
35,906
L
4,411
2,066
0
1,970
9,248
2,112
0
909
8,339
0
37,871
L
Kukulkan
Slixz0
Kukulkan
1,174
91
0
220
5,278
1,433
0
578
4,700
34,265
0
W
2,974
540
340
2,246
10,367
7,843
0
824
9,543
8,866
174
W
Awilix
9,186
4,130
0
3,925
8,229
3,039
749
673
7,470
0
49,104
W
Vamana
WKJW
Vamana
3,456
637
0
856
9,680
7,537
0
260
8,714
0
42,609
W
The Morrigan
Xangel1987x4619
The Morrigan
4,881
838
169
1,430
5,569
1,856
154
3,073
2,496
49,398
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
40,387
392
Minions Killed
415
0
Camps Cleared
0
1,272,403
Distance Traveled
1,349,355
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,701
407
45
3
0
266,310
0
W
Danzaburou
9,444
675
158
11
0
246,451
0
L
Baron Samedi
7,789
556
125
9
0
243,445
6
L
Achilles
7,182
513
56
4
0
254,291
0
L
Izanami
5,851
418
96
7
0
247,409
0
L
Kukulkan
5,812
415
70
5
0
260,948
0
W
Artio
6,844
489
14
1
0
258,015
2
W
Awilix
8,719
623
81
6
0
328,245
1
W
Vamana
7,424
530
62
4
0
264,427
0
W
The Morrigan
7,956
568
100
7
0
252,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role