Player Matchup

Sylvanus
Sylvanus
Antals
Sylvanus
Level 126
God Stats
2W - 1L
1,508 SR
Queue Stats
67W - 89L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Grigorii1993
Cliodhna
Level 159
God Stats
1W - 0L
1,711 SR
Queue Stats
71W - 54L
1,523 Elo+
Solo
Zeus
Zeus
GutsyBanned
Zeus
Level 126
God Stats
3W - 1L
1,624 SR
Queue Stats
161W - 161L
1,486 Elo+
Solo
Surtr
Surtr
f1ipbabyt00th
Surtr
Level 224
God Stats
1W - 3L
1,445 SR
Queue Stats
195W - 197L
1,508 Elo+
Solo
Artemis
Artemis
zeus_vibrant
Artemis
Level 160
God Stats
15W - 8L
1,574 SR
Queue Stats
518W - 569L
1,467 Elo+
Solo
Team Averages
Level 159
1,572 SR
1,485 Elo+

VS

Team Averages
Level 115
1,572 SR
1,531 Elo+
Discordia
Discordia
Blaq_Magiq
Discordia
Level 148
God Stats
1W - 1L
1,801 SR
Queue Stats
178W - 195L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
G5VEXS
Zhong Kui
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 100L
1,567 Elo+
Solo
Guan Yu
Guan Yu
Kuromi69
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,527 Elo+
Solo
Scylla
Scylla
SiG3R
Scylla
Level 185
God Stats
2W - 6L
1,430 SR
Queue Stats
284W - 276L
1,509 Elo+
Solo
Cabrakan
Cabrakan
clbenfu
Cabrakan
Level 106
God Stats
6W - 3L
1,631 SR
Queue Stats
248W - 272L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antals
Sylvanus
18
0 / 1 / 22
11,646
776
7,621
21,927
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Grigorii1993
Cliodhna
19
6 / 5 / 12
12,333
822
16,148
17,750
8,850
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

18
7 / 2 / 11
12,012
801
22,968
12,003
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 5 / 13
12,749
850
17,738
24,751
32,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
zeus_vibrant
Artemis
20
3 / 1 / 22
11,747
783
22,225
19,094
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blaq_Magiq
Discordia
18
5 / 4 / 4
10,790
719
26,748
14,822
5,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
G5VEXS
Zhong Kui
19
3 / 5 / 6
11,061
737
13,179
20,287
14,677
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Guan Yu
Kuromi69
Guan Yu
16
4 / 5 / 8
11,076
738
12,115
24,609
25,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
SiG3R
Scylla
17
2 / 3 / 8
10,304
687
22,586
10,399
3,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
clbenfu
Cabrakan
13
0 / 9 / 7
9,026
602
6,288
24,130
31,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
26
Kills
14
14
Deaths
26
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Antals
Sylvanus
0
1
22
11
L
Discordia
Blaq_Magiq
Discordia
5
4
4
1.75
L
Zhong Kui
G5VEXS
Zhong Kui
3
5
6
1.2
W
Cliodhna
Grigorii1993
Cliodhna
6
5
12
2.4
W
7
2
11
6.25
L
Guan Yu
Kuromi69
Guan Yu
4
5
8
1.6
L
Scylla
SiG3R
Scylla
2
3
8
2
L
Cabrakan
clbenfu
Cabrakan
0
9
7
0.39
W
10
5
13
3.3
W
Artemis
zeus_vibrant
Artemis
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,700
Damage
80,916
95,525
Taken
94,247
71,331
Mitigated
81,625
50,526
Healing
37,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Antals
Sylvanus
7,621
2,767
20,423
12,608
21,927
15,197
535
17,733
4,194
15,890
935
L
Discordia
Blaq_Magiq
Discordia
26,748
96
629
2,683
14,822
5,578
0
5,972
8,850
47,391
0
L
Zhong Kui
G5VEXS
Zhong Kui
13,179
710
667
7,641
20,287
14,677
0
7,192
13,095
35,969
618
W
Cliodhna
Grigorii1993
Cliodhna
16,148
1,065
1,245
2,939
17,750
8,850
1,368
13,812
3,938
0
40,254
W
22,968
3,424
2,648
2,060
12,003
5,899
1,378
7,055
4,948
52,825
647
L
Guan Yu
Kuromi69
Guan Yu
12,115
2,407
5,779
10,031
24,609
25,655
0
7,498
17,111
0
22,218
L
Scylla
SiG3R
Scylla
22,586
554
2,992
2,781
10,399
3,792
0
3,091
7,308
48,361
0
L
Cabrakan
clbenfu
Cabrakan
6,288
807
1,062
2,911
24,130
31,923
0
9,874
14,256
9,570
1,195
W
17,738
3,995
1,710
3,160
24,751
32,133
676
15,017
9,734
4,182
25,514
W
Artemis
zeus_vibrant
Artemis
22,225
6,393
729
3,004
19,094
9,252
2,692
13,935
5,159
0
36,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,487
Gold Earned
52,257
189
Minions Killed
214
0
Camps Cleared
0
1,430,390
Distance Traveled
1,389,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,646
776
31
2
0
259,362
0
L
Discordia
10,790
719
43
3
0
298,459
0
L
Zhong Kui
11,061
737
63
4
0
273,448
0
W
Cliodhna
12,333
822
36
2
0
299,797
0
W
Zeus
12,012
801
67
4
0
283,624
0
L
Guan Yu
11,076
738
22
1
0
296,917
0
L
Scylla
10,304
687
79
5
0
291,597
0
L
Cabrakan
9,026
602
7
0
0
229,307
0
W
Surtr
12,749
850
20
1
0
297,174
0
W
Artemis
11,747
783
35
2
0
290,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role