Player Matchup

Hou Yi
Hou Yi
AntiSmarts
Hou Yi
Level 147
God Stats
238W - 81L
1,794 SR
Queue Stats
793W - 391L
1,709 Elo+
Solo
Anubis
Anubis
CoyoteMO7
Anubis
Level 145
God Stats
7W - 10L
1,344 SR
Queue Stats
838W - 879L
1,605 Elo+
Solo
Ymir
Ymir
IssacSnootin
Ymir
Level 105
God Stats
26W - 29L
1,444 SR
Queue Stats
184W - 224L
1,316 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,543 Elo+

VS

Team Averages
Level 121
1,561 SR
1,523 Elo+
Chaac
Chaac
ASHSTARR
Chaac
Level 102
God Stats
230W - 239L
1,494 SR
Queue Stats
230W - 239L
1,476 Elo+
Solo
Arachne
Arachne
Friday6728
Arachne
Level 80
God Stats
18W - 18L
1,500 SR
Queue Stats
24W - 41L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
koofs808
Baron Samedi
Level 182
God Stats
6W - 4L
1,688 SR
Queue Stats
93W - 45L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AntiSmarts
Hou Yi
16
9 / 1 / 4
10,430
1,043
13,370
9,569
3,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CoyoteMO7
Anubis
15
4 / 3 / 7
9,242
924
6,610
5,694
2,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 8
8,044
804
4,642
12,815
10,023
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
12
2 / 5 / 4
7,626
763
4,599
9,980
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Friday6728
Arachne
12
0 / 5 / 5
7,244
724
3,271
10,777
8,071
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
koofs808
Baron Samedi
14
5 / 4 / 1
8,554
855
11,694
9,694
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
7
8
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASHSTARR
Chaac
2
5
4
0.8
W
Hou Yi
AntiSmarts
Hou Yi
9
1
4
11
W
Anubis
CoyoteMO7
Anubis
4
3
7
2.5
L
Arachne
Friday6728
Arachne
0
5
5
0.5
W
0
4
8
1
L
Baron Samedi
koofs808
Baron Samedi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,622
Damage
19,564
28,078
Taken
30,451
16,130
Mitigated
17,733
5,650
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASHSTARR
Chaac
4,599
561
196
2,217
9,980
4,549
0
3,191
6,789
0
18,769
W
Hou Yi
AntiSmarts
Hou Yi
13,370
7,148
0
3,453
9,569
3,822
2,985
4,115
5,454
0
47,265
W
Anubis
CoyoteMO7
Anubis
6,610
74
0
481
5,694
2,285
590
2,145
3,549
24,569
462
L
Arachne
Friday6728
Arachne
3,271
2,462
0
465
10,777
8,071
52
5,180
5,590
0
10,680
W
4,642
547
282
1,434
12,815
10,023
0
5,474
7,341
15,802
0
L
Baron Samedi
koofs808
Baron Samedi
11,694
975
674
3,470
9,694
5,113
30
2,768
6,923
28,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,716
Gold Earned
23,424
153
Minions Killed
82
0
Camps Cleared
0
508,189
Distance Traveled
506,665
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,626
763
32
3
0
158,775
0
W
Hou Yi
10,430
1,043
81
8
0
172,144
0
W
Anubis
9,242
924
43
4
0
164,187
0
L
Arachne
7,244
724
16
2
0
180,630
0
W
Ymir
8,044
804
29
3
0
171,858
1
L
Baron Samedi
8,554
855
34
3
0
167,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role