Player Matchup

Hera
Hera
BIIiEilish
Hera
Level 159
God Stats
0W - 2L
1,442 SR
Queue Stats
244W - 240L
1,464 Elo+
Solo
Kali
Kali
Internalprob
Kali
Level 127
God Stats
4W - 2L
1,302 SR
Queue Stats
41W - 34L
1,513 Elo+
Solo
Ra
Ra
Meiokiumi
Ra
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 113L
1,518 Elo+
Party 2
Geb
Geb
NRC SANJO
Geb
Level 159
God Stats
1W - 2L
1,545 SR
Queue Stats
159W - 163L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
V380
Cernunnos
Level 104
God Stats
23W - 20L
1,572 SR
Queue Stats
612W - 608L
1,479 Elo+
Solo
Team Averages
Level 139
1,472 SR
1,499 Elo+

VS

Team Averages
Level 168
1,601 SR
1,619 Elo+
Ra
Ra
GrayIy
Ra
Level 304
God Stats
11W - 3L
1,647 SR
Queue Stats
395W - 182L
1,663 Elo+
Party 1
Surtr
Surtr
Lizfraser
Surtr
Level 179
God Stats
3W - 2L
1,477 SR
Queue Stats
107W - 48L
1,712 Elo+
Party 1
Medusa
Medusa
Mmmmmmmmmmmyes
Medusa
Level 104
God Stats
1W - 0L
1,711 SR
Queue Stats
36W - 21L
1,660 Elo+
Party 1
Bellona
Bellona
PPGIRLXDDDDDDD
Bellona
Level 123
God Stats
5W - 6L
1,615 SR
Queue Stats
175W - 201L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
noncholas07_KYZ
Kuzenbo
Level 132
God Stats
5W - 3L
1,554 SR
Queue Stats
212W - 208L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,161
516
2,537
6,543
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 2 / 1
4,829
483
1,268
7,763
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 6 / 0
5,819
582
4,957
7,340
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
4,751
475
2,036
7,242
4,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
V380
Cernunnos
9
0 / 2 / 1
4,785
479
2,577
7,146
1,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 3 / 2
6,880
688
6,181
6,489
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Lizfraser
Surtr
12
4 / 0 / 3
6,242
624
4,956
5,254
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 0
6,678
668
7,287
6,546
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 0 / 0
7,652
765
4,608
7,515
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 5
5,762
576
1,427
3,509
2,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
19
19
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Ra
4
3
2
1.67
L
0
2
1
0.25
W
Surtr
Lizfraser
Surtr
4
0
3
5.5
L
3
6
0
0.5
W
5
1
0
5
L
1
3
0
0.33
W
6
0
0
6
L
Cernunnos
V380
Cernunnos
0
2
1
0.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
24,459
36,034
Taken
29,313
13,279
Mitigated
13,623
8,450
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,537
623
0
1,088
6,543
1,489
0
42
6,127
30,062
0
W
Ra
6,181
418
426
1,877
6,489
2,095
352
4,305
2,029
52,767
0
L
1,268
740
0
1,875
7,763
2,717
0
340
7,423
0
34,340
W
Surtr
Lizfraser
Surtr
4,956
2,364
0
3,595
5,254
1,926
4
549
4,705
2,415
35,887
L
4,957
117
172
1,085
7,340
2,236
0
4,770
2,373
38,394
1,487
W
7,287
3,331
0
1,681
6,546
2,269
366
964
5,582
0
51,105
L
2,036
361
0
2,150
7,242
4,862
0
2,119
5,123
19,249
0
W
4,608
1,144
0
2,871
7,515
4,754
0
2,537
4,978
0
50,891
L
Cernunnos
V380
Cernunnos
2,577
1,200
0
2,080
7,146
1,975
0
564
6,582
0
28,716
W
1,427
878
0
1,202
3,509
2,579
0
763
2,746
13,153
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
33,214
299
Minions Killed
392
0
Camps Cleared
0
983,952
Distance Traveled
1,043,400
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,161
516
69
7
0
172,576
0
W
Ra
6,880
688
108
11
0
197,122
0
L
Kali
4,829
483
66
7
0
216,015
0
W
Surtr
6,242
624
73
7
0
222,727
0
L
Ra
5,819
582
71
7
0
196,829
2
W
Medusa
6,678
668
89
9
0
201,277
0
L
Geb
4,751
475
22
2
0
211,135
4
W
Bellona
7,652
765
85
9
0
200,604
0
L
Cernunnos
4,785
479
71
7
0
187,397
6
W
Kuzenbo
5,762
576
37
4
0
221,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role