Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DoonCarlos12
Chronos
Level 103
God Stats
3W - 12L
1,208 SR
Queue Stats
138W - 133L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Konfetich
Danzaburou
Level 124
God Stats
26W - 44L
1,398 SR
Queue Stats
415W - 460L
1,438 Elo+
Solo
Chiron
Chiron
LorDoChan
Chiron
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
halflin
Baron Samedi
Level 139
God Stats
13W - 8L
1,632 SR
Queue Stats
79W - 67L
1,569 Elo+
Solo
Team Averages
Level 112
1,448 SR
1,483 Elo+

VS

Team Averages
Level 98
1,547 SR
1,503 Elo+
Ymir
Ymir
Batwomann
Ymir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Huceac
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
SerbonneM124
Discordia
Level 119
God Stats
3W - 6L
1,453 SR
Queue Stats
194W - 175L
1,483 Elo+
Solo
Susano
Susano
Yami_sensho
Susano
Level 84
God Stats
12W - 9L
1,534 SR
Queue Stats
380W - 342L
1,512 Elo+
Solo
Hou Yi
Hou Yi
iflashoo
Hou Yi
Level 148
God Stats
0W - 1L
1,751 SR
Queue Stats
4W - 5L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 1 / 2
6,109
555
3,480
6,809
8,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
DoonCarlos12
Chronos
11
0 / 1 / 0
5,878
534
2,024
5,653
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Konfetich
Danzaburou
11
1 / 1 / 4
6,842
622
6,070
4,082
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
LorDoChan
Chiron
12
2 / 0 / 2
6,472
588
4,394
5,860
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
halflin
Baron Samedi
13
0 / 0 / 0
7,314
665
3,125
4,667
2,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 2
4,648
423
1,040
4,972
4,281
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Erlang Shen
Huceac
Erlang Shen
7
0 / 2 / 1
4,355
396
592
5,024
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SerbonneM124
Discordia
11
1 / 1 / 0
6,114
556
3,352
3,944
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
0 / 1 / 0
5,870
534
3,089
9,487
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
iflashoo
Hou Yi
10
2 / 1 / 0
5,575
507
4,051
6,724
2,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
2
4
L
Ymir
0
2
2
0.5
W
Chronos
DoonCarlos12
Chronos
0
1
0
0
L
Erlang Shen
Huceac
Erlang Shen
0
2
1
0.25
W
Danzaburou
Konfetich
Danzaburou
1
1
4
3
W
Chiron
LorDoChan
Chiron
2
0
2
3
L
Discordia
SerbonneM124
Discordia
1
1
0
1
L
Susano
0
1
0
0
W
Baron Samedi
halflin
Baron Samedi
0
0
0
0
L
Hou Yi
iflashoo
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
12,124
27,071
Taken
30,151
16,182
Mitigated
13,020
9,227
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,480
1,153
25
1,969
6,809
8,267
7
708
6,101
22,299
2,232
L
Ymir
1,040
479
0
120
4,972
4,281
52
1,800
3,172
9,378
0
W
Chronos
DoonCarlos12
Chronos
2,024
73
0
254
5,653
1,731
904
2,491
3,162
35,450
0
L
Erlang Shen
Huceac
Erlang Shen
592
336
0
968
5,024
2,401
0
880
4,144
0
7,118
W
Danzaburou
Konfetich
Danzaburou
6,070
1,491
0
1,966
4,082
1,440
519
263
3,819
0
45,748
W
Chiron
LorDoChan
Chiron
4,394
1,542
491
2,537
5,860
1,783
220
830
5,030
0
37,417
L
Discordia
SerbonneM124
Discordia
3,352
63
0
1,311
3,944
1,057
0
1,184
2,760
46,098
1,061
L
Susano
3,089
581
0
4,462
9,487
3,251
0
3,619
5,868
0
43,655
W
Baron Samedi
halflin
Baron Samedi
3,125
199
0
1,985
4,667
2,961
38
0
4,667
51,815
1,836
L
Hou Yi
iflashoo
Hou Yi
4,051
2,113
0
2,552
6,724
2,030
0
998
5,726
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
26,562
345
Minions Killed
297
0
Camps Cleared
0
1,120,175
Distance Traveled
1,146,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,109
555
27
2
0
222,592
0
L
Ymir
4,648
423
13
1
0
194,866
0
W
Chronos
5,878
534
64
6
0
232,816
0
L
Erlang Shen
4,355
396
15
1
0
257,985
0
W
Danzaburou
6,842
622
90
8
0
214,863
0
W
Chiron
6,472
588
69
6
0
260,108
0
L
Discordia
6,114
556
104
9
0
232,395
0
L
Susano
5,870
534
87
8
0
256,507
0
W
Baron Samedi
7,314
665
95
9
0
189,796
0
L
Hou Yi
5,575
507
78
7
0
205,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role