Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hеid
Loki
Level 154
God Stats
1W - 1L
1,584 SR
Queue Stats
217W - 225L
1,476 Elo+
Party 2
Artio
Artio
LogooxD
Artio
Level 123
God Stats
1W - 2L
1,505 SR
Queue Stats
323W - 332L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Rahatun
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 120L
1,568 Elo+
Party 2
Team Averages
Level 139
1,518 SR
1,512 Elo+

VS

Team Averages
Level 145
1,613 SR
1,504 Elo+
Charybdis
Charybdis
LazerHawkDamner
Charybdis
Level 107
God Stats
2W - 0L
1,810 SR
Queue Stats
38W - 27L
1,621 Elo+
Party 1
Chronos
Chronos
MythLoki
Chronos
Level 159
God Stats
1W - 0L
1,805 SR
Queue Stats
15W - 10L
1,392 Elo+
Solo
Surtr
Surtr
ValtronSpb
Surtr
Level 151
God Stats
2W - 1L
1,615 SR
Queue Stats
77W - 61L
1,577 Elo+
Party 1
Artio
Artio
Vanvett
Artio
Level 142
God Stats
2W - 2L
1,383 SR
Queue Stats
216W - 237L
1,450 Elo+
Solo
Ne Zha
Ne Zha
傻了吧爷爷会飞
Ne Zha
Level 167
God Stats
2W - 2L
1,454 SR
Queue Stats
256W - 252L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 3 / 5
8,847
885
13,923
8,942
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
 
Sobek
13
1 / 4 / 8
8,014
801
6,966
14,374
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Hеid
Loki
15
3 / 4 / 6
8,028
803
6,120
8,027
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
LogooxD
Artio
5
0 / 0 / 0
5,452
545
0
288
32
Cernunnos
Rahatun
Cernunnos
14
1 / 4 / 12
7,573
757
10,467
8,716
3,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LazerHawkDamner
Charybdis
15
1 / 2 / 11
8,793
879
10,052
8,165
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
MythLoki
Chronos
16
3 / 2 / 10
9,070
907
8,427
7,825
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
13
3 / 6 / 6
8,206
821
6,247
14,143
14,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Vanvett
Artio
15
1 / 2 / 13
9,398
940
2,372
14,859
19,005
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 2 / 7
9,592
959
10,726
7,756
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
13
Kills
15
15
Deaths
14
31
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
3
5
3.5
L
Sobek
 
Sobek
1
4
8
1.25
L
Loki
Hеid
Loki
3
4
6
1.5
W
Charybdis
LazerHawkDamner
Charybdis
1
2
11
3.25
L
Artio
LogooxD
Artio
0
0
0
0
W
Chronos
MythLoki
Chronos
3
2
10
4
L
Cernunnos
Rahatun
Cernunnos
1
4
12
1.75
W
Surtr
3
6
6
1
W
Artio
Vanvett
Artio
1
2
13
3.75
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
37,824
40,347
Taken
52,748
23,607
Mitigated
44,834
12,814
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,923
9,576
407
2,123
8,942
3,216
0
1,853
7,089
0
30,348
L
Sobek
 
Sobek
6,966
142
1,330
4,916
14,374
14,372
0
3,912
10,462
12,248
988
L
Loki
Hеid
Loki
6,120
340
1,416
1,096
8,027
2,566
0
1,927
6,100
0
20,465
W
Charybdis
LazerHawkDamner
Charybdis
10,052
6,147
700
1,857
8,165
3,535
3,608
866
7,299
0
26,341
L
Artio
LogooxD
Artio
0
0
0
0
288
32
0
0
288
0
0
W
Chronos
MythLoki
Chronos
8,427
1,710
727
1,446
7,825
3,627
3,552
1,579
6,246
24,584
1,048
L
Cernunnos
Rahatun
Cernunnos
10,467
4,592
357
1,169
8,716
3,421
0
2,856
5,860
0
22,015
W
Surtr
6,247
1,173
574
1,625
14,143
14,512
45
876
13,267
697
10,727
W
Artio
Vanvett
Artio
2,372
137
901
3,477
14,859
19,005
537
2,709
12,150
8,727
561
W
10,726
1,592
714
1,744
7,756
4,155
0
245
7,511
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
45,059
125
Minions Killed
112
0
Camps Cleared
0
696,135
Distance Traveled
926,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,847
885
53
5
0
156,592
0
L
Sobek
8,014
801
9
1
0
162,001
0
L
Loki
8,028
803
24
2
0
204,799
0
W
Charybdis
8,793
879
27
3
0
173,456
0
L
Artio
5,452
545
0
0
0
0
0
W
Chronos
9,070
907
25
3
0
198,244
0
L
Cernunnos
7,573
757
39
4
0
172,743
0
W
Surtr
8,206
821
12
1
0
175,032
0
W
Artio
9,398
940
14
1
0
186,712
0
W
Ne Zha
9,592
959
34
3
0
193,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role