Player Matchup

Mercury
Mercury
Gold III
EvillDidac
Mercury
Gold III
Level 82
God Stats
0W - 2L
1,382 SR
Queue Stats
58W - 58L
1,609 MMR
Party 1
Geb
Geb
Gold IV
akiosan641
Geb
Gold IV
Level 116
God Stats
12W - 17L
1,489 SR
Queue Stats
129W - 150L
1,465 MMR
Solo
Poseidon
Poseidon
Gold III
andytore
Poseidon
Gold III
Level 74
God Stats
1W - 4L
1,345 SR
Queue Stats
69W - 74L
1,622 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
bomenkapper
Cthulhu
Diamond IV
Level 147
God Stats
12W - 6L
1,773 SR
Queue Stats
187W - 173L
2,171 MMR
Solo
Artemis
Artemis
Gold I
xXOrginalnyXx
Artemis
Gold I
Level 162
God Stats
9W - 5L
1,845 SR
Queue Stats
200W - 196L
1,659 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,567 SR
1,705 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,510 SR
1,592 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
JsnB
Zhong Kui
Platinum II
Level 120
God Stats
28W - 21L
1,633 SR
Queue Stats
222W - 215L
1,924 MMR
Solo
Set
Set
Bronze III
Patro112
Set
Bronze III
Level 73
God Stats
12W - 16L
1,189 SR
Queue Stats
29W - 30L
1,412 MMR
Solo
Skadi
Skadi
Platinum V
VolkanDynamo
Skadi
Platinum V
Level 169
God Stats
16W - 12L
1,583 SR
Queue Stats
145W - 147L
1,720 MMR
Solo
Fafnir
Fafnir
Gold IV
schulzdaniel2
Fafnir
Gold IV
Level 127
God Stats
26W - 18L
1,643 SR
Queue Stats
173W - 194L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EvillDidac
Mercury
12
2 / 4 / 1
6,546
504
3,276
10,080
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 3 / 0
6,021
463
3,254
8,324
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
andytore
Poseidon
13
1 / 5 / 1
7,398
569
5,299
8,501
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
bomenkapper
Cthulhu
13
1 / 2 / 1
7,339
565
5,415
7,574
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
11
0 / 2 / 0
6,793
523
4,106
7,788
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AresAmaterasuSerqetKumbhakarna

VS

Bans
ThorSusanoMaman BrigitteDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
9 / 1 / 5
8,793
676
11,175
7,335
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
JsnB
Zhong Kui
15
5 / 1 / 1
9,510
732
5,268
8,052
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 3 / 3
6,927
533
2,854
9,784
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 7
8,599
661
6,179
5,433
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 0 / 7
8,037
618
2,727
7,273
6,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
16
16
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
5
11.5
L
Mercury
EvillDidac
Mercury
2
4
1
0.63
W
Zhong Kui
JsnB
Zhong Kui
5
1
1
5.5
W
2
3
3
1.17
W
0
0
7
3.5
L
1
3
0
0.33
L
Poseidon
andytore
Poseidon
1
5
1
0.3
L
Cthulhu
bomenkapper
Cthulhu
1
2
1
0.75
W
0
0
7
3.5
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
28,203
42,267
Taken
37,877
17,058
Mitigated
19,875
8,447
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,175
1,021
575
2,086
7,335
2,502
0
3,037
3,972
56,062
618
L
Mercury
EvillDidac
Mercury
3,276
1,808
0
3,588
10,080
2,899
0
3,291
6,610
0
54,669
W
Zhong Kui
JsnB
Zhong Kui
5,268
1,657
0
5,472
8,052
5,256
1,287
3,471
4,005
56,401
13,161
W
2,854
1,166
0
854
9,784
4,197
0
3,426
6,107
0
41,002
W
6,179
965
0
1,710
5,433
1,728
117
828
4,605
0
74,012
L
3,254
77
0
1,260
8,324
4,854
0
3,795
4,172
16,696
292
L
Poseidon
andytore
Poseidon
5,299
760
0
1,599
8,501
2,005
0
4,608
3,685
51,179
0
L
Cthulhu
bomenkapper
Cthulhu
5,415
177
0
470
7,574
5,431
0
4,147
3,427
43,430
1,550
W
2,727
849
0
2,940
7,273
6,192
354
2,040
4,991
14,381
1,007
L
Artemis
4,106
1,019
0
1,530
7,788
1,869
0
1,807
5,874
0
51,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
41,866
421
Minions Killed
451
0
Camps Cleared
0
1,351,790
Distance Traveled
1,353,462
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,793
676
93
7
0
298,551
4
L
Mercury
6,546
504
95
7
0
308,339
0
W
Zhong Kui
9,510
732
128
10
0
242,280
3
W
Set
6,927
533
69
5
0
273,226
0
W
Skadi
8,599
661
148
11
0
265,739
1
L
Geb
6,021
463
26
2
0
254,801
3
L
Poseidon
7,398
569
101
8
0
268,210
4
L
Cthulhu
7,339
565
96
7
0
282,836
0
W
Fafnir
8,037
618
13
1
0
273,666
4
L
Artemis
6,793
523
103
8
0
237,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role