Player Matchup

Jormungandr
Jormungandr
KaiOP
Jormungandr
Level 140
God Stats
3W - 0L
1,655 SR
Queue Stats
172W - 177L
1,555 Elo+
Party 1
Da Ji
Da Ji
PapiJahh
Da Ji
Level 88
God Stats
19W - 17L
1,558 SR
Queue Stats
475W - 466L
1,434 Elo+
Solo
Arachne
Arachne
SheLovesZero
Arachne
Level 126
God Stats
23W - 16L
1,533 SR
Queue Stats
162W - 153L
1,533 Elo+
Party 1
Rama
Rama
V380
Rama
Level 104
God Stats
19W - 18L
1,516 SR
Queue Stats
628W - 632L
1,468 Elo+
Solo
Nu Wa
Nu Wa
fucqns
Nu Wa
Level 122
God Stats
17W - 11L
1,643 SR
Queue Stats
348W - 343L
1,452 Elo+
Solo
Team Averages
Level 116
1,581 SR
1,488 Elo+

VS

Team Averages
Level 124
1,378 SR
1,452 Elo+
Persephone
Persephone
dahboij
Persephone
Level 105
God Stats
0W - 1L
1,276 SR
Queue Stats
61W - 61L
1,481 Elo+
Solo
Zeus
Zeus
iF6at10min
Zeus
Level 147
God Stats
5W - 8L
1,462 SR
Queue Stats
1,000W - 939L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
j03j0k3s
Kumbhakarna
Level 162
God Stats
12W - 13L
1,463 SR
Queue Stats
218W - 212L
1,525 Elo+
Solo
Neith
Neith
noir-baindito
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,256 Elo+
Solo
Da Ji
Da Ji
onlineplayerbl
Da Ji
Level 158
God Stats
0W - 2L
1,188 SR
Queue Stats
53W - 68L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KaiOP
Jormungandr
13
2 / 2 / 3
7,449
573
4,288
8,797
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
PapiJahh
Da Ji
13
6 / 1 / 8
8,407
647
8,354
11,716
5,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
SheLovesZero
Arachne
14
5 / 1 / 4
7,602
585
4,125
10,546
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
V380
Rama
14
4 / 2 / 2
8,959
689
4,237
5,528
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
fucqns
Nu Wa
14
7 / 2 / 9
8,337
641
10,092
6,902
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
dahboij
Persephone
9
0 / 5 / 1
5,886
453
3,321
7,288
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 4 / 1
6,881
529
4,335
7,038
1,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
j03j0k3s
Kumbhakarna
11
1 / 5 / 2
6,380
491
3,745
11,131
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 3 / 1
6,959
535
4,545
7,600
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 6 / 0
7,542
580
7,874
11,898
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
8
8
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KaiOP
Jormungandr
2
2
3
1.75
W
Da Ji
PapiJahh
Da Ji
6
1
8
10
W
Arachne
SheLovesZero
Arachne
5
1
4
7
W
Rama
V380
Rama
4
2
2
2.5
L
Persephone
dahboij
Persephone
0
5
1
0.1
W
Nu Wa
fucqns
Nu Wa
7
2
9
5.75
L
1
4
1
0.38
L
Kumbhakarna
j03j0k3s
Kumbhakarna
1
5
2
0.4
L
1
3
1
0.5
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
23,820
43,489
Taken
44,955
20,003
Mitigated
17,158
14,396
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KaiOP
Jormungandr
4,288
605
0
1,961
8,797
5,951
90
3,849
4,948
39,091
57
W
Da Ji
PapiJahh
Da Ji
8,354
2,076
0
3,534
11,716
5,950
0
1,679
10,037
641
34,081
W
Arachne
SheLovesZero
Arachne
4,125
2,587
0
3,894
10,546
3,883
490
2,743
7,803
0
46,045
W
Rama
V380
Rama
4,237
3,390
0
1,891
5,528
2,062
3,243
361
5,167
0
60,040
L
Persephone
dahboij
Persephone
3,321
302
0
653
7,288
1,587
0
3,490
3,268
27,030
0
W
Nu Wa
fucqns
Nu Wa
10,092
2,759
337
2,779
6,902
2,157
713
2,679
4,223
42,519
3,014
L
4,335
889
0
2,229
7,038
1,835
0
3,853
2,610
39,559
1,443
L
Kumbhakarna
j03j0k3s
Kumbhakarna
3,745
182
0
1,002
11,131
6,059
0
3,376
7,518
28,151
1,115
L
4,545
1,060
0
1,684
7,600
2,652
0
227
7,317
0
48,236
L
7,874
2,835
0
1,862
11,898
5,025
0
1,740
9,922
0
42,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
33,648
358
Minions Killed
339
0
Camps Cleared
0
1,280,207
Distance Traveled
1,212,653
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,449
573
64
5
0
242,682
0
W
Da Ji
8,407
647
35
3
0
290,361
0
W
Arachne
7,602
585
79
6
0
293,978
0
W
Rama
8,959
689
123
9
0
218,374
2
L
Persephone
5,886
453
49
4
0
227,313
0
W
Nu Wa
8,337
641
57
4
0
234,812
2
L
Zeus
6,881
529
77
6
0
239,239
5
L
Kumbhakarna
6,380
491
53
4
0
244,177
3
L
Neith
6,959
535
94
7
0
243,521
1
L
Da Ji
7,542
580
66
5
0
258,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role