Player Matchup

Cthulhu
Cthulhu
Gambit8486
Cthulhu
Level 68
God Stats
2W - 0L
1,657 SR
Queue Stats
69W - 57L
1,447 Elo+
Solo
Heimdallr
Heimdallr
OVnightmare
Heimdallr
Level 158
God Stats
2W - 1L
1,447 SR
Queue Stats
186W - 141L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Sphereted-Away
Aphrodite
Level 104
God Stats
6W - 0L
1,880 SR
Queue Stats
444W - 445L
1,475 Elo+
Solo
Neith
Neith
wetheBest99993
Neith
Level 68
God Stats
3W - 2L
1,505 SR
Queue Stats
189W - 229L
1,440 Elo+
Solo
Zeus
Zeus
ЯOOD
Zeus
Level 159
God Stats
5W - 0L
1,934 SR
Queue Stats
454W - 446L
1,549 Elo+
Solo
Team Averages
Level 111
1,685 SR
1,480 Elo+

VS

Team Averages
Level 117
1,539 SR
1,480 Elo+
Thoth
Thoth
GFP007
Thoth
Level 126
God Stats
2W - 5L
1,448 SR
Queue Stats
167W - 165L
1,501 Elo+
Solo
Achilles
Achilles
GeneralongJohn
Achilles
Level 144
God Stats
1W - 4L
1,296 SR
Queue Stats
263W - 281L
1,455 Elo+
Solo
Chiron
Chiron
TropyDue
Chiron
Level 104
God Stats
4W - 1L
1,952 SR
Queue Stats
243W - 249L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Uriel1209
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,477 Elo+
Solo
Yemoja
Yemoja
raha23
Yemoja
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 214L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gambit8486
Cthulhu
10
0 / 2 / 4
5,593
1,119
2,771
8,115
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
OVnightmare
Heimdallr
9
1 / 1 / 3
5,430
1,086
2,111
3,888
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Aphrodite
Sphereted-Away
Aphrodite
11
3 / 0 / 2
6,096
1,219
3,347
2,923
1,292
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 2
5,294
1,059
1,462
2,338
1,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
ЯOOD
Zeus
11
2 / 0 / 3
5,959
1,192
8,599
3,363
1,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GFP007
Thoth
11
2 / 1 / 1
5,444
1,089
7,367
3,116
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
0 / 1 / 3
5,067
1,013
4,100
6,634
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
TropyDue
Chiron
11
1 / 1 / 1
5,172
1,034
3,926
3,667
1,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Uriel1209
Xing Tian
8
0 / 3 / 2
4,953
991
1,503
6,354
4,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
raha23
Yemoja
1
0 / 0 / 0
1,324
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
6
Kills
3
3
Deaths
6
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
GFP007
Thoth
2
1
1
2.5
W
Cthulhu
Gambit8486
Cthulhu
0
2
4
1
L
Achilles
0
1
3
1.5
W
Heimdallr
OVnightmare
Heimdallr
1
1
3
2.5
W
Aphrodite
Sphereted-Away
Aphrodite
3
0
2
4
L
Chiron
TropyDue
Chiron
1
1
1
1.5
L
Xing Tian
Uriel1209
Xing Tian
0
3
2
0.33
L
Yemoja
raha23
Yemoja
0
0
0
0
W
0
0
2
1
W
Zeus
ЯOOD
Zeus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
16,896
20,627
Taken
19,771
9,667
Mitigated
12,008
10,615
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GFP007
Thoth
7,367
95
143
999
3,116
974
0
2,177
939
11,785
0
W
Cthulhu
Gambit8486
Cthulhu
2,771
282
529
1,484
8,115
5,167
135
3,203
4,677
8,446
478
L
Achilles
4,100
531
345
1,241
6,634
5,465
0
4,582
2,052
0
7,556
W
Heimdallr
OVnightmare
Heimdallr
2,111
392
141
769
3,888
1,120
311
2,485
1,370
0
7,346
W
Aphrodite
Sphereted-Away
Aphrodite
3,347
432
3,412
2,196
2,923
1,292
124
911
1,973
7,840
708
L
Chiron
TropyDue
Chiron
3,926
671
778
1,428
3,667
1,124
0
3,388
279
0
10,567
L
Xing Tian
Uriel1209
Xing Tian
1,503
62
653
788
6,354
4,445
0
3,757
2,597
3,546
0
L
Yemoja
raha23
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
1,462
359
506
1,078
2,338
1,080
72
1,453
885
0
7,189
W
Zeus
ЯOOD
Zeus
8,599
613
0
500
3,363
1,008
0
818
2,468
13,755
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
21,960
61
Minions Killed
37
0
Camps Cleared
0
562,558
Distance Traveled
464,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,444
1,089
12
2
0
108,214
0
W
Cthulhu
5,593
1,119
8
2
0
119,904
0
L
Achilles
5,067
1,013
10
2
0
115,312
0
W
Heimdallr
5,430
1,086
11
2
0
106,351
0
W
Aphrodite
6,096
1,219
21
4
0
128,309
0
L
Chiron
5,172
1,034
11
2
0
107,567
0
L
Xing Tian
4,953
991
4
1
0
133,349
0
L
Yemoja
1,324
265
0
0
0
0
0
W
Neith
5,294
1,059
8
2
0
98,584
0
W
Zeus
5,959
1,192
13
3
0
109,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role