Player Matchup

Morgan Le Fay
Morgan Le Fay
BatchF
Morgan Le Fay
Level 67
God Stats
0W - 3L
1,246 SR
Queue Stats
307W - 300L
1,541 Elo+
Solo
Anubis
Anubis
InsertCoin3191
Anubis
Level 36
God Stats
1W - 3L
1,343 SR
Queue Stats
6W - 9L
1,662 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 83
God Stats
57W - 74L
1,445 SR
Queue Stats
168W - 174L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
Vidron Said
Jormungandr
Level 125
God Stats
27W - 14L
1,694 SR
Queue Stats
408W - 387L
1,472 Elo+
Solo
Charybdis
Charybdis
gamerpro0612
Charybdis
Level 109
God Stats
25W - 11L
1,659 SR
Queue Stats
239W - 236L
1,446 Elo+
Party 2
Team Averages
Level 84
1,477 SR
1,513 Elo+

VS

Team Averages
Level 95
1,577 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CeenB
Fenrir
Level 126
God Stats
2W - 1L
1,641 SR
Queue Stats
135W - 115L
1,526 Elo+
Solo
Nike
Nike
FreeBowling
Nike
Level 135
God Stats
8W - 8L
1,426 SR
Queue Stats
333W - 353L
1,455 Elo+
Solo
Nut
Nut
TheMoonMonk
Nut
Level 75
God Stats
33W - 15L
1,701 SR
Queue Stats
73W - 56L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
lunarmonk121
Jormungandr
Level 29
God Stats
31W - 18L
1,619 SR
Queue Stats
72W - 54L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BatchF
Morgan Le Fay
11
0 / 5 / 2
6,382
491
4,728
8,673
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 0
6,251
481
4,694
7,052
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
5,635
433
2,534
14,038
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Vidron Said
Jormungandr
13
1 / 1 / 1
7,374
567
6,261
8,274
4,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
gamerpro0612
Charybdis
10
0 / 4 / 1
6,035
464
5,358
9,657
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 4
8,186
630
7,762
6,279
2,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CeenB
Fenrir
14
5 / 2 / 4
8,008
616
5,872
10,724
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 4
7,362
566
5,816
8,781
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 6
7,272
559
7,451
5,150
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
lunarmonk121
Jormungandr
13
6 / 0 / 7
7,390
568
9,661
12,784
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
20
20
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
4
7
L
Morgan Le Fay
BatchF
Morgan Le Fay
0
5
2
0.2
W
Fenrir
CeenB
Fenrir
5
2
4
3.5
W
0
0
4
2
L
2
4
0
0.5
L
0
6
2
0.17
W
4
1
6
7
L
Jormungandr
Vidron Said
Jormungandr
1
1
1
1.5
L
Charybdis
gamerpro0612
Charybdis
0
4
1
0.13
W
Jormungandr
lunarmonk121
Jormungandr
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
36,562
47,694
Taken
43,718
20,111
Mitigated
18,417
11,386
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,762
192
0
3,915
6,279
2,382
0
3,473
2,806
56,788
941
L
Morgan Le Fay
BatchF
Morgan Le Fay
4,728
183
0
960
8,673
2,393
0
3,410
5,263
44,299
0
W
Fenrir
CeenB
Fenrir
5,872
1,209
0
1,543
10,724
4,044
0
4,636
6,088
0
60,586
W
5,816
592
0
950
8,781
5,226
0
3,371
5,410
0
52,405
L
4,694
204
0
1,706
7,052
2,107
0
3,255
3,797
30,793
0
L
2,534
204
215
1,734
14,038
8,290
0
6,767
7,271
11,908
0
W
7,451
3,812
411
1,987
5,150
1,756
517
1,398
3,752
0
52,322
L
Jormungandr
Vidron Said
Jormungandr
6,261
1,334
0
3,411
8,274
4,592
0
0
8,274
52,938
2,059
L
Charybdis
gamerpro0612
Charybdis
5,358
3,447
0
3,360
9,657
2,729
64
3,888
5,769
0
49,165
W
Jormungandr
lunarmonk121
Jormungandr
9,661
2,392
69
6,342
12,784
5,009
0
5,176
7,608
36,452
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
38,218
320
Minions Killed
449
0
Camps Cleared
0
1,248,217
Distance Traveled
1,338,154
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,186
630
113
9
0
251,519
2
L
Morgan Le Fay
6,382
491
70
5
0
246,755
0
W
Fenrir
8,008
616
98
8
0
274,677
1
W
Nike
7,362
566
111
9
0
291,510
2
L
Anubis
6,251
481
48
4
0
244,580
4
L
Ymir
5,635
433
16
1
0
250,588
0
W
Nut
7,272
559
78
6
0
231,072
1
L
Jormungandr
7,374
567
93
7
0
251,934
0
L
Charybdis
6,035
464
93
7
0
254,360
0
W
Jormungandr
7,390
568
49
4
0
289,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role