Player Matchup

Anubis
Anubis
Batmann4473
Anubis
Level 106
God Stats
4W - 3L
1,620 SR
Queue Stats
31W - 52L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
SHADOWBARRAGE00
Zhong Kui
Level 147
God Stats
1W - 0L
1,516 SR
Queue Stats
49W - 76L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TDR6w6
Kumbhakarna
Level 158
God Stats
2W - 1L
1,367 SR
Queue Stats
305W - 259L
1,537 Elo+
Solo
Horus
Horus
snooty killer77
Horus
Level 122
God Stats
1W - 2L
1,455 SR
Queue Stats
38W - 55L
1,438 Elo+
Party 1
Neith
Neith
theguthboy
Neith
Level 156
God Stats
1W - 0L
1,720 SR
Queue Stats
42W - 67L
1,427 Elo+
Party 1
Team Averages
Level 138
1,535 SR
1,446 Elo+

VS

Team Averages
Level 131
1,590 SR
1,577 Elo+
Cthulhu
Cthulhu
HimDuncan12
Cthulhu
Level 123
God Stats
0W - 3L
1,545 SR
Queue Stats
104W - 75L
1,594 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lyrie222
Cu Chulainn
Level 127
God Stats
42W - 18L
1,716 SR
Queue Stats
177W - 139L
1,591 Elo+
Solo
Nu Wa
Nu Wa
MrDUP
Nu Wa
Level 248
God Stats
66W - 43L
1,616 SR
Queue Stats
449W - 445L
1,573 Elo+
Solo
Anhur
Anhur
RawNCrooked
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,665 Elo+
Party 2
Thor
Thor
Sinepslien
Thor
Level 139
God Stats
2W - 2L
1,571 SR
Queue Stats
18W - 22L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 3 / 3
6,098
610
3,748
7,259
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
SHADOWBARRAGE00
Zhong Kui
10
3 / 3 / 4
6,057
606
8,735
7,261
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
TDR6w6
Kumbhakarna
13
2 / 0 / 3
6,718
672
3,842
7,132
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
6 / 1 / 4
6,224
622
9,816
6,794
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
11
2 / 1 / 3
6,298
630
3,588
8,098
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HimDuncan12
Cthulhu
10
5 / 3 / 0
6,643
664
5,886
11,183
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Lyrie222
Cu Chulainn
11
2 / 4 / 0
6,511
651
5,854
9,469
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
MrDUP
Nu Wa
10
0 / 3 / 1
5,423
542
6,015
5,829
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 4 / 2
5,019
502
3,514
8,471
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 3
5,384
538
3,055
8,223
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
8
8
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
3
1.83
L
Cthulhu
HimDuncan12
Cthulhu
5
3
0
1.67
L
Cu Chulainn
Lyrie222
Cu Chulainn
2
4
0
0.5
L
Nu Wa
MrDUP
Nu Wa
0
3
1
0.17
L
0
4
2
0.25
W
Zhong Kui
SHADOWBARRAGE00
Zhong Kui
3
3
4
1.67
L
1
3
3
0.83
W
Kumbhakarna
TDR6w6
Kumbhakarna
2
0
3
3.5
W
6
1
4
8
W
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
24,324
36,544
Taken
43,175
18,419
Mitigated
16,145
13,399
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,748
49
0
3,607
7,259
2,758
0
1,792
5,467
47,223
0
L
Cthulhu
HimDuncan12
Cthulhu
5,886
880
946
2,155
11,183
6,067
0
4,870
6,152
26,355
0
L
Cu Chulainn
Lyrie222
Cu Chulainn
5,854
501
0
809
9,469
4,517
0
4,585
4,484
4,797
43,027
L
Nu Wa
MrDUP
Nu Wa
6,015
2,634
0
1,596
5,829
1,371
0
1,109
4,641
37,444
0
L
3,514
1,743
0
1,372
8,471
1,882
0
2,934
5,304
0
23,245
W
Zhong Kui
SHADOWBARRAGE00
Zhong Kui
8,735
3,077
0
2,230
7,261
4,515
882
3,204
4,057
32,004
7,979
L
3,055
903
0
2,607
8,223
2,308
0
1,458
6,565
0
23,983
W
Kumbhakarna
TDR6w6
Kumbhakarna
3,842
291
0
1,896
7,132
5,430
0
918
6,214
40,740
1,417
W
9,816
4,100
440
2,248
6,794
3,386
410
2,506
4,288
0
24,588
W
Neith
3,588
334
0
2,978
8,098
2,330
50
4,528
3,570
0
53,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
28,980
336
Minions Killed
277
0
Camps Cleared
0
1,004,239
Distance Traveled
980,543
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,098
610
67
7
0
213,862
0
L
Cthulhu
6,643
664
41
4
0
212,496
0
L
Cu Chulainn
6,511
651
79
8
0
168,476
1
L
Nu Wa
5,423
542
58
6
0
174,856
0
L
Anhur
5,019
502
46
5
0
198,222
0
W
Zhong Kui
6,057
606
66
7
0
173,090
0
L
Thor
5,384
538
53
5
0
226,493
2
W
Kumbhakarna
6,718
672
83
8
0
208,586
3
W
Horus
6,224
622
27
3
0
200,919
0
W
Neith
6,298
630
93
9
0
207,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role