Player Matchup

Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
 
Fafnir
Diamond IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
IncaCold
Tsukuyomi
Diamond IV
Level 75
God Stats
29W - 25L
1,607 SR
Queue Stats
234W - 226L
2,107 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Tauxsik
Hou Yi
Platinum I
Level 254
God Stats
46W - 55L
1,536 SR
Queue Stats
268W - 264L
2,056 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,529 SR
1,733 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,605 SR
2,059 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
Animeceo-_-
Osiris
Masters
Level 189
God Stats
4W - 8L
1,479 SR
Queue Stats
578W - 565L
2,494 MMR
Party 1
Janus
Janus
Masters
ChubbyOstrich
Janus
Masters
Level 158
God Stats
9W - 16L
1,504 SR
Queue Stats
763W - 648L
2,626 MMR
Party 1
Loki
Loki
Platinum II
Kiára
Loki
Platinum II
Level 155
God Stats
6W - 1L
2,057 SR
Queue Stats
89W - 80L
1,629 MMR
Solo
Anhur
Anhur
Diamond IV
yairwoods
Anhur
Diamond IV
Level 159
God Stats
16W - 28L
1,484 SR
Queue Stats
711W - 707L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 2 / 0
5,913
657
6,837
8,807
3,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
 
Merlin
10
0 / 5 / 0
5,405
601
3,678
5,382
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
 
Fafnir
8
0 / 2 / 1
4,951
550
2,869
7,364
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
IncaCold
Tsukuyomi
10
2 / 1 / 0
5,218
580
3,335
5,067
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Tauxsik
Hou Yi
10
0 / 2 / 2
5,196
577
3,642
5,352
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Baba YagaKumbhakarnaNe ZhaAwilix

VS

Bans
AmaterasuGebMaman BrigitteCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
4 / 0 / 4
6,106
678
4,645
8,743
6,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
10
2 / 2 / 0
6,042
671
6,468
11,630
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
6 / 0 / 2
6,732
748
5,080
4,337
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Kiára
Loki
2
0 / 0 / 0
3,377
375
0
172
26
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
yairwoods
Anhur
10
0 / 2 / 3
5,530
614
3,036
6,752
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
0
1
W
Merlin
 
Merlin
0
5
0
0
W
Fafnir
 
Fafnir
0
2
1
0.25
L
Sobek
 
Sobek
4
0
4
6
L
Osiris
2
2
0
1
L
6
0
2
7
W
Tsukuyomi
IncaCold
Tsukuyomi
2
1
0
2
L
Loki
Kiára
Loki
0
0
0
0
W
Hou Yi
Tauxsik
Hou Yi
0
2
2
0.5
L
Anhur
yairwoods
Anhur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,361
Damage
19,229
31,972
Taken
31,634
13,193
Mitigated
18,454
11,688
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,837
1,109
0
6,731
8,807
3,640
0
437
8,370
36,570
0
W
Merlin
 
Merlin
3,678
39
0
259
5,382
1,382
0
4,039
1,083
33,764
349
W
Fafnir
 
Fafnir
2,869
1,046
0
1,925
7,364
5,161
0
2,731
4,541
10,489
1,091
L
Sobek
 
Sobek
4,645
1,022
0
3,709
8,743
6,515
0
2,468
6,099
15,115
0
L
Osiris
6,468
3,041
0
3,976
11,630
8,660
0
6,837
4,793
1,456
39,396
L
5,080
240
0
750
4,337
1,334
0
2,044
2,081
53,845
0
W
Tsukuyomi
IncaCold
Tsukuyomi
3,335
887
0
653
5,067
1,376
0
1,167
3,884
0
40,441
L
Loki
Kiára
Loki
0
0
0
108
172
26
0
0
172
0
1,075
W
Hou Yi
Tauxsik
Hou Yi
3,642
2,253
0
2,120
5,352
1,634
0
1,420
3,932
0
44,150
L
Anhur
yairwoods
Anhur
3,036
1,323
0
3,008
6,752
1,919
0
1,192
5,560
0
43,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
27,787
324
Minions Killed
287
0
Camps Cleared
0
977,933
Distance Traveled
816,085
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,913
657
74
8
0
194,762
2
W
Merlin
5,405
601
87
10
0
175,816
0
W
Fafnir
4,951
550
13
1
0
198,589
0
L
Sobek
6,106
678
11
1
0
198,096
2
L
Osiris
6,042
671
73
8
0
212,108
0
L
Janus
6,732
748
120
13
0
215,756
0
W
Tsukuyomi
5,218
580
67
7
0
237,396
0
L
Loki
3,377
375
3
0
0
25,539
0
W
Hou Yi
5,196
577
83
9
0
171,370
2
L
Anhur
5,530
614
80
9
0
164,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role