Player Matchup

Erlang Shen
Erlang Shen
Gold V
CaelestiaKhaos
Erlang Shen
Gold V
Level 145
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 15L
1,644 MMR
Party 2
Artemis
Artemis
Gold III
DelirioSiniestro
Artemis
Gold III
Level 50
God Stats
1W - 2L
1,648 SR
Queue Stats
35W - 45L
1,751 MMR
Solo
Osiris
Osiris
Silver I
Freshbady1
Osiris
Silver I
Level 109
God Stats
2W - 5L
1,457 SR
Queue Stats
14W - 14L
1,643 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
chahlee__wonton
Kumbhakarna
Bronze III
Level 166
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 2L
1,501 MMR
Solo
Thoth
Thoth
Gold I
lokertl
Thoth
Gold I
Level 207
God Stats
9W - 15L
1,575 SR
Queue Stats
172W - 159L
1,663 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,507 SR
1,640 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,602 SR
1,655 MMR
Zeus
Zeus
Platinum I
GodSent-_-SiicK
Zeus
Platinum I
Level 116
God Stats
135W - 87L
1,724 SR
Queue Stats
230W - 232L
1,894 MMR
Party 1
Danzaburou
Danzaburou
Gold I
NRA
Danzaburou
Gold I
Level 161
God Stats
13W - 9L
1,601 SR
Queue Stats
251W - 242L
1,405 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum IV
Sikked-
Maman Brigitte
Platinum IV
Level 151
God Stats
137W - 89L
1,612 SR
Queue Stats
585W - 591L
1,854 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
SkadiSpinsWithMe
Cu Chulainn
Gold I
Level 161
God Stats
37W - 28L
1,629 SR
Queue Stats
94W - 88L
1,625 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
blue board v2
Kuzenbo
Gold I
Level 144
God Stats
13W - 17L
1,443 SR
Queue Stats
134W - 138L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaelestiaKhaos
Erlang Shen
14
1 / 6 / 3
7,746
516
5,233
14,138
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 1 / 0
7,139
476
1,913
5,403
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Freshbady1
Osiris
14
1 / 4 / 2
7,955
530
6,922
15,749
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
chahlee__wonton
Kumbhakarna
13
1 / 2 / 2
8,102
540
3,096
16,370
8,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
lokertl
Thoth
15
3 / 3 / 2
8,913
594
9,377
7,195
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAo KuangSurtrAgni

VS

Bans
Chang'eSerqetAchillesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,794
653
6,791
6,690
1,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NRA
Danzaburou
18
1 / 1 / 0
10,637
709
5,949
6,614
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maman Brigitte
Sikked-
Maman Brigitte
16
4 / 3 / 6
9,492
633
7,385
13,285
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
SkadiSpinsWithMe
Cu Chulainn
16
4 / 1 / 3
10,316
688
11,062
12,695
10,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
14
3 / 1 / 4
9,058
604
7,572
12,028
9,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CaelestiaKhaos
Erlang Shen
1
6
3
0.42
L
1
1
0
1
L
Osiris
Freshbady1
Osiris
1
4
2
0.5
W
4
1
3
5.5
W
Danzaburou
NRA
Danzaburou
1
1
0
1
W
Maman Brigitte
Sikked-
Maman Brigitte
4
3
6
2.33
W
Cu Chulainn
SkadiSpinsWithMe
Cu Chulainn
4
1
3
5.5
W
Kuzenbo
3
1
4
5
L
Kumbhakarna
chahlee__wonton
Kumbhakarna
1
2
2
1
L
Thoth
lokertl
Thoth
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
38,759
58,855
Taken
51,312
31,070
Mitigated
28,479
18,489
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CaelestiaKhaos
Erlang Shen
5,233
3,188
0
5,383
14,138
6,263
0
5,796
8,342
0
66,934
L
1,913
821
0
2,675
5,403
1,498
0
1,415
3,988
0
46,175
L
Osiris
Freshbady1
Osiris
6,922
3,102
0
2,699
15,749
12,878
0
3,155
12,594
0
57,386
W
6,791
715
85
3,558
6,690
1,711
0
3,568
2,732
88,171
1,136
W
Danzaburou
NRA
Danzaburou
5,949
2,752
0
4,748
6,614
2,545
713
1,203
5,411
0
100,823
W
Maman Brigitte
Sikked-
Maman Brigitte
7,385
214
0
5,805
13,285
3,791
685
2,506
10,463
73,999
0
W
Cu Chulainn
SkadiSpinsWithMe
Cu Chulainn
11,062
1,388
0
2,918
12,695
10,930
0
1,052
11,023
1,236
75,833
W
Kuzenbo
7,572
2,881
0
4,298
12,028
9,502
142
3,582
8,134
27,370
950
L
Kumbhakarna
chahlee__wonton
Kumbhakarna
3,096
122
0
6,164
16,370
8,291
0
5,481
10,889
47,297
1,025
L
Thoth
lokertl
Thoth
9,377
216
0
1,568
7,195
2,140
805
6,077
1,118
58,854
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
49,297
535
Minions Killed
620
0
Camps Cleared
0
1,463,151
Distance Traveled
1,589,430
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,746
516
118
8
0
329,183
1
L
Artemis
7,139
476
97
6
0
223,662
4
L
Osiris
7,955
530
106
7
0
281,190
0
W
Zeus
9,794
653
146
10
0
309,598
3
W
Danzaburou
10,637
709
175
12
0
299,448
0
W
Maman Brigitte
9,492
633
119
8
0
356,460
0
W
Cu Chulainn
10,316
688
141
9
0
306,809
5
W
Kuzenbo
9,058
604
39
3
0
317,115
3
L
Kumbhakarna
8,102
540
72
5
0
332,740
2
L
Thoth
8,913
594
142
9
0
296,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role