Player Matchup

Hercules
Hercules
CeeDeezHandz
Hercules
Level 50
God Stats
86W - 109L
1,379 SR
Queue Stats
314W - 360L
1,293 Elo+
Party 2
Nemesis
Nemesis
borjjikaa
Nemesis
Level 97
God Stats
47W - 48L
1,461 SR
Queue Stats
81W - 94L
1,381 Elo+
Solo
Sol
Sol
twisteggoat
Sol
Level 20
God Stats
12W - 20L
1,289 SR
Queue Stats
195W - 223L
1,309 Elo+
Party 2
Team Averages
Level 56
1,376 SR
1,327 Elo+

VS

Team Averages
Level 69
1,424 SR
1,401 Elo+
Bacchus
Bacchus
ALBloodyReaper
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,387 Elo+
Party 1
Poseidon
Poseidon
AjanisZephyr
Poseidon
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
9W - 14L
1,395 Elo+
Party 1
Surtr
Surtr
neiladayas
Surtr
Level 65
God Stats
81W - 60L
1,486 SR
Queue Stats
204W - 196L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeeDeezHandz
Hercules
10
0 / 7 / 0
6,181
687
3,853
11,683
8,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
borjjikaa
Nemesis
11
0 / 1 / 1
6,339
704
2,255
4,805
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 7 / 0
6,255
695
3,882
8,334
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,089
899
4,976
9,573
12,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
AjanisZephyr
Poseidon
13
2 / 0 / 7
8,297
922
7,407
6,231
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
14
11 / 1 / 4
9,336
1,037
9,309
6,885
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
Poseidon
AjanisZephyr
Poseidon
2
0
7
5.5
L
Hercules
CeeDeezHandz
Hercules
0
7
0
0
L
Nemesis
borjjikaa
Nemesis
0
1
1
0.5
W
Surtr
11
1
4
13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,990
Damage
21,692
24,822
Taken
22,689
12,476
Mitigated
18,221
3,776
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,976
610
397
1,179
9,573
12,269
567
1,170
8,391
12,428
1,117
W
Poseidon
AjanisZephyr
Poseidon
7,407
1,641
226
2,274
6,231
1,687
1,582
1,107
4,187
35,879
401
L
Hercules
CeeDeezHandz
Hercules
3,853
1,525
0
1,632
11,683
8,160
0
6,440
4,914
0
14,823
L
Nemesis
borjjikaa
Nemesis
2,255
276
0
1,392
4,805
1,664
0
1,355
3,230
0
14,227
W
Surtr
9,309
4,257
0
1,794
6,885
4,265
846
1,431
5,439
792
23,248
L
3,882
1,112
0
752
8,334
2,652
0
4,554
3,658
12,297
1,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,775
Gold Earned
25,722
68
Minions Killed
116
0
Camps Cleared
0
333,060
Distance Traveled
502,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,089
899
14
2
0
158,528
0
W
Poseidon
8,297
922
64
7
0
170,256
0
L
Hercules
6,181
687
20
2
0
100,241
0
L
Nemesis
6,339
704
28
3
0
117,175
1
W
Surtr
9,336
1,037
38
4
0
173,257
0
L
Sol
6,255
695
20
2
0
115,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role