Player Matchup

Cupid
Cupid
 
Cupid
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
PrinceBootz
Hercules
Level 116
God Stats
4W - 0L
1,747 SR
Queue Stats
10W - 6L
1,430 Elo+
Party 1
Bacchus
Bacchus
xPositiveKD
Bacchus
Level 29
God Stats
47W - 45L
1,514 SR
Queue Stats
57W - 67L
1,332 Elo+
Party 1
Team Averages
Level 76
1,587 SR
1,421 Elo+

VS

Team Averages
Level 45
1,416 SR
1,336 Elo+
Izanami
Izanami
RIP Hazey
Izanami
Level 31
God Stats
36W - 39L
1,369 SR
Queue Stats
42W - 59L
1,309 Elo+
Solo
Atlas
Atlas
VAEMAN
Atlas
Level 54
God Stats
14W - 13L
1,468 SR
Queue Stats
141W - 137L
1,347 Elo+
Solo
Nu Wa
Nu Wa
珠光宝气
Nu Wa
Level 51
God Stats
32W - 32L
1,412 SR
Queue Stats
92W - 138L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 0 / 12
8,818
882
5,502
5,662
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PrinceBootz
Hercules
17
11 / 0 / 3
10,968
1,097
11,845
11,098
5,280
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xPositiveKD
Bacchus
14
4 / 2 / 7
8,954
895
5,412
10,182
10,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RIP Hazey
Izanami
13
0 / 5 / 1
7,601
760
2,577
9,527
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
VAEMAN
Atlas
10
0 / 5 / 1
7,056
706
5,427
8,319
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 1
8,243
824
8,373
7,373
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
1
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
12
6
W
Hercules
PrinceBootz
Hercules
11
0
3
12.5
L
Izanami
RIP Hazey
Izanami
0
5
1
0.1
L
Atlas
VAEMAN
Atlas
0
5
1
0.1
W
Bacchus
xPositiveKD
Bacchus
4
2
7
3.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
16,377
26,942
Taken
25,219
17,896
Mitigated
11,919
10,434
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,502
3,428
1,113
2,541
5,662
1,915
628
3,463
2,199
0
32,709
W
Hercules
PrinceBootz
Hercules
11,845
4,421
273
5,957
11,098
5,280
1,830
6,880
4,218
0
43,607
L
Izanami
RIP Hazey
Izanami
2,577
1,473
0
1,721
9,527
3,610
738
1,378
8,101
0
28,101
L
Atlas
VAEMAN
Atlas
5,427
1,708
0
0
8,319
5,432
0
2,121
6,091
10,383
942
W
Bacchus
xPositiveKD
Bacchus
5,412
520
0
550
10,182
10,701
504
3,651
6,531
18,575
3,271
L
8,373
3,860
175
873
7,373
2,877
550
1,224
6,055
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
22,900
154
Minions Killed
97
0
Camps Cleared
0
590,501
Distance Traveled
426,066
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,818
882
56
6
0
193,028
0
W
Hercules
10,968
1,097
75
8
0
214,365
0
L
Izanami
7,601
760
52
5
0
150,611
0
L
Atlas
7,056
706
16
2
0
134,442
3
W
Bacchus
8,954
895
23
2
0
183,108
0
L
Nu Wa
8,243
824
29
3
0
141,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role