Player Matchup

Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum I
Lineant
Bastet
Platinum I
Level 185
God Stats
0W - 1L
1,504 SR
Queue Stats
59W - 43L
1,912 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
WARMlND
Kuzenbo
Gold IV
Level 116
God Stats
12W - 11L
1,552 SR
Queue Stats
45W - 45L
1,599 MMR
Party 1
Anubis
Anubis
Masters
kingmal96
Anubis
Masters
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 192L
2,346 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,511 SR
1,771 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,541 SR
1,831 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold I
Inzzanity
Chernobog
Gold I
Level 182
God Stats
11W - 7L
1,585 SR
Queue Stats
168W - 175L
1,674 MMR
Solo
Mercury
Mercury
Bronze III
iToastyi
Mercury
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,595 MMR
Solo
Vulcan
Vulcan
Masters
jb03
Vulcan
Masters
Level 158
God Stats
2W - 2L
1,551 SR
Queue Stats
296W - 258L
2,414 MMR
Solo
King Arthur
King Arthur
Diamond IV
yairwoods
King Arthur
Diamond IV
Level 159
God Stats
56W - 54L
1,567 SR
Queue Stats
695W - 687L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 0
3,620
603
4,480
3,295
770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
 
Chaac
7
0 / 1 / 0
3,610
602
2,183
4,460
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Lineant
Bastet
3
0 / 1 / 0
2,852
475
752
1,788
440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
WARMlND
Kuzenbo
6
0 / 1 / 1
3,637
606
1,828
4,830
3,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
kingmal96
Anubis
8
1 / 1 / 0
4,329
722
1,489
3,078
1,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CthulhuKaliAresThothAnhur

VS

Bans
ThanatosTyrAo KuangThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
3,695
616
1,566
4,543
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Inzzanity
Chernobog
6
0 / 1 / 1
3,388
565
3,596
3,723
953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
iToastyi
Mercury
7
3 / 1 / 0
4,227
705
645
3,950
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
jb03
Vulcan
8
0 / 0 / 2
4,175
696
1,579
1,988
772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
yairwoods
King Arthur
8
1 / 0 / 0
4,594
766
2,482
4,928
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
L
Chaac
 
Chaac
0
1
0
0
W
Bacchus
 
Bacchus
0
0
1
0.5
W
Chernobog
Inzzanity
Chernobog
0
1
1
0.5
L
Bastet
Lineant
Bastet
0
1
0
0
L
Kuzenbo
WARMlND
Kuzenbo
0
1
1
0.5
W
Mercury
iToastyi
Mercury
3
1
0
3
W
Vulcan
jb03
Vulcan
0
0
2
1
L
Anubis
kingmal96
Anubis
1
1
0
1
W
King Arthur
yairwoods
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
9,868
17,451
Taken
19,132
7,340
Mitigated
8,147
6,561
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,480
3,541
0
1,781
3,295
770
0
734
2,561
0
22,652
L
Chaac
 
Chaac
2,183
125
0
1,742
4,460
2,038
0
0
4,460
0
19,583
W
Bacchus
 
Bacchus
1,566
281
0
1,957
4,543
3,123
0
886
3,657
6,786
0
W
Chernobog
Inzzanity
Chernobog
3,596
2,281
0
1,209
3,723
953
0
906
2,817
0
20,633
L
Bastet
Lineant
Bastet
752
193
0
590
1,788
440
0
223
1,565
0
4,914
L
Kuzenbo
WARMlND
Kuzenbo
1,828
883
0
1,236
4,830
3,026
0
809
4,021
6,936
0
W
Mercury
iToastyi
Mercury
645
109
0
750
3,950
1,069
0
818
3,132
0
16,464
W
Vulcan
jb03
Vulcan
1,579
235
0
798
1,988
772
0
674
1,314
22,288
0
L
Anubis
kingmal96
Anubis
1,489
172
0
1,212
3,078
1,066
0
1,379
1,699
29,560
507
W
King Arthur
yairwoods
King Arthur
2,482
288
0
1,412
4,928
2,230
0
0
4,676
0
31,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,048
Gold Earned
20,079
175
Minions Killed
183
0
Camps Cleared
0
556,808
Distance Traveled
619,122
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,620
603
48
8
0
129,818
0
L
Chaac
3,610
602
39
7
0
113,128
0
W
Bacchus
3,695
616
16
3
0
124,055
0
W
Chernobog
3,388
565
38
6
0
112,325
1
L
Bastet
2,852
475
8
1
0
66,890
0
L
Kuzenbo
3,637
606
13
2
0
125,978
2
W
Mercury
4,227
705
33
6
0
142,365
0
W
Vulcan
4,175
696
41
7
0
113,848
2
L
Anubis
4,329
722
67
11
0
120,994
0
W
King Arthur
4,594
766
55
9
0
126,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role