Player Matchup

Sylvanus
Sylvanus
DarkAviator
Sylvanus
Level 129
God Stats
1W - 2L
1,692 SR
Queue Stats
4W - 3L
1,645 Elo+
Solo
Thoth
Thoth
ElderStifNoodle
Thoth
Level 151
God Stats
16W - 17L
1,639 SR
Queue Stats
474W - 464L
1,515 Elo+
Solo
The Morrigan
The Morrigan
Haykezlind
The Morrigan
Level 127
God Stats
19W - 20L
1,538 SR
Queue Stats
248W - 219L
1,518 Elo+
Solo
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 113
God Stats
148W - 129L
1,520 SR
Queue Stats
342W - 321L
1,462 Elo+
Solo
Fenrir
Fenrir
THESOSA
Fenrir
Level 301
God Stats
5W - 5L
1,376 SR
Queue Stats
265W - 247L
1,509 Elo+
Solo
Team Averages
Level 164
1,553 SR
1,530 Elo+

VS

Team Averages
Level 147
1,575 SR
1,495 Elo+
Mulan
Mulan
O fresh cakes O
Mulan
Level 156
God Stats
7W - 9L
1,460 SR
Queue Stats
306W - 340L
1,496 Elo+
Party 1
Chronos
Chronos
RigidRL
Chronos
Level 102
God Stats
13W - 6L
1,710 SR
Queue Stats
129W - 110L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
WhatevercuzDuh
Cthulhu
Level 129
God Stats
5W - 3L
1,572 SR
Queue Stats
305W - 274L
1,505 Elo+
Party 2
Hera
Hera
xArkhymx
Hera
Level 127
God Stats
25W - 18L
1,589 SR
Queue Stats
258W - 242L
1,467 Elo+
Party 2
Kali
Kali
zv ALPHA VS
Kali
Level 220
God Stats
17W - 11L
1,542 SR
Queue Stats
380W - 425L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkAviator
Sylvanus
13
2 / 3 / 2
7,906
527
6,737
12,342
9,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 5 / 4
7,292
486
4,998
10,440
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Haykezlind
The Morrigan
14
4 / 5 / 4
8,260
551
6,919
9,232
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
STAYYYWOKEEE
Danzaburou
12
2 / 3 / 0
7,495
500
3,725
9,605
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
THESOSA
Fenrir
12
3 / 4 / 6
7,375
492
7,899
13,241
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,370
558
9,064
16,792
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
RigidRL
Chronos
16
7 / 3 / 3
9,589
639
7,629
8,311
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 3
8,702
580
7,068
11,300
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
15
3 / 1 / 3
9,217
614
7,483
6,455
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 4
9,294
620
7,727
15,402
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
20
20
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DarkAviator
Sylvanus
2
3
2
1
L
0
5
4
0.4
L
The Morrigan
Haykezlind
The Morrigan
4
5
4
1.2
W
3
3
8
2.33
W
Chronos
RigidRL
Chronos
7
3
3
2.83
L
Danzaburou
STAYYYWOKEEE
Danzaburou
2
3
0
0.67
L
Fenrir
THESOSA
Fenrir
3
4
6
1.5
W
0
2
3
0.75
W
Hera
3
1
3
4.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,278
Damage
38,971
54,860
Taken
58,260
29,405
Mitigated
31,718
13,346
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DarkAviator
Sylvanus
6,737
1,316
720
4,577
12,342
9,537
0
6,576
5,766
38,819
13,087
L
4,998
0
0
1,498
10,440
3,453
0
3,470
6,970
52,495
232
L
The Morrigan
Haykezlind
The Morrigan
6,919
1,732
0
1,657
9,232
3,500
0
3,335
5,791
52,111
6,146
W
9,064
996
0
4,797
16,792
15,866
0
4,229
12,156
0
29,437
W
Chronos
RigidRL
Chronos
7,629
3,078
0
3,142
8,311
2,535
2,648
2,746
5,408
69,193
3,074
L
Danzaburou
STAYYYWOKEEE
Danzaburou
3,725
1,266
0
2,716
9,605
2,919
0
2,691
6,914
0
39,675
L
Fenrir
THESOSA
Fenrir
7,899
2,251
0
2,178
13,241
9,996
0
5,965
7,276
0
28,165
W
7,068
928
203
4,281
11,300
5,273
0
4,729
6,571
58,763
0
W
Hera
7,483
1,841
0
250
6,455
2,106
445
2,899
3,516
65,455
928
W
7,727
3,392
0
5,539
15,402
5,938
0
3,635
11,696
0
67,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
45,172
391
Minions Killed
503
0
Camps Cleared
0
1,428,301
Distance Traveled
1,648,120
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,906
527
94
6
0
261,534
0
L
Thoth
7,292
486
95
6
0
305,106
1
L
The Morrigan
8,260
551
94
6
0
297,037
0
W
Mulan
8,370
558
39
3
0
305,631
0
W
Chronos
9,589
639
127
8
0
311,101
0
L
Danzaburou
7,495
500
65
4
0
266,152
0
L
Fenrir
7,375
492
43
3
0
298,472
2
W
Cthulhu
8,702
580
119
8
0
333,876
3
W
Hera
9,217
614
119
8
0
323,743
5
W
Kali
9,294
620
99
7
0
373,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role