Player Matchup

Charybdis
Charybdis
AcidPhoenix666
Charybdis
Level 109
God Stats
1W - 2L
1,497 SR
Queue Stats
69W - 84L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FlowerYuki
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
GrimmNation1
Aphrodite
Level 145
God Stats
1W - 2L
1,468 SR
Queue Stats
117W - 122L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
RavenxBlack
Zhong Kui
Level 68
God Stats
3W - 2L
1,701 SR
Queue Stats
114W - 110L
1,490 Elo+
Party 2
Ares
Ares
TakaashiHimori
Ares
Level 148
God Stats
3W - 4L
1,445 SR
Queue Stats
138W - 138L
1,487 Elo+
Party 2
Team Averages
Level 98
1,522 SR
1,495 Elo+

VS

Team Averages
Level 155
1,683 SR
1,498 Elo+
Discordia
Discordia
Brrdogs673
Discordia
Level 105
God Stats
5W - 3L
1,493 SR
Queue Stats
346W - 343L
1,435 Elo+
Solo
Ullr
Ullr
Kalammekharxx
Ullr
Level 148
God Stats
5W - 1L
1,733 SR
Queue Stats
315W - 326L
1,458 Elo+
Solo
Hel
Hel
ViceADC
Hel
Level 228
God Stats
14W - 3L
1,974 SR
Queue Stats
619W - 547L
1,494 Elo+
Solo
Cerberus
Cerberus
deadaugust69
Cerberus
Level 144
God Stats
10W - 8L
1,607 SR
Queue Stats
1,120W - 1,118L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ħøsħ
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,608 SR
Queue Stats
55W - 44L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcidPhoenix666
Charybdis
17
4 / 5 / 6
9,879
706
14,140
19,150
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
FlowerYuki
Cabrakan
14
0 / 7 / 8
9,120
651
5,139
22,039
34,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
GrimmNation1
Aphrodite
15
0 / 3 / 6
8,817
630
14,433
18,542
13,097
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
RavenxBlack
Zhong Kui
15
3 / 5 / 6
9,552
682
11,950
12,806
15,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 5
9,865
705
17,866
24,782
32,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brrdogs673
Discordia
18
3 / 1 / 21
10,674
762
23,898
9,475
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 18
10,863
776
14,870
17,059
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hel
18
9 / 1 / 16
11,254
804
14,960
15,650
13,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
deadaugust69
Cerberus
16
3 / 4 / 16
10,725
766
10,958
27,736
30,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Ħøsħ
Ah Muzen Cab
18
7 / 2 / 17
11,482
820
26,375
9,770
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
10
Kills
26
26
Deaths
10
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AcidPhoenix666
Charybdis
4
5
6
1.4
W
Discordia
Brrdogs673
Discordia
3
1
21
13.5
L
Cabrakan
FlowerYuki
Cabrakan
0
7
8
0.57
L
Aphrodite
GrimmNation1
Aphrodite
0
3
6
1
W
4
2
18
6.5
L
Zhong Kui
RavenxBlack
Zhong Kui
3
5
6
1.2
L
3
6
5
0.92
W
Hel
9
1
16
17
W
Cerberus
deadaugust69
Cerberus
3
4
16
2.75
W
Ah Muzen Cab
Ħøsħ
Ah Muzen Cab
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,528
Damage
91,061
97,319
Taken
79,690
104,394
Mitigated
62,308
34,599
Healing
49,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AcidPhoenix666
Charybdis
14,140
5,332
0
2,563
19,150
8,849
0
9,742
9,408
0
42,671
W
Discordia
Brrdogs673
Discordia
23,898
589
1,633
1,700
9,475
4,754
562
5,770
3,705
41,389
0
L
Cabrakan
FlowerYuki
Cabrakan
5,139
1,034
0
1,721
22,039
34,779
0
11,602
10,437
9,016
0
L
Aphrodite
GrimmNation1
Aphrodite
14,433
772
15,449
10,820
18,542
13,097
0
9,311
9,231
28,142
1,458
W
14,870
6,075
558
2,920
17,059
8,431
2,933
11,087
5,972
0
28,128
L
Zhong Kui
RavenxBlack
Zhong Kui
11,950
2,624
0
1,839
12,806
15,325
0
7,008
5,798
25,164
0
L
17,866
568
0
2,207
24,782
32,344
0
10,872
13,910
24,802
0
W
Hel
14,960
1,308
21,109
12,434
15,650
13,661
360
10,234
5,416
21,784
628
W
Cerberus
deadaugust69
Cerberus
10,958
596
462
6,415
27,736
30,342
36
16,489
11,247
17,199
1,585
W
Ah Muzen Cab
Ħøsħ
Ah Muzen Cab
26,375
8,072
1,224
1,398
9,770
5,120
4,194
5,004
4,766
0
62,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
54,998
167
Minions Killed
181
0
Camps Cleared
0
1,155,654
Distance Traveled
1,407,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,879
706
76
5
0
229,966
0
W
Discordia
10,674
762
40
3
0
266,899
0
L
Cabrakan
9,120
651
7
1
0
216,721
0
L
Aphrodite
8,817
630
36
3
0
265,214
0
W
Ullr
10,863
776
34
2
0
283,083
0
L
Zhong Kui
9,552
682
45
3
0
203,392
0
L
Ares
9,865
705
3
0
0
240,361
0
W
Hel
11,254
804
20
1
0
280,583
0
W
Cerberus
10,725
766
27
2
0
261,561
0
W
Ah Muzen Cab
11,482
820
60
4
0
315,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role