Player Matchup

Arachne
Arachne
SawconFan
Arachne
Level 158
God Stats
4W - 0L
1,901 SR
Queue Stats
441W - 180L
1,818 Elo+
Party 2
Chaac
Chaac
barackngao
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 65L
1,456 Elo+
Party 1
Vamana
Vamana
centrumAtoZ
Vamana
Level 157
God Stats
6W - 2L
1,541 SR
Queue Stats
129W - 129L
1,548 Elo+
Solo
Discordia
Discordia
ghostdogg98
Discordia
Level 164
God Stats
6W - 6L
1,418 SR
Queue Stats
588W - 607L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
itproquo
Kumbhakarna
Level 135
God Stats
8W - 6L
1,749 SR
Queue Stats
635W - 388L
1,731 Elo+
Party 2
Team Averages
Level 149
1,622 SR
1,618 Elo+

VS

Team Averages
Level 132
1,370 SR
1,554 Elo+
King Arthur
King Arthur
AnOnym0uS XD
King Arthur
Level 110
God Stats
3W - 9L
1,280 SR
Queue Stats
406W - 412L
1,501 Elo+
Solo
Apollo
Apollo
Fallout541
Apollo
Level 165
God Stats
1W - 3L
1,324 SR
Queue Stats
176W - 180L
1,470 Elo+
Solo
Ganesha
Ganesha
Ferrarisson20
Ganesha
Level 68
God Stats
0W - 1L
1,284 SR
Queue Stats
30W - 28L
1,483 Elo+
Solo
Persephone
Persephone
Isla3568
Persephone
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,708 Elo+
Solo
Thoth
Thoth
fidelg
Thoth
Level 244
God Stats
7W - 10L
1,463 SR
Queue Stats
918W - 661L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SawconFan
Arachne
15
7 / 5 / 6
9,772
977
11,295
11,919
5,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
16
5 / 5 / 15
9,935
994
9,465
13,467
12,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
16
6 / 5 / 7
9,867
987
11,504
13,166
13,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ghostdogg98
Discordia
17
4 / 3 / 16
9,883
988
17,007
6,759
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
itproquo
Kumbhakarna
16
5 / 3 / 11
10,243
1,024
5,019
13,659
15,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnOnym0uS XD
King Arthur
15
4 / 5 / 7
8,353
835
9,903
14,263
11,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Apollo
Fallout541
Apollo
15
6 / 6 / 9
9,293
929
6,961
11,841
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
15
0 / 5 / 14
7,641
764
4,309
13,545
14,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Isla3568
Persephone
13
6 / 7 / 7
8,746
875
11,430
10,729
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
fidelg
Thoth
13
2 / 5 / 8
7,725
773
9,440
7,960
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
27
Kills
18
21
Deaths
28
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnOnym0uS XD
King Arthur
4
5
7
1.5
L
Apollo
Fallout541
Apollo
6
6
9
1.75
L
Ganesha
0
5
14
1.4
L
Persephone
Isla3568
Persephone
6
7
7
1.36
W
Arachne
SawconFan
Arachne
7
5
6
2
W
Chaac
5
5
15
2.5
W
Vamana
6
5
7
1.9
L
Thoth
fidelg
Thoth
2
5
8
1.2
W
Discordia
ghostdogg98
Discordia
4
3
16
4
W
Kumbhakarna
itproquo
Kumbhakarna
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
42,043
58,970
Taken
58,338
49,057
Mitigated
37,917
17,074
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnOnym0uS XD
King Arthur
9,903
1,214
453
721
14,263
11,002
0
6,015
8,248
0
20,157
L
Apollo
Fallout541
Apollo
6,961
5,072
505
1,045
11,841
5,844
63
2,951
8,890
0
20,716
L
Ganesha
4,309
694
368
534
13,545
14,371
0
4,920
8,625
9,164
0
L
Persephone
Isla3568
Persephone
11,430
1,292
499
1,308
10,729
4,142
0
2,895
7,795
15,935
0
W
Arachne
SawconFan
Arachne
11,295
7,984
678
3,388
11,919
5,643
3,179
5,188
6,731
0
20,829
W
Chaac
9,465
1,526
693
2,534
13,467
12,299
79
5,708
7,759
0
17,330
W
Vamana
11,504
4,514
530
1,652
13,166
13,315
1,591
4,770
8,396
0
19,696
L
Thoth
fidelg
Thoth
9,440
1,159
828
485
7,960
2,558
0
4,326
3,634
20,035
0
W
Discordia
ghostdogg98
Discordia
17,007
583
152
603
6,759
2,682
1,265
3,044
3,715
28,136
1,126
W
Kumbhakarna
itproquo
Kumbhakarna
5,019
203
3,299
3,545
13,659
15,118
808
6,469
7,190
13,034
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
41,758
103
Minions Killed
112
0
Camps Cleared
0
934,204
Distance Traveled
840,050
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,353
835
27
3
0
171,975
0
L
Apollo
9,293
929
42
4
0
160,952
0
L
Ganesha
7,641
764
1
0
0
166,792
0
L
Persephone
8,746
875
12
1
0
178,569
0
W
Arachne
9,772
977
22
2
0
179,427
0
W
Chaac
9,935
994
21
2
0
184,586
0
W
Vamana
9,867
987
14
1
0
187,151
3
L
Thoth
7,725
773
30
3
0
161,762
0
W
Discordia
9,883
988
29
3
0
200,361
0
W
Kumbhakarna
10,243
1,024
17
2
0
182,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role