Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Bandy
Kali
Level 203
God Stats
2W - 0L
1,885 SR
Queue Stats
524W - 159L
1,913 Elo+
Party 1
Jormungandr
Jormungandr
Lumineon
Jormungandr
Level 164
God Stats
18W - 0L
1,780 SR
Queue Stats
446W - 16L
2,199 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mefistö
Cu Chulainn
Level 200
God Stats
14W - 0L
2,192 SR
Queue Stats
446W - 21L
2,148 Elo+
Party 1
Nu Wa
Nu Wa
whaaaaaaaaaat
Nu Wa
Level 157
God Stats
3W - 0L
1,874 SR
Queue Stats
424W - 1L
2,561 Elo+
Party 1
Team Averages
Level 180
1,846 SR
2,064 Elo+

VS

Team Averages
Level 96
1,541 SR
1,487 Elo+
Kukulkan
Kukulkan
OGKing
Kukulkan
Level 73
God Stats
2W - 3L
1,463 SR
Queue Stats
19W - 19L
1,484 Elo+
Solo
Surtr
Surtr
Req_Scopes
Surtr
Level 47
God Stats
5W - 8L
1,379 SR
Queue Stats
35W - 43L
1,478 Elo+
Solo
Thanatos
Thanatos
RockPriLop
Thanatos
Level 104
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
SmellyDooDoo265
Baron Samedi
Level 142
God Stats
2W - 3L
1,801 SR
Queue Stats
26W - 31L
1,513 Elo+
Solo
Ne Zha
Ne Zha
bruhgamer420
Ne Zha
Level 116
God Stats
16W - 8L
1,788 SR
Queue Stats
78W - 47L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 1 / 12
7,436
930
6,285
6,542
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Bandy
Kali
14
9 / 3 / 12
9,303
1,163
9,801
11,300
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Lumineon
Jormungandr
14
3 / 1 / 9
7,854
982
6,504
7,049
4,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Mefistö
Cu Chulainn
14
6 / 0 / 7
8,352
1,044
6,859
6,782
5,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 13
7,975
997
8,970
5,013
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OGKing
Kukulkan
11
0 / 1 / 1
6,308
789
1,684
4,238
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
10
0 / 5 / 2
6,218
777
3,539
11,193
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
RockPriLop
Thanatos
12
2 / 8 / 2
6,941
868
1,695
9,079
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SmellyDooDoo265
Baron Samedi
12
1 / 4 / 2
7,071
884
2,706
8,796
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
12
3 / 5 / 2
7,079
885
8,457
9,660
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
23
Kills
6
7
Deaths
23
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
12
8
W
Kali
Bandy
Kali
9
3
12
5
W
Jormungandr
Lumineon
Jormungandr
3
1
9
7.5
W
Cu Chulainn
Mefistö
Cu Chulainn
6
0
7
9.5
L
Kukulkan
OGKing
Kukulkan
0
1
1
0.5
L
Surtr
0
5
2
0.2
L
Thanatos
RockPriLop
Thanatos
2
8
2
0.38
L
Baron Samedi
SmellyDooDoo265
Baron Samedi
1
4
2
0.5
L
Ne Zha
3
5
2
0.8
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
18,081
36,686
Taken
42,966
19,162
Mitigated
17,167
10,402
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,285
1,612
0
625
6,542
1,968
416
790
5,694
0
16,021
W
Kali
Bandy
Kali
9,801
4,711
0
4,636
11,300
5,016
593
920
10,316
0
20,344
W
Jormungandr
Lumineon
Jormungandr
6,504
779
0
2,078
7,049
4,904
248
730
6,207
19,833
816
W
Cu Chulainn
Mefistö
Cu Chulainn
6,859
757
0
2,813
6,782
5,979
139
833
5,839
3,128
22,775
L
Kukulkan
OGKing
Kukulkan
1,684
39
0
482
4,238
1,122
0
2,509
1,559
9,369
319
L
Surtr
3,539
991
0
1,496
11,193
6,292
0
4,178
6,522
443
9,775
L
Thanatos
RockPriLop
Thanatos
1,695
456
0
1,059
9,079
2,632
0
2,951
5,987
0
5,979
L
Baron Samedi
SmellyDooDoo265
Baron Samedi
2,706
442
0
1,088
8,796
3,743
0
3,591
5,034
16,568
0
L
Ne Zha
8,457
1,047
0
2,132
9,660
3,378
0
2,161
7,306
0
23,086
W
8,970
3,079
0
250
5,013
1,295
1,975
1,204
3,776
21,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
33,617
191
Minions Killed
128
0
Camps Cleared
0
842,644
Distance Traveled
672,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,436
930
24
3
0
176,455
0
W
Kali
9,303
1,163
29
4
0
179,032
0
W
Jormungandr
7,854
982
45
6
0
153,780
0
W
Cu Chulainn
8,352
1,044
54
7
0
166,919
0
L
Kukulkan
6,308
789
25
3
0
107,706
0
L
Surtr
6,218
777
13
2
0
141,310
0
L
Thanatos
6,941
868
15
2
0
131,535
0
L
Baron Samedi
7,071
884
49
6
0
140,700
0
L
Ne Zha
7,079
885
26
3
0
151,690
0
W
Nu Wa
7,975
997
39
5
0
166,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role