Player Matchup

Surtr
Surtr
Davidomocha
Surtr
Level 149
God Stats
2W - 1L
1,529 SR
Queue Stats
57W - 62L
1,515 Elo+
Party 2
Neith
Neith
Nazamla_55
Neith
Level 116
God Stats
17W - 19L
1,442 SR
Queue Stats
60W - 68L
1,508 Elo+
Party 2
Hera
Hera
gaelvcix
Hera
Level 53
God Stats
3W - 0L
1,729 SR
Queue Stats
41W - 46L
1,491 Elo+
Party 2
Team Averages
Level 106
1,567 SR
1,504 Elo+

VS

Team Averages
Level 120
1,449 SR
1,487 Elo+
Fenrir
Fenrir
Maicoolgamer
Fenrir
Level 144
God Stats
0W - 1L
1,323 SR
Queue Stats
11W - 20L
1,439 Elo+
Solo
Rama
Rama
TheKoolKat
Rama
Level 128
God Stats
1W - 2L
1,682 SR
Queue Stats
56W - 59L
1,516 Elo+
Party 1
Janus
Janus
lnformer
Janus
Level 87
God Stats
0W - 2L
1,341 SR
Queue Stats
59W - 67L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,561
856
5,567
7,585
6,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
14
3 / 3 / 6
8,274
827
6,818
5,657
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
14
4 / 2 / 3
8,640
864
4,944
5,423
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 2 / 1
6,676
668
871
5,342
2,695
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 1
8,585
859
5,042
9,183
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
lnformer
Janus
11
1 / 5 / 3
7,560
756
4,342
6,407
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Fenrir
0
2
1
0.25
W
Neith
3
3
6
2
L
3
3
1
1.17
W
Hera
4
2
3
2.75
L
Janus
lnformer
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
10,255
18,665
Taken
20,932
9,994
Mitigated
7,811
3,354
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,567
1,404
0
1,921
7,585
6,060
444
2,341
4,947
422
14,044
L
Fenrir
871
116
0
694
5,342
2,695
0
1,829
3,513
0
11,177
W
Neith
6,818
1,976
0
933
5,657
1,823
2,017
1,023
4,540
0
25,615
L
5,042
3,484
0
755
9,183
3,308
0
2,144
7,039
0
28,906
W
Hera
4,944
1,184
0
500
5,423
2,111
506
532
4,843
23,241
639
L
Janus
lnformer
Janus
4,342
141
0
120
6,407
1,808
0
1,339
5,068
15,293
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
22,821
104
Minions Killed
114
0
Camps Cleared
0
535,825
Distance Traveled
370,074
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,561
856
21
2
0
202,250
0
L
Fenrir
6,676
668
22
2
0
94,660
0
W
Neith
8,274
827
40
4
0
176,253
1
L
Rama
8,585
859
56
6
0
150,284
0
W
Hera
8,640
864
43
4
0
157,322
0
L
Janus
7,560
756
36
4
0
125,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role