Player Matchup

Ix Chel
Ix Chel
Charge-Nurse1
Ix Chel
Level 98
God Stats
2W - 3L
1,800 SR
Queue Stats
149W - 160L
1,446 Elo+
Solo
Janus
Janus
DC151
Janus
Level 148
God Stats
2W - 3L
1,460 SR
Queue Stats
108W - 104L
1,462 Elo+
Solo
Ganesha
Ganesha
OneeSamaUwU
Ganesha
Level 155
God Stats
0W - 4L
1,128 SR
Queue Stats
145W - 142L
1,560 Elo+
Party 1
Mulan
Mulan
ShodowHedge
Mulan
Level 63
God Stats
6W - 14L
1,372 SR
Queue Stats
39W - 52L
1,454 Elo+
Party 1
Chernobog
Chernobog
SummonedBruhhhhh
Chernobog
Level 145
God Stats
0W - 1L
1,343 SR
Queue Stats
12W - 8L
1,636 Elo+
Party 1
Team Averages
Level 122
1,421 SR
1,512 Elo+

VS

Team Averages
Level 117
1,537 SR
1,569 Elo+
Atlas
Atlas
 
Atlas
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EdwinMX
Anhur
Level 159
God Stats
1W - 0L
1,657 SR
Queue Stats
22W - 5L
1,828 Elo+
Solo
Poseidon
Poseidon
NoLessThan100
Poseidon
Level 149
God Stats
227W - 231L
1,485 SR
Queue Stats
331W - 351L
1,494 Elo+
Solo
Bastet
Bastet
WALLY_PEP
Bastet
Level 129
God Stats
106W - 105L
1,543 SR
Queue Stats
504W - 539L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
1 / 2 / 2
8,314
1,039
2,889
6,530
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
DC151
Janus
14
0 / 13 / 2
8,697
1,087
4,595
16,129
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
OneeSamaUwU
Ganesha
13
0 / 4 / 4
8,213
1,027
9,300
10,640
2,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 8 / 0
8,489
1,061
5,257
13,839
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
13
1 / 3 / 0
8,332
1,042
3,316
6,019
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

122

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 1 / 21
10,654
1,332
8,083
8,807
8,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
 
Mulan
16
3 / 0 / 15
9,333
1,167
6,990
5,587
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
EdwinMX
Anhur
16
7 / 1 / 13
10,489
1,311
10,950
6,601
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
NoLessThan100
Poseidon
16
12 / 2 / 10
10,769
1,346
15,893
6,222
1,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
WALLY_PEP
Bastet
16
5 / 0 / 16
9,937
1,242
6,995
3,263
1,168
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
4
Kills
29
30
Deaths
4
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
21
12.5
W
Mulan
 
Mulan
3
0
15
10.5
L
Ix Chel
1
2
2
1
L
Janus
DC151
Janus
0
13
2
0.08
W
Anhur
EdwinMX
Anhur
7
1
13
13.5
W
Poseidon
NoLessThan100
Poseidon
12
2
10
8.5
L
Ganesha
OneeSamaUwU
Ganesha
0
4
4
0.5
L
2
8
0
0.25
L
Chernobog
1
3
0
0.33
W
Bastet
WALLY_PEP
Bastet
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
48,911
53,157
Taken
30,480
18,473
Mitigated
16,754
2,903
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,083
2,787
0
1,305
8,807
8,530
0
4,136
4,457
13,106
707
W
Mulan
 
Mulan
6,990
870
0
716
5,587
3,543
0
3,199
2,269
0
17,193
L
Ix Chel
2,889
292
217
928
6,530
1,505
0
3,168
3,326
11,580
0
L
Janus
DC151
Janus
4,595
70
0
0
16,129
3,481
0
6,330
9,663
31,307
0
W
Anhur
EdwinMX
Anhur
10,950
6,849
0
1,674
6,601
2,118
0
3,042
3,310
0
31,491
W
Poseidon
NoLessThan100
Poseidon
15,893
3,172
0
0
6,222
1,395
0
4,981
1,208
34,256
0
L
Ganesha
OneeSamaUwU
Ganesha
9,300
186
0
778
10,640
2,813
0
6,061
4,453
19,645
0
L
5,257
1,122
0
730
13,839
9,244
0
5,245
8,345
0
8,300
L
Chernobog
3,316
1,271
0
250
6,019
1,430
0
2,725
1,713
0
16,256
W
Bastet
WALLY_PEP
Bastet
6,995
1,621
0
980
3,263
1,168
0
1,426
1,837
0
21,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
51,182
146
Minions Killed
163
4
Camps Cleared
8
634,963
Distance Traveled
853,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,654
1,332
14
2
1
183,819
0
W
Mulan
9,333
1,167
19
2
0
172,680
0
L
Ix Chel
8,314
1,039
19
2
1
105,200
0
L
Janus
8,697
1,087
66
8
0
130,431
0
W
Anhur
10,489
1,311
55
7
2
141,736
0
W
Poseidon
10,769
1,346
41
5
3
159,028
0
L
Ganesha
8,213
1,027
1
0
1
150,233
0
L
Mulan
8,489
1,061
8
1
1
126,519
0
L
Chernobog
8,332
1,042
52
7
1
122,580
0
W
Bastet
9,937
1,242
34
4
2
196,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role