Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
AbleSee_
Ishtar
Level 64
God Stats
42W - 41L
1,481 SR
Queue Stats
218W - 253L
1,355 Elo+
Solo
Yemoja
Yemoja
Chorendur
Yemoja
Level 69
God Stats
2W - 4L
1,406 SR
Queue Stats
64W - 59L
1,452 Elo+
Solo
Kukulkan
Kukulkan
TheBugHermit
Kukulkan
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 26L
1,279 Elo+
Solo
Ix Chel
Ix Chel
XISlumpedIX
Ix Chel
Level 63
God Stats
23W - 21L
1,385 SR
Queue Stats
167W - 174L
1,415 Elo+
Party 3
Team Averages
Level 64
1,454 SR
1,400 Elo+

VS

Team Averages
Level 64
1,505 SR
1,388 Elo+
Jormungandr
Jormungandr
AdamMayo
Jormungandr
Level 60
God Stats
28W - 29L
1,443 SR
Queue Stats
88W - 91L
1,428 Elo+
Party 2
Bellona
Bellona
DevilxDNI
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 315L
1,482 Elo+
Solo
Cupid
Cupid
Monakleo
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,214 Elo+
Party 1
Aphrodite
Aphrodite
Sakourah
Aphrodite
Level 66
God Stats
11W - 11L
1,480 SR
Queue Stats
124W - 146L
1,363 Elo+
Party 1
Awilix
Awilix
SilentTriggger22
Awilix
Level 61
God Stats
11W - 5L
1,599 SR
Queue Stats
81W - 78L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 6 / 2
7,913
440
7,309
12,758
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
AbleSee_
Ishtar
18
3 / 3 / 2
9,846
547
11,127
15,111
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Chorendur
Yemoja
13
1 / 3 / 5
8,181
455
5,276
15,065
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
TheBugHermit
Kukulkan
13
0 / 5 / 3
7,865
437
5,855
9,343
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
XISlumpedIX
Ix Chel
15
5 / 3 / 1
9,101
506
13,935
11,367
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamMayo
Jormungandr
15
3 / 2 / 2
9,007
500
11,539
10,786
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
DevilxDNI
Bellona
15
5 / 0 / 9
10,258
570
8,468
18,162
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Monakleo
Cupid
14
2 / 2 / 5
8,602
478
6,401
12,256
4,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Sakourah
Aphrodite
17
9 / 2 / 5
10,984
610
12,711
13,745
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 8
8,837
491
8,934
11,556
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
20
20
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
2
0.33
L
Ishtar
AbleSee_
Ishtar
3
3
2
1.33
W
Jormungandr
AdamMayo
Jormungandr
3
2
2
2
L
Yemoja
Chorendur
Yemoja
1
3
5
1.17
W
Bellona
DevilxDNI
Bellona
5
0
9
9.5
W
Cupid
Monakleo
Cupid
2
2
5
2.25
W
Aphrodite
Sakourah
Aphrodite
9
2
5
5.75
W
1
4
8
1.25
L
Kukulkan
TheBugHermit
Kukulkan
0
5
3
0.3
L
Ix Chel
XISlumpedIX
Ix Chel
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,502
Damage
48,053
63,644
Taken
66,505
29,665
Mitigated
36,604
18,058
Healing
27,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,309
2,748
0
1,633
12,758
4,356
0
3,522
8,956
0
54,129
L
Ishtar
AbleSee_
Ishtar
11,127
4,515
0
3,364
15,111
5,913
0
5,107
9,592
0
96,915
W
Jormungandr
AdamMayo
Jormungandr
11,539
840
0
2,896
10,786
4,419
0
4,773
5,657
57,113
0
L
Yemoja
Chorendur
Yemoja
5,276
1,383
4,350
3,280
15,065
11,644
0
4,134
10,593
22,878
0
W
Bellona
DevilxDNI
Bellona
8,468
1,419
90
5,321
18,162
18,233
783
5,745
12,253
0
39,419
W
Cupid
Monakleo
Cupid
6,401
3,426
1,340
4,045
12,256
4,057
2,072
4,705
7,387
0
47,695
W
Aphrodite
Sakourah
Aphrodite
12,711
831
3,334
8,502
13,745
5,845
61
3,786
9,935
60,671
2,915
W
8,934
5,247
0
1,919
11,556
4,050
382
4,903
6,397
0
73,792
L
Kukulkan
TheBugHermit
Kukulkan
5,855
599
0
1,355
9,343
2,981
0
4,365
4,611
50,462
0
L
Ix Chel
XISlumpedIX
Ix Chel
13,935
1,642
416
3,660
11,367
4,771
0
4,727
5,912
62,084
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
47,688
464
Minions Killed
456
0
Camps Cleared
0
1,695,648
Distance Traveled
1,866,347
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,913
440
96
5
0
320,672
0
L
Ishtar
9,846
547
132
7
0
347,453
0
W
Jormungandr
9,007
500
106
6
0
380,540
0
L
Yemoja
8,181
455
22
1
0
339,696
5
W
Bellona
10,258
570
52
3
0
408,664
0
W
Cupid
8,602
478
81
5
0
361,631
0
W
Aphrodite
10,984
610
123
7
0
303,310
0
W
Awilix
8,837
491
94
5
0
412,202
5
L
Kukulkan
7,865
437
92
5
0
325,416
0
L
Ix Chel
9,101
506
122
7
0
362,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role