Player Matchup

King Arthur
King Arthur
AlvaSebaxOG
King Arthur
Level 28
God Stats
9W - 6L
1,639 SR
Queue Stats
68W - 71L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CARNAGEFLASH
Kumbhakarna
Level 165
God Stats
42W - 35L
1,577 SR
Queue Stats
312W - 310L
1,500 Elo+
Party 2
Vulcan
Vulcan
CARNAGEFLASH588
Vulcan
Level 16
God Stats
1W - 1L
1,875 SR
Queue Stats
40W - 33L
1,523 Elo+
Party 2
Neith
Neith
GTSxPeeJay
Neith
Level 18
God Stats
3W - 2L
1,898 SR
Queue Stats
8W - 7L
1,555 Elo+
Solo
Nemesis
Nemesis
cantthinkofnongo
Nemesis
Level 17
God Stats
13W - 5L
1,993 SR
Queue Stats
39W - 34L
1,619 Elo+
Solo
Team Averages
Level 49
1,797 SR
1,534 Elo+

VS

Team Averages
Level 56
1,665 SR
1,767 Elo+
Poseidon
Poseidon
ProfessoHerc
Poseidon
Level 18
God Stats
2W - 0L
1,629 SR
Queue Stats
18W - 4L
1,842 Elo+
Party 1
Cernunnos
Cernunnos
S3cr3tNutSauc3
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,699 Elo+
Party 1
Awilix
Awilix
YeeticusMaximu
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,791 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZmiteDevzZuck
Kumbhakarna
Level 17
God Stats
6W - 0L
1,922 SR
Queue Stats
14W - 6L
1,683 Elo+
Party 1
King Arthur
King Arthur
ascaredchild
King Arthur
Level 158
God Stats
21W - 4L
1,774 SR
Queue Stats
23W - 7L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlvaSebaxOG
King Arthur
13
0 / 1 / 3
8,575
780
3,195
11,941
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
CARNAGEFLASH
Kumbhakarna
13
1 / 0 / 2
8,172
743
1,796
12,811
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 3 / 1
8,261
751
4,352
8,600
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 12 / 1
7,987
726
9,849
20,878
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 5 / 2
7,938
722
5,519
15,920
7,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ProfessoHerc
Poseidon
17
10 / 0 / 3
11,707
1,064
31,773
6,765
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
S3cr3tNutSauc3
Cernunnos
16
1 / 0 / 12
10,096
918
11,302
8,441
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
7 / 1 / 5
10,233
930
6,750
8,118
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ZmiteDevzZuck
Kumbhakarna
14
1 / 0 / 13
9,237
840
9,031
11,224
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
ascaredchild
King Arthur
15
2 / 2 / 8
9,707
882
7,164
11,343
8,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
2
Kills
21
21
Deaths
3
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlvaSebaxOG
King Arthur
0
1
3
1.5
L
Kumbhakarna
CARNAGEFLASH
Kumbhakarna
1
0
2
2
L
1
3
1
0.5
L
Neith
0
12
1
0.04
W
Poseidon
ProfessoHerc
Poseidon
10
0
3
11.5
W
Cernunnos
S3cr3tNutSauc3
Cernunnos
1
0
12
7
W
7
1
5
9.5
W
Kumbhakarna
ZmiteDevzZuck
Kumbhakarna
1
0
13
7.5
W
King Arthur
ascaredchild
King Arthur
2
2
8
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
66,020
70,150
Taken
45,891
32,946
Mitigated
27,268
4,972
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlvaSebaxOG
King Arthur
3,195
138
0
1,984
11,941
10,589
0
6,404
5,194
675
11,791
L
Kumbhakarna
CARNAGEFLASH
Kumbhakarna
1,796
132
0
520
12,811
6,880
0
7,595
4,972
5,795
141
L
4,352
0
0
0
8,600
2,373
0
5,658
2,599
14,498
0
L
Neith
9,849
1,053
0
897
20,878
5,265
0
8,979
11,377
0
17,117
W
Poseidon
ProfessoHerc
Poseidon
31,773
3,956
0
1,684
6,765
2,255
300
1,516
5,083
66,111
953
W
Cernunnos
S3cr3tNutSauc3
Cernunnos
11,302
4,067
0
1,576
8,441
3,295
3,776
624
7,817
0
45,728
W
6,750
1,928
0
600
8,118
3,234
1,142
370
7,718
0
33,477
W
Kumbhakarna
ZmiteDevzZuck
Kumbhakarna
9,031
232
0
797
11,224
10,347
197
1,338
9,036
8,420
1,031
W
King Arthur
ascaredchild
King Arthur
7,164
841
0
3,357
11,343
8,137
313
2,094
8,157
0
19,892
L
5,519
2,002
0
1,571
15,920
7,839
0
8,579
6,685
0
11,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
50,980
95
Minions Killed
261
0
Camps Cleared
0
647,048
Distance Traveled
1,103,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,575
780
24
2
0
150,700
0
L
Kumbhakarna
8,172
743
9
1
0
125,107
0
L
Vulcan
8,261
751
37
3
0
95,793
0
L
Neith
7,987
726
13
1
0
131,486
0
W
Poseidon
11,707
1,064
109
10
0
210,977
0
W
Cernunnos
10,096
918
70
6
0
213,702
0
W
Awilix
10,233
930
47
4
0
232,336
0
W
Kumbhakarna
9,237
840
2
0
0
249,222
0
W
King Arthur
9,707
882
33
3
0
196,886
0
L
Nemesis
7,938
722
12
1
0
143,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role