Player Matchup

Izanami
Izanami
Jesmess716
Izanami
Level 10
God Stats
1W - 1L
1,750 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kingscorpion627
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 7L
1,602 Elo+
Party 1
Surtr
Surtr
PhoenixDM1
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,673 Elo+
Party 1
Team Averages
Level 41
1,647 SR
1,606 Elo+

VS

Team Averages
Level 129
1,598 SR
1,681 Elo+
Janus
Janus
LenoTRS
Janus
Level 85
God Stats
2W - 2L
1,441 SR
Queue Stats
52W - 43L
1,565 Elo+
Solo
Xing Tian
Xing Tian
RazorTooth JS7
Xing Tian
Level 158
God Stats
2W - 1L
1,724 SR
Queue Stats
117W - 11L
1,935 Elo+
Solo
Bastet
Bastet
brittanator9001
Bastet
Level 145
God Stats
46W - 23L
1,627 SR
Queue Stats
185W - 169L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jesmess716
Izanami
14
0 / 2 / 2
8,362
697
4,412
7,234
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Kingscorpion627
Morgan Le Fay
15
3 / 2 / 0
8,772
731
9,617
6,236
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
0 / 6 / 2
7,952
663
8,886
17,628
14,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LenoTRS
Janus
16
5 / 0 / 1
10,082
840
8,170
5,533
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
RazorTooth JS7
Xing Tian
16
0 / 2 / 10
9,279
773
9,324
14,923
15,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
5 / 1 / 4
9,947
829
8,362
10,694
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Jesmess716
Izanami
0
2
2
0.5
L
Morgan Le Fay
Kingscorpion627
Morgan Le Fay
3
2
0
1.5
W
Janus
LenoTRS
Janus
5
0
1
5.5
L
Surtr
0
6
2
0.17
W
Xing Tian
RazorTooth JS7
Xing Tian
0
2
10
2.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
25,856
31,098
Taken
31,150
19,518
Mitigated
21,207
6,475
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Jesmess716
Izanami
4,412
2,599
0
1,786
7,234
2,435
470
4,131
3,055
0
26,305
L
Morgan Le Fay
Kingscorpion627
Morgan Le Fay
9,617
884
0
1,246
6,236
2,444
468
3,209
2,975
25,867
0
W
Janus
LenoTRS
Janus
8,170
314
0
420
5,533
2,059
490
3,313
2,220
52,523
1,479
L
Surtr
8,886
2,128
0
3,443
17,628
14,639
0
9,347
8,189
1,261
20,460
W
Xing Tian
RazorTooth JS7
Xing Tian
9,324
195
0
1,480
14,923
15,002
116
4,799
10,124
25,440
676
W
8,362
1,518
0
3,015
10,694
4,146
0
2,688
8,006
0
29,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,086
Gold Earned
29,308
144
Minions Killed
195
0
Camps Cleared
0
588,519
Distance Traveled
715,470
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,362
697
63
5
0
183,692
1
L
Morgan Le Fay
8,772
731
47
4
0
206,059
0
W
Janus
10,082
840
99
8
0
230,714
0
L
Surtr
7,952
663
34
3
0
198,768
0
W
Xing Tian
9,279
773
40
3
0
233,123
3
W
Bastet
9,947
829
56
5
0
251,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role