Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Joker369 xD
Shiva
Level 105
God Stats
7W - 6L
1,537 SR
Queue Stats
148W - 217L
1,222 Elo+
Solo
Tiamat
Tiamat
Niiik
Tiamat
Level 166
God Stats
66W - 64L
1,616 SR
Queue Stats
673W - 691L
1,505 Elo+
Solo
Team Averages
Level 143
1,551 SR
1,409 Elo+

VS

Team Averages
Level 163
1,871 SR
2,041 Elo+
Aphrodite
Aphrodite
Celsana
Aphrodite
Level 218
God Stats
509W - 58L
2,008 SR
Queue Stats
752W - 80L
2,080 Elo+
Party 1
Medusa
Medusa
Celsano
Medusa
Level 241
God Stats
58W - 13L
1,807 SR
Queue Stats
1,080W - 117L
2,018 Elo+
Party 1
Mercury
Mercury
YouFDonut
Mercury
Level 30
God Stats
3W - 0L
1,797 SR
Queue Stats
118W - 8L
2,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 4 / 0
6,398
800
3,636
10,380
6,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 1
5,859
732
5,331
10,611
8,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Niiik
Tiamat
11
0 / 5 / 0
6,322
790
4,740
7,517
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Celsana
Aphrodite
14
2 / 0 / 13
7,804
976
4,688
6,872
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Celsano
Medusa
14
11 / 1 / 4
9,172
1,147
16,044
10,972
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
YouFDonut
Mercury
13
2 / 0 / 11
7,594
949
4,615
6,655
4,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
0
0.25
W
Aphrodite
Celsana
Aphrodite
2
0
13
8.5
W
Medusa
Celsano
Medusa
11
1
4
13
L
0
6
1
0.08
L
Tiamat
Niiik
Tiamat
0
5
0
0
W
Mercury
YouFDonut
Mercury
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
25,347
28,508
Taken
24,499
17,963
Mitigated
14,840
3,164
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,636
2,402
82
2,154
10,380
6,187
0
1,346
8,960
0
15,902
W
Aphrodite
Celsana
Aphrodite
4,688
580
4,940
4,358
6,872
5,049
484
1,254
5,367
21,121
0
W
Medusa
Celsano
Medusa
16,044
6,807
0
560
10,972
5,111
1,709
1,418
9,302
0
39,185
L
5,331
695
0
395
10,611
8,879
0
2,322
8,245
0
9,216
L
Tiamat
Niiik
Tiamat
4,740
232
0
533
7,517
2,897
0
1,087
6,400
18,521
0
W
Mercury
YouFDonut
Mercury
4,615
1,478
0
2,010
6,655
4,680
939
1,246
5,052
0
21,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,579
Gold Earned
24,570
71
Minions Killed
108
0
Camps Cleared
0
426,414
Distance Traveled
444,843
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,398
800
25
3
0
141,778
2
W
Aphrodite
7,804
976
24
3
0
138,329
0
W
Medusa
9,172
1,147
50
6
0
152,008
0
L
Shiva
5,859
732
5
1
0
141,723
3
L
Tiamat
6,322
790
41
5
0
142,913
2
W
Mercury
7,594
949
34
4
0
154,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role