Player Matchup

Nemesis
Nemesis
Bolillo_boi
Nemesis
Level 102
God Stats
5W - 7L
1,401 SR
Queue Stats
156W - 158L
1,445 Elo+
Party 3
Cerberus
Cerberus
Cacahuate243989
Cerberus
Level 44
God Stats
24W - 33L
1,455 SR
Queue Stats
154W - 179L
1,352 Elo+
Party 1
Neith
Neith
Guepardo04
Neith
Level 103
God Stats
2W - 3L
1,492 SR
Queue Stats
131W - 150L
1,453 Elo+
Party 1
Hades
Hades
Taqueroscuro
Hades
Level 42
God Stats
3W - 6L
1,571 SR
Queue Stats
47W - 71L
1,283 Elo+
Party 1
Odin
Odin
hndrrxx1
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 113L
1,472 Elo+
Party 3
Team Averages
Level 67
1,484 SR
1,401 Elo+

VS

Team Averages
Level 106
1,418 SR
1,452 Elo+
Jormungandr
Jormungandr
AdamMayo
Jormungandr
Level 60
God Stats
28W - 29L
1,428 SR
Queue Stats
88W - 91L
1,417 Elo+
Party 2
Merlin
Merlin
Deaths_Dealer97
Merlin
Level 137
God Stats
5W - 4L
1,327 SR
Queue Stats
341W - 284L
1,487 Elo+
Solo
Hel
Hel
MeatTrainWOOT
Hel
Level 153
God Stats
12W - 12L
1,472 SR
Queue Stats
510W - 485L
1,503 Elo+
Solo
Awilix
Awilix
SilentTriggger22
Awilix
Level 61
God Stats
11W - 5L
1,570 SR
Queue Stats
81W - 78L
1,442 Elo+
Party 2
Horus
Horus
Zararious
Horus
Level 118
God Stats
2W - 4L
1,292 SR
Queue Stats
107W - 111L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bolillo_boi
Nemesis
9
0 / 2 / 0
4,834
483
3,145
8,942
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
8
0 / 3 / 0
4,857
486
3,029
10,748
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 2 / 0
4,887
489
4,877
6,159
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,282
528
3,454
8,321
2,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
0 / 1 / 0
5,796
580
2,193
7,075
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamMayo
Jormungandr
11
0 / 0 / 5
6,116
612
6,067
5,502
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 0 / 3
5,607
561
8,125
4,541
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 0 / 1
6,068
607
2,948
5,186
1,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
6 / 0 / 1
5,831
583
4,612
4,720
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Zararious
Horus
10
3 / 0 / 2
5,337
534
4,703
11,221
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdamMayo
Jormungandr
0
0
5
2.5
L
Nemesis
Bolillo_boi
Nemesis
0
2
0
0
L
Cerberus
0
3
0
0
W
3
0
3
4.5
L
Neith
0
2
0
0
W
0
0
1
0.5
W
6
0
1
6.5
L
0
4
0
0
W
Horus
Zararious
Horus
3
0
2
4
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,698
Damage
26,455
41,245
Taken
31,170
15,929
Mitigated
12,965
14,808
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdamMayo
Jormungandr
6,067
1,837
0
1,214
5,502
2,103
0
2,215
3,287
36,982
849
L
Nemesis
Bolillo_boi
Nemesis
3,145
768
0
4,333
8,942
2,594
0
1,755
7,099
0
28,689
L
Cerberus
3,029
43
0
3,403
10,748
4,538
0
3,819
6,116
17,844
0
W
8,125
1,312
267
777
4,541
1,382
0
1,070
3,471
31,359
1,136
L
Neith
4,877
1,800
0
2,587
6,159
1,699
0
2,243
3,418
0
34,802
W
2,948
160
0
3,366
5,186
1,793
0
0
5,186
39,144
0
W
4,612
3,146
0
438
4,720
1,648
0
1,314
3,406
0
22,659
L
3,454
240
210
3,525
8,321
2,914
0
4,660
3,620
28,091
1,038
W
Horus
Zararious
Horus
4,703
1,949
1,503
4,210
11,221
6,039
21
1,774
9,447
0
27,397
L
Odin
2,193
783
0
750
7,075
4,184
0
2,948
4,127
0
36,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
28,959
268
Minions Killed
297
0
Camps Cleared
0
1,021,982
Distance Traveled
1,050,137
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,116
612
84
8
0
209,667
0
L
Nemesis
4,834
483
55
6
0
230,331
0
L
Cerberus
4,857
486
51
5
0
197,004
0
W
Merlin
5,607
561
55
6
0
182,633
0
L
Neith
4,887
489
50
5
0
182,873
0
W
Hel
6,068
607
81
8
0
181,799
0
W
Awilix
5,831
583
37
4
0
256,119
2
L
Hades
5,282
528
55
6
0
212,098
0
W
Horus
5,337
534
40
4
0
219,919
2
L
Odin
5,796
580
57
6
0
199,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role