Player Matchup

Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Andhersons
Poseidon
Level 43
God Stats
1W - 2L
1,271 SR
Queue Stats
58W - 92L
1,430 Elo+
Party 1
Susano
Susano
UnR3alGamer2045
Susano
Level 154
God Stats
1W - 3L
1,133 SR
Queue Stats
85W - 83L
1,408 Elo+
Solo
Anubis
Anubis
elcheba
Anubis
Level 69
God Stats
14W - 21L
1,454 SR
Queue Stats
138W - 161L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
kingdrago619
Jormungandr
Level 93
God Stats
25W - 24L
1,534 SR
Queue Stats
140W - 157L
1,438 Elo+
Solo
Team Averages
Level 76
1,378 SR
1,453 Elo+

VS

Team Averages
Level 63
1,375 SR
1,376 Elo+
Loki
Loki
DevilxDNI
Loki
Level 84
God Stats
2W - 3L
1,417 SR
Queue Stats
261W - 261L
1,493 Elo+
Solo
Izanami
Izanami
Monakleo
Izanami
Level 48
God Stats
1W - 2L
1,717 SR
Queue Stats
4W - 10L
1,236 Elo+
Party 2
Janus
Janus
Sakourah
Janus
Level 66
God Stats
1W - 8L
1,030 SR
Queue Stats
70W - 89L
1,371 Elo+
Party 2
Atlas
Atlas
Saturn08
Atlas
Level 67
God Stats
0W - 1L
1,109 SR
Queue Stats
34W - 57L
1,373 Elo+
Solo
Surtr
Surtr
SlinkySquid9422
Surtr
Level 49
God Stats
6W - 3L
1,604 SR
Queue Stats
64W - 67L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 4
7,250
483
7,508
12,665
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Andhersons
Poseidon
12
2 / 2 / 2
7,292
486
6,542
7,233
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 1
6,780
452
2,031
7,559
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
elcheba
Anubis
15
4 / 3 / 2
8,862
591
4,053
9,665
3,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
kingdrago619
Jormungandr
14
4 / 0 / 2
8,795
586
5,558
6,883
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 2 / 1
7,508
501
6,551
10,945
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Monakleo
Izanami
11
2 / 1 / 1
6,843
456
5,874
6,425
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Sakourah
Janus
12
1 / 3 / 2
7,305
487
5,964
6,614
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Saturn08
Atlas
11
0 / 4 / 0
6,173
412
3,884
9,429
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
7,005
467
6,292
13,390
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
4
2
W
Poseidon
Andhersons
Poseidon
2
2
2
1.5
L
Loki
4
2
1
2.25
L
Izanami
Monakleo
Izanami
2
1
1
2.5
L
Janus
Sakourah
Janus
1
3
2
0.67
L
Atlas
Saturn08
Atlas
0
4
0
0
L
1
2
2
1
W
2
2
1
1.25
W
Anubis
elcheba
Anubis
4
3
2
1.67
W
Jormungandr
kingdrago619
Jormungandr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
28,565
44,005
Taken
46,803
22,512
Mitigated
23,263
12,662
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,508
1,087
0
1,268
12,665
10,532
270
1,160
11,439
33,053
1,221
W
Poseidon
Andhersons
Poseidon
6,542
1,349
0
2,048
7,233
1,561
599
1,472
5,657
39,494
0
L
Loki
6,551
1,673
0
5,778
10,945
3,230
0
3,627
7,180
0
55,315
L
Izanami
Monakleo
Izanami
5,874
3,769
0
608
6,425
1,997
715
3,039
3,180
0
50,451
L
Janus
Sakourah
Janus
5,964
165
0
1,785
6,614
2,129
0
3,075
3,409
48,254
0
L
Atlas
Saturn08
Atlas
3,884
883
0
1,975
9,429
4,973
0
4,216
4,883
27,068
0
L
6,292
2,166
0
6,029
13,390
10,934
206
7,504
5,313
1,127
28,217
W
2,031
388
0
3,407
7,559
2,247
0
1,153
6,240
0
33,961
W
Anubis
elcheba
Anubis
4,053
93
0
4,640
9,665
3,538
591
3,410
5,865
63,987
573
W
Jormungandr
kingdrago619
Jormungandr
5,558
1,400
0
1,299
6,883
4,634
422
2,104
4,373
50,944
2,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
34,834
417
Minions Killed
361
0
Camps Cleared
0
1,341,090
Distance Traveled
1,477,007
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,250
483
57
4
0
263,221
0
W
Poseidon
7,292
486
78
5
0
295,525
0
L
Loki
7,508
501
93
6
0
336,715
0
L
Izanami
6,843
456
93
6
0
276,814
0
L
Janus
7,305
487
101
7
0
288,248
1
L
Atlas
6,173
412
41
3
0
299,001
7
L
Surtr
7,005
467
33
2
0
276,229
0
W
Susano
6,780
452
58
4
0
254,257
0
W
Anubis
8,862
591
122
8
0
285,329
2
W
Jormungandr
8,795
586
102
7
0
242,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role