Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cpt Sly0ne
Medusa
Level 69
God Stats
5W - 2L
1,589 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 2
Sol
Sol
G9 Bezerker
Sol
Level 119
God Stats
3W - 1L
1,773 SR
Queue Stats
201W - 215L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Method0fMadness
Guan Yu
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
Santiaguillo187
Nu Wa
Level 58
God Stats
32W - 34L
1,482 SR
Queue Stats
206W - 214L
1,425 Elo+
Solo
Team Averages
Level 98
1,569 SR
1,494 Elo+

VS

Team Averages
Level 69
1,410 SR
1,372 Elo+
Tiamat
Tiamat
CocoHoney4
Tiamat
Level 88
God Stats
33W - 42L
1,466 SR
Queue Stats
583W - 671L
1,379 Elo+
Party 1
Hera
Hera
Coralie15
Hera
Level 38
God Stats
7W - 13L
1,193 SR
Queue Stats
33W - 68L
1,259 Elo+
Solo
Bellona
Bellona
CupCake504
Bellona
Level 69
God Stats
12W - 14L
1,426 SR
Queue Stats
390W - 486L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Edgerunner504
Tsukuyomi
Level 90
God Stats
43W - 37L
1,501 SR
Queue Stats
634W - 704L
1,379 Elo+
Party 1
Artemis
Artemis
MyOnlineID273
Artemis
Level 59
God Stats
78W - 79L
1,464 SR
Queue Stats
229W - 254L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 2
7,366
1,052
3,160
5,343
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Cpt Sly0ne
Medusa
13
1 / 0 / 3
8,062
1,152
4,196
4,990
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 2
7,458
1,065
5,506
6,673
2,670
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 3
7,859
1,123
5,430
10,252
8,545
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 2
7,654
1,093
8,213
6,871
2,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

298

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CocoHoney4
Tiamat
13
2 / 1 / 8
8,048
1,150
6,400
5,256
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
13
0 / 2 / 6
7,320
1,046
5,240
4,725
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
CupCake504
Bellona
13
0 / 1 / 10
7,657
1,094
4,600
8,031
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Edgerunner504
Tsukuyomi
13
8 / 1 / 3
9,451
1,350
10,572
6,763
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
13
1 / 0 / 3
7,753
1,108
4,153
4,649
1,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
5
Kills
11
11
Deaths
5
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
W
Tiamat
CocoHoney4
Tiamat
2
1
8
6
W
Hera
0
2
6
1.5
L
Medusa
Cpt Sly0ne
Medusa
1
0
3
2.5
W
Bellona
CupCake504
Bellona
0
1
10
5
W
Tsukuyomi
Edgerunner504
Tsukuyomi
8
1
3
9.5
L
1
1
2
2
L
2
5
3
0.7
W
Artemis
1
0
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
30,965
34,129
Taken
29,424
16,903
Mitigated
15,177
4,691
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,160
1,091
0
94
5,343
1,751
0
2,325
2,984
0
7,731
W
Tiamat
CocoHoney4
Tiamat
6,400
128
0
507
5,256
2,817
0
2,801
2,455
12,987
421
W
Hera
5,240
751
0
0
4,725
1,090
0
2,566
2,159
14,539
0
L
Medusa
Cpt Sly0ne
Medusa
4,196
2,318
0
1,007
4,990
1,723
0
1,820
3,125
0
16,499
W
Bellona
CupCake504
Bellona
4,600
504
0
395
8,031
7,497
0
3,022
5,009
0
8,302
W
Tsukuyomi
Edgerunner504
Tsukuyomi
10,572
2,513
0
1,268
6,763
2,598
0
2,503
4,260
0
23,571
L
5,506
1,041
175
1,350
6,673
2,670
0
2,932
3,620
15,846
990
L
5,430
387
732
841
10,252
8,545
0
2,672
7,348
0
14,557
W
Artemis
4,153
706
0
359
4,649
1,175
0
2,523
2,126
0
32,302
L
8,213
2,047
225
267
6,871
2,214
0
1,693
5,108
37,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
40,229
132
Minions Killed
142
8
Camps Cleared
3
539,590
Distance Traveled
681,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,366
1,052
5
1
0
64,011
0
W
Tiamat
8,048
1,150
18
3
1
139,384
0
W
Hera
7,320
1,046
32
5
0
127,895
0
L
Medusa
8,062
1,152
26
4
4
123,201
0
W
Bellona
7,657
1,094
17
2
1
144,276
0
W
Tsukuyomi
9,451
1,350
28
4
1
151,467
0
L
Sol
7,458
1,065
33
5
0
104,147
0
L
Guan Yu
7,859
1,123
19
3
1
120,459
0
W
Artemis
7,753
1,108
47
7
0
118,024
0
L
Nu Wa
7,654
1,093
49
7
3
127,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role