Player Matchup

Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GCzikNTC
Apollo
Level 158
God Stats
10W - 1L
1,709 SR
Queue Stats
111W - 99L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuziKNTC
Tsukuyomi
Level 209
God Stats
36W - 16L
1,673 SR
Queue Stats
111W - 99L
1,496 Elo+
Party 1
Khepri
Khepri
viridpumabr
Khepri
Level 202
God Stats
1W - 0L
1,511 SR
Queue Stats
7W - 9L
1,402 Elo+
Party 1
Team Averages
Level 171
1,579 SR
1,478 Elo+

VS

Team Averages
Level 128
1,528 SR
1,510 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Driizu
Hel
Level 115
God Stats
229W - 191L
1,613 SR
Queue Stats
356W - 333L
1,596 Elo+
Solo
Hun Batz
Hun Batz
HellPunisher
Hun Batz
Level 158
God Stats
1W - 2L
1,526 SR
Queue Stats
55W - 61L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TaKKarBlack
Morgan Le Fay
Level 125
God Stats
26W - 21L
1,548 SR
Queue Stats
1,075W - 1,089L
1,464 Elo+
Solo
Ix Chel
Ix Chel
VegasMS
Ix Chel
Level 106
God Stats
6W - 13L
1,454 SR
Queue Stats
312W - 315L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
3 / 0 / 0
4,224
845
2,208
2,940
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
 
Ymir
7
1 / 1 / 0
4,015
803
1,309
3,328
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
GCzikNTC
Apollo
6
3 / 0 / 3
4,192
838
3,552
2,094
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
GuziKNTC
Tsukuyomi
6
1 / 0 / 2
3,618
724
1,138
2,687
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
6
1 / 0 / 5
4,018
804
1,665
2,788
1,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 3 / 0
2,887
577
968
4,032
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
Driizu
Hel
3
0 / 3 / 0
2,823
565
794
3,322
1,257
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
HellPunisher
Hun Batz
6
1 / 0 / 0
3,360
672
1,070
3,493
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TaKKarBlack
Morgan Le Fay
5
0 / 2 / 0
2,972
594
1,030
1,840
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
VegasMS
Ix Chel
7
0 / 1 / 1
3,763
753
1,458
2,727
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
0
3
W
Ymir
 
Ymir
1
1
0
1
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Hel
Driizu
Hel
0
3
0
0
W
Apollo
GCzikNTC
Apollo
3
0
3
4.5
W
Tsukuyomi
GuziKNTC
Tsukuyomi
1
0
2
2
L
Hun Batz
HellPunisher
Hun Batz
1
0
0
1
L
Morgan Le Fay
TaKKarBlack
Morgan Le Fay
0
2
0
0
L
Ix Chel
VegasMS
Ix Chel
0
1
1
0.5
W
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,872
Damage
5,320
13,837
Taken
15,414
4,433
Mitigated
4,298
6,719
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,208
1,223
0
1,678
2,940
774
648
897
2,043
24,377
0
W
Ymir
 
Ymir
1,309
279
0
927
3,328
1,218
0
1,444
1,884
19,384
0
L
Danzaburou
 
Danzaburou
968
239
0
1,098
4,032
951
0
763
3,269
0
10,961
L
Hel
Driizu
Hel
794
244
371
978
3,322
1,257
0
823
2,499
4,165
0
W
Apollo
GCzikNTC
Apollo
3,552
2,478
0
1,235
2,094
565
0
331
1,763
0
16,593
W
Tsukuyomi
GuziKNTC
Tsukuyomi
1,138
480
0
1,851
2,687
648
0
0
2,687
0
16,766
L
Hun Batz
HellPunisher
Hun Batz
1,070
450
0
496
3,493
980
0
1,157
2,336
0
11,034
L
Morgan Le Fay
TaKKarBlack
Morgan Le Fay
1,030
0
0
199
1,840
488
0
1,127
713
10,737
0
L
Ix Chel
VegasMS
Ix Chel
1,458
364
0
847
2,727
622
0
1,216
1,418
18,091
590
W
Khepri
1,665
99
0
1,028
2,788
1,228
0
596
2,192
8,685
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,067
Gold Earned
15,805
164
Minions Killed
101
0
Camps Cleared
0
581,899
Distance Traveled
439,610
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,224
845
45
9
0
126,791
0
W
Ymir
4,015
803
39
8
0
102,310
0
L
Danzaburou
2,887
577
23
5
0
87,251
0
L
Hel
2,823
565
3
1
0
67,644
0
W
Apollo
4,192
838
34
7
0
101,774
0
W
Tsukuyomi
3,618
724
37
7
0
125,093
0
L
Hun Batz
3,360
672
20
4
0
120,524
1
L
Morgan Le Fay
2,972
594
15
3
0
80,641
2
L
Ix Chel
3,763
753
40
8
0
83,550
1
W
Khepri
4,018
804
9
2
0
125,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role