Player Matchup

Sobek
Sobek
DirtNapem
Sobek
Level 248
God Stats
3W - 4L
1,586 SR
Queue Stats
485W - 501L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
FilthyNipps
Cernunnos
Level 29
God Stats
2W - 4L
1,584 SR
Queue Stats
82W - 89L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Kwan6
Nu Wa
Level 41
God Stats
4W - 2L
1,605 SR
Queue Stats
62W - 53L
1,570 Elo+
Party 1
Thanatos
Thanatos
Shadow 58
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,593 Elo+
Solo
Odin
Odin
cCosmos43
Odin
Level 100
God Stats
4W - 3L
1,606 SR
Queue Stats
223W - 180L
1,561 Elo+
Party 1
Team Averages
Level 113
1,576 SR
1,563 Elo+

VS

Team Averages
Level 144
1,568 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Flarinbeast
Raijin
Level 178
God Stats
1W - 0L
1,761 SR
Queue Stats
12W - 9L
1,369 Elo+
Party 3
Serqet
Serqet
Godddle
Serqet
Level 158
God Stats
1W - 0L
1,464 SR
Queue Stats
3W - 2L
1,522 Elo+
Solo
Apollo
Apollo
Marihuan0x
Apollo
Level 124
God Stats
25W - 17L
1,649 SR
Queue Stats
339W - 328L
1,522 Elo+
Party 3
Sylvanus
Sylvanus
taconconchile
Sylvanus
Level 106
God Stats
11W - 4L
1,468 SR
Queue Stats
28W - 14L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DirtNapem
Sobek
9
1 / 4 / 1
5,221
475
5,358
9,022
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
FilthyNipps
Cernunnos
11
1 / 4 / 1
5,641
513
4,913
7,658
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Kwan6
Nu Wa
9
1 / 5 / 2
5,766
524
8,683
5,979
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Shadow 58
Thanatos
11
3 / 6 / 0
6,212
565
3,987
11,672
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
1 / 3 / 0
6,302
573
4,756
10,854
8,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 6
6,657
605
9,304
7,047
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
12
9 / 3 / 3
7,875
716
5,814
6,507
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Godddle
Serqet
11
1 / 1 / 5
6,193
563
3,463
8,913
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Marihuan0x
Apollo
14
4 / 1 / 2
8,112
737
8,673
12,084
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
taconconchile
Sylvanus
10
3 / 2 / 10
6,665
606
4,001
9,637
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
22
22
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
6
8
L
Sobek
DirtNapem
Sobek
1
4
1
0.38
L
Cernunnos
FilthyNipps
Cernunnos
1
4
1
0.38
W
Raijin
9
3
3
3.5
W
Serqet
Godddle
Serqet
1
1
5
3.5
L
Nu Wa
Kwan6
Nu Wa
1
5
2
0.4
W
Apollo
Marihuan0x
Apollo
4
1
2
5
L
Thanatos
Shadow 58
Thanatos
3
6
0
0.5
L
Odin
1
3
0
0.33
W
Sylvanus
taconconchile
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
31,255
45,185
Taken
44,188
20,239
Mitigated
18,517
14,002
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,304
3,200
0
1,090
7,047
2,327
0
2,095
4,502
0
51,442
L
Sobek
DirtNapem
Sobek
5,358
672
0
2,145
9,022
5,491
0
2,856
6,166
16,175
1,191
L
Cernunnos
FilthyNipps
Cernunnos
4,913
2,507
0
2,085
7,658
1,843
0
1,839
5,561
0
33,840
W
Raijin
5,814
813
0
1,270
6,507
1,774
0
2,829
3,350
42,557
946
W
Serqet
Godddle
Serqet
3,463
883
0
450
8,913
2,973
0
2,669
5,943
0
38,242
L
Nu Wa
Kwan6
Nu Wa
8,683
1,629
0
570
5,979
1,479
0
2,085
3,714
38,214
0
W
Apollo
Marihuan0x
Apollo
8,673
5,711
0
6,097
12,084
4,349
597
2,202
9,724
0
64,597
L
Thanatos
Shadow 58
Thanatos
3,987
1,295
0
7,257
11,672
3,310
0
2,849
8,667
0
32,035
L
Odin
4,756
921
0
1,945
10,854
8,116
0
149
10,705
9,012
36,534
W
Sylvanus
taconconchile
Sylvanus
4,001
918
1,721
3,963
9,637
7,094
13
2,919
6,092
13,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
35,502
291
Minions Killed
365
0
Camps Cleared
0
1,128,808
Distance Traveled
1,218,806
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,657
605
80
7
0
254,210
3
L
Sobek
5,221
475
34
3
0
246,963
0
L
Cernunnos
5,641
513
67
6
0
210,580
0
W
Raijin
7,875
716
79
7
0
232,757
2
W
Serqet
6,193
563
62
6
0
282,880
2
L
Nu Wa
5,766
524
58
5
0
220,288
2
W
Apollo
8,112
737
124
11
0
213,870
0
L
Thanatos
6,212
565
61
6
0
240,326
0
L
Odin
6,302
573
71
6
0
210,651
0
W
Sylvanus
6,665
606
20
2
0
235,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role