Player Matchup

Mulan
Mulan
Angel DKO
Mulan
Level 97
God Stats
6W - 13L
1,406 SR
Queue Stats
433W - 398L
1,426 Elo+
Solo
Skadi
Skadi
KingKaison7412
Skadi
Level 46
God Stats
11W - 13L
1,476 SR
Queue Stats
23W - 33L
1,405 Elo+
Solo
Achilles
Achilles
TheFrsXx
Achilles
Level 69
God Stats
30W - 40L
1,456 SR
Queue Stats
279W - 265L
1,470 Elo+
Solo
Sobek
Sobek
XxWaWiSxX
Sobek
Level 127
God Stats
13W - 12L
1,535 SR
Queue Stats
237W - 206L
1,511 Elo+
Solo
Sol
Sol
botorbttm
Sol
Level 126
God Stats
27W - 17L
1,619 SR
Queue Stats
386W - 373L
1,460 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,454 Elo+

VS

Team Averages
Level 83
1,575 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Beau is me1429
Kali
Level 49
God Stats
7W - 4L
1,814 SR
Queue Stats
172W - 175L
1,465 Elo+
Solo
Bellona
Bellona
Kyxsa
Bellona
Level 55
God Stats
40W - 29L
1,418 SR
Queue Stats
158W - 139L
1,528 Elo+
Party 1
Artemis
Artemis
TheRoadPirate
Artemis
Level 96
God Stats
3W - 2L
1,795 SR
Queue Stats
11W - 8L
1,606 Elo+
Party 1
Janus
Janus
xPhiiLE
Janus
Level 66
God Stats
22W - 28L
1,347 SR
Queue Stats
139W - 137L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Angel DKO
Mulan
11
4 / 4 / 0
6,153
473
4,549
10,361
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 3
6,368
490
6,704
7,563
3,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
TheFrsXx
Achilles
12
0 / 0 / 1
6,406
493
6,778
13,849
12,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Sobek
XxWaWiSxX
Sobek
11
1 / 4 / 3
6,256
481
5,024
13,705
10,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 0
7,089
545
3,420
7,685
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 2 / 1
8,139
626
9,339
13,676
7,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 3
7,419
571
5,622
10,902
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Kyxsa
Bellona
13
3 / 2 / 5
7,337
564
8,496
13,178
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
13
4 / 3 / 3
6,897
531
7,209
8,194
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
xPhiiLE
Janus
14
3 / 2 / 3
8,131
625
5,874
6,199
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
13
14
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Mulan
Angel DKO
Mulan
4
4
0
1
W
3
1
3
4.5
L
2
4
3
0.88
W
Bellona
Kyxsa
Bellona
3
2
5
2.75
L
Achilles
TheFrsXx
Achilles
0
0
1
0.5
W
Artemis
4
3
3
1.83
L
Sobek
XxWaWiSxX
Sobek
1
4
3
0.63
L
2
2
0
1
W
Janus
xPhiiLE
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
36,540
53,163
Taken
52,149
36,724
Mitigated
29,802
14,450
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,339
2,390
0
3,799
13,676
7,748
113
198
13,478
0
73,664
L
Mulan
Angel DKO
Mulan
4,549
160
0
998
10,361
7,839
0
2,429
7,658
0
33,500
W
5,622
2,330
0
3,060
10,902
4,459
103
1,243
9,659
0
48,166
L
6,704
2,395
149
1,611
7,563
3,822
0
0
7,563
0
41,944
W
Bellona
Kyxsa
Bellona
8,496
1,698
309
3,911
13,178
12,309
0
3,162
10,016
0
36,212
L
Achilles
TheFrsXx
Achilles
6,778
1,162
0
4,535
13,849
12,783
0
0
13,849
1,269
44,461
W
Artemis
7,209
3,884
0
2,136
8,194
3,177
0
1,290
6,904
0
39,104
L
Sobek
XxWaWiSxX
Sobek
5,024
549
0
3,692
13,705
10,514
0
295
13,368
21,962
0
L
3,420
1,057
0
3,465
7,685
1,766
588
2,556
4,927
42,420
1,582
W
Janus
xPhiiLE
Janus
5,874
649
0
1,540
6,199
2,109
168
2,562
3,637
57,990
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
37,923
320
Minions Killed
422
0
Camps Cleared
0
1,283,078
Distance Traveled
1,358,063
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,139
626
128
10
0
244,892
1
L
Mulan
6,153
473
53
4
0
283,875
0
W
Kali
7,419
571
71
5
0
292,224
3
L
Skadi
6,368
490
78
6
0
233,504
0
W
Bellona
7,337
564
46
4
0
283,732
0
L
Achilles
6,406
493
81
6
0
262,597
0
W
Artemis
6,897
531
56
4
0
256,542
0
L
Sobek
6,256
481
23
2
0
258,375
8
L
Sol
7,089
545
85
7
0
244,727
1
W
Janus
8,131
625
121
9
0
280,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role