Player Matchup

Medusa
Medusa
Arradim
Medusa
Level 44
God Stats
18W - 14L
1,561 SR
Queue Stats
33W - 33L
1,422 Elo+
Party 2
Horus
Horus
Soulsteel
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,456 Elo+
Party 2
Hel
Hel
madlizziehatter
Hel
Level 143
God Stats
1W - 4L
1,600 SR
Queue Stats
88W - 103L
1,415 Elo+
Party 2
Team Averages
Level 76
1,554 SR
1,431 Elo+

VS

Team Averages
Level 99
1,642 SR
1,480 Elo+
Neith
Neith
ESKALONA93
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,331 Elo+
Solo
Surtr
Surtr
PuchaGedionda
Surtr
Level 8
God Stats
5W - 2L
1,572 SR
Queue Stats
20W - 11L
1,540 Elo+
Party 1
Agni
Agni
iFrankhh
Agni
Level 181
God Stats
3W - 0L
1,855 SR
Queue Stats
73W - 70L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arradim
Medusa
14
3 / 7 / 2
8,298
922
6,578
11,128
4,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
Soulsteel
Horus
11
1 / 6 / 2
6,930
770
2,128
13,123
10,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 3
8,218
913
2,401
10,145
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 2 / 10
9,991
1,110
8,204
6,963
2,517
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 14
8,408
934
8,771
7,772
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
15
10 / 1 / 10
10,176
1,131
13,289
4,536
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
20
20
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arradim
Medusa
3
7
2
0.57
W
Neith
8
2
10
6.5
W
2
3
14
3
L
Horus
Soulsteel
Horus
1
6
2
0.33
W
Agni
10
1
10
15
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,107
Damage
30,264
34,396
Taken
19,271
19,251
Mitigated
7,207
4,855
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arradim
Medusa
6,578
2,723
0
589
11,128
4,309
0
3,692
7,406
0
35,077
W
Neith
8,204
3,515
0
1,112
6,963
2,517
1,367
888
6,075
0
33,361
W
8,771
4,202
0
1,204
7,772
3,296
1,526
1,057
6,715
1,213
24,392
L
Horus
Soulsteel
Horus
2,128
843
228
935
13,123
10,857
0
5,036
8,062
0
3,910
W
Agni
13,289
1,403
0
980
4,536
1,394
788
486
4,050
36,365
1,721
L
2,401
452
1,068
2,035
10,145
4,085
0
4,456
5,624
14,398
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
28,575
75
Minions Killed
136
0
Camps Cleared
0
430,291
Distance Traveled
514,066
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,298
922
49
5
0
147,138
0
W
Neith
9,991
1,110
46
5
0
163,791
0
W
Surtr
8,408
934
31
3
0
167,419
0
L
Horus
6,930
770
3
0
0
142,802
0
W
Agni
10,176
1,131
59
7
0
182,856
0
L
Hel
8,218
913
23
3
0
140,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role