Player Matchup

King Arthur
King Arthur
BronzeBronzeGuy
King Arthur
Level 26
God Stats
1W - 1L
1,463 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
PurplBanana
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,340 Elo+
Party 1
Mercury
Mercury
SupahSharma
Mercury
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Team Averages
Level 30
1,392 SR
1,414 Elo+

VS

Team Averages
Level 70
1,814 SR
1,695 Elo+
Geb
Geb
birdgay6196
Geb
Level 24
God Stats
19W - 5L
1,853 SR
Queue Stats
24W - 8L
1,748 Elo+
Party 2
Serqet
Serqet
fruitmerchant
Serqet
Level 120
God Stats
20W - 5L
1,817 SR
Queue Stats
28W - 14L
1,659 Elo+
Party 2
Scylla
Scylla
ummmmidontknow
Scylla
Level 65
God Stats
14W - 6L
1,773 SR
Queue Stats
28W - 13L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronzeBronzeGuy
King Arthur
14
0 / 4 / 0
8,270
636
2,816
11,985
10,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
PurplBanana
Kukulkan
15
0 / 4 / 0
9,299
715
4,464
6,037
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
SupahSharma
Mercury
13
0 / 3 / 0
8,454
650
2,296
6,131
1,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
10,339
795
3,900
10,953
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 0 / 7
11,163
859
8,110
7,859
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
5 / 0 / 6
11,285
868
10,054
4,232
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BronzeBronzeGuy
King Arthur
0
4
0
0
L
Kukulkan
PurplBanana
Kukulkan
0
4
0
0
L
Mercury
SupahSharma
Mercury
0
3
0
0
W
2
0
7
5.5
W
4
0
7
7.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,576
Damage
22,064
24,153
Taken
23,044
13,263
Mitigated
19,373
532
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BronzeBronzeGuy
King Arthur
2,816
126
181
343
11,985
10,202
0
6,136
3,758
0
6,953
L
Kukulkan
PurplBanana
Kukulkan
4,464
0
0
8
6,037
1,601
0
2,911
2,164
42,041
285
L
Mercury
SupahSharma
Mercury
2,296
278
0
0
6,131
1,460
0
3,764
1,758
0
16,052
W
3,900
299
0
3,755
10,953
12,130
274
3,977
6,976
18,306
1,653
W
8,110
983
0
1,821
7,859
5,591
2,145
546
7,313
97
27,705
W
10,054
542
0
1,479
4,232
1,652
1,925
179
4,053
65,507
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
32,787
139
Minions Killed
179
0
Camps Cleared
0
742,006
Distance Traveled
781,195
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,270
636
10
1
0
244,389
4
L
Kukulkan
9,299
715
98
8
0
222,915
0
L
Mercury
8,454
650
31
2
0
274,702
0
W
Geb
10,339
795
27
2
0
264,863
4
W
Serqet
11,163
859
51
4
0
285,468
0
W
Scylla
11,285
868
101
8
0
230,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role