Player Matchup

Da Ji
Da Ji
Beyond Ceph
Da Ji
Level 16
God Stats
1W - 2L
1,439 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 1
Ymir
Ymir
JimLahey37
Ymir
Level 155
God Stats
1W - 2L
1,259 SR
Queue Stats
272W - 266L
1,488 Elo+
Party 2
Nike
Nike
Jqhnny
Nike
Level 149
God Stats
69W - 43L
1,682 SR
Queue Stats
436W - 406L
1,614 Elo+
Party 2
Agni
Agni
LILEXACIST666
Agni
Level 201
God Stats
1W - 5L
1,315 SR
Queue Stats
166W - 160L
1,622 Elo+
Party 1
Neith
Neith
SENSF4N
Neith
Level 129
God Stats
17W - 13L
1,629 SR
Queue Stats
127W - 113L
1,601 Elo+
Party 2
Team Averages
Level 130
1,465 SR
1,543 Elo+

VS

Team Averages
Level 169
1,608 SR
1,531 Elo+
Set
Set
Hurmahgawd
Set
Level 205
God Stats
32W - 24L
1,784 SR
Queue Stats
318W - 283L
1,629 Elo+
Solo
Apollo
Apollo
Insytd
Apollo
Level 169
God Stats
9W - 13L
1,509 SR
Queue Stats
146W - 136L
1,521 Elo+
Party 3
Chaac
Chaac
NRA
Chaac
Level 161
God Stats
6W - 5L
1,703 SR
Queue Stats
159W - 156L
1,531 Elo+
Solo
Kukulkan
Kukulkan
NickoMode
Kukulkan
Level 159
God Stats
3W - 3L
1,452 SR
Queue Stats
282W - 267L
1,463 Elo+
Party 3
Fafnir
Fafnir
SmallManiac1481
Fafnir
Level 153
God Stats
105W - 98L
1,592 SR
Queue Stats
320W - 289L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,140
439
2,512
8,730
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 2
7,413
530
5,244
11,928
8,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Jqhnny
Nike
13
2 / 3 / 2
7,530
538
10,843
9,919
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
7,611
544
8,774
9,355
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SENSF4N
Neith
14
1 / 1 / 3
8,231
588
7,723
7,763
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 1
8,963
640
8,094
10,364
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
Insytd
Apollo
15
1 / 1 / 2
8,425
602
6,847
10,665
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
NRA
Chaac
15
3 / 2 / 2
9,085
649
6,276
13,437
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
NickoMode
Kukulkan
12
0 / 2 / 4
6,715
480
3,777
5,298
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 7
6,584
470
5,267
13,599
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
14
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
9
0
1
9.5
W
Apollo
Insytd
Apollo
1
1
2
2
L
3
4
2
1
L
Nike
Jqhnny
Nike
2
3
2
1
L
1
2
0
0.5
W
Chaac
NRA
Chaac
3
2
2
2
W
Kukulkan
NickoMode
Kukulkan
0
2
4
1
L
Neith
SENSF4N
Neith
1
1
3
2.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
30,261
47,695
Taken
53,363
21,193
Mitigated
31,376
12,725
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,512
436
0
3,251
8,730
2,739
0
1,676
6,920
0
34,189
W
8,094
2,929
0
5,447
10,364
4,893
0
1,934
8,430
0
84,550
W
Apollo
Insytd
Apollo
6,847
4,112
0
5,830
10,665
3,333
0
693
9,972
0
73,082
L
5,244
1,303
0
1,116
11,928
8,358
0
3,172
8,385
17,775
883
L
Nike
Jqhnny
Nike
10,843
1,398
0
1,312
9,919
3,771
0
2,086
7,557
0
62,664
L
8,774
1,454
0
4,996
9,355
3,667
0
1,173
8,182
61,140
0
W
Chaac
NRA
Chaac
6,276
469
0
6,318
13,437
8,118
0
6,070
7,367
0
64,461
W
Kukulkan
NickoMode
Kukulkan
3,777
468
0
1,250
5,298
1,494
0
1,122
4,176
42,968
1,114
L
Neith
SENSF4N
Neith
7,723
2,478
0
2,050
7,763
2,658
820
84
7,651
0
72,977
W
5,267
1,382
0
2,279
13,599
13,538
23
3,686
9,913
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
39,772
429
Minions Killed
543
0
Camps Cleared
0
1,407,119
Distance Traveled
1,373,619
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,140
439
61
4
0
324,419
0
W
Set
8,963
640
144
10
0
337,743
0
W
Apollo
8,425
602
133
10
0
259,223
0
L
Ymir
7,413
530
25
2
0
275,083
2
L
Nike
7,530
538
105
8
0
294,041
2
L
Agni
7,611
544
119
9
0
254,761
2
W
Chaac
9,085
649
139
10
0
281,925
0
W
Kukulkan
6,715
480
89
6
0
229,519
0
L
Neith
8,231
588
119
9
0
258,815
3
W
Fafnir
6,584
470
38
3
0
265,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role