Player Matchup

Ix Chel
Ix Chel
Cpt LONESTAR
Ix Chel
Level 72
God Stats
112W - 131L
1,462 SR
Queue Stats
335W - 432L
1,459 Elo+
Solo
Jormungandr
Jormungandr
G000DG0D
Jormungandr
Level 48
God Stats
13W - 22L
1,397 SR
Queue Stats
98W - 129L
1,361 Elo+
Party 2
Susano
Susano
TOKUFAN22
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Mulan
Mulan
VallaronQ
Mulan
Level 141
God Stats
68W - 68L
1,517 SR
Queue Stats
288W - 285L
1,517 Elo+
Solo
Olorun
Olorun
staticlee14
Olorun
Level 5
God Stats
0W - 5L
1,215 SR
Queue Stats
0W - 6L
1,243 Elo+
Party 2
Team Averages
Level 56
1,418 SR
1,365 Elo+

VS

Team Averages
Level 99
1,625 SR
1,415 Elo+
Chaac
Chaac
TheCritik
Chaac
Level 152
God Stats
1W - 0L
1,632 SR
Queue Stats
46W - 66L
1,448 Elo+
Party 1
Loki
Loki
Vouden
Loki
Level 153
God Stats
8W - 6L
1,638 SR
Queue Stats
99W - 123L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
lx-EzEkiEL-xl
Heimdallr
Level 60
God Stats
1W - 0L
1,622 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 3
Vulcan
Vulcan
touch_my_toes
Vulcan
Level 61
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 1L
1,399 Elo+
Party 3
Sol
Sol
xKlamKrusher
Sol
Level 68
God Stats
69W - 56L
1,544 SR
Queue Stats
111W - 107L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cpt LONESTAR
Ix Chel
14
1 / 7 / 2
9,163
1,018
14,505
17,291
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
G000DG0D
Jormungandr
14
3 / 9 / 2
9,690
1,077
9,574
21,387
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
TOKUFAN22
Susano
14
0 / 16 / 0
8,152
906
2,601
19,108
6,017
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
VallaronQ
Mulan
14
1 / 4 / 3
8,895
988
7,518
15,775
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
14
0 / 9 / 0
8,087
899
986
11,779
8,889
Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TheCritik
Chaac
17
4 / 2 / 24
10,461
1,162
11,188
13,112
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Vouden
Loki
18
14 / 0 / 15
11,994
1,333
17,123
8,053
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
lx-EzEkiEL-xl
Heimdallr
17
5 / 1 / 23
10,454
1,162
14,381
9,551
3,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 2 / 23
11,755
1,306
20,512
5,780
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 0 / 17
11,310
1,257
12,551
2,957
1,200
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
147
5
Kills
45
45
Deaths
5
7
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Cpt LONESTAR
Ix Chel
1
7
2
0.29
L
Jormungandr
G000DG0D
Jormungandr
3
9
2
0.44
L
Susano
TOKUFAN22
Susano
0
16
0
0
W
Chaac
TheCritik
Chaac
4
2
24
8
L
Mulan
VallaronQ
Mulan
1
4
3
0.63
W
Loki
Vouden
Loki
14
0
15
21.5
W
Heimdallr
lx-EzEkiEL-xl
Heimdallr
5
1
23
16.5
L
Olorun
0
9
0
0
W
8
2
23
9.75
W
14
0
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
75,755
85,340
Taken
39,453
47,194
Mitigated
25,718
5,552
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Cpt LONESTAR
Ix Chel
14,505
1,661
861
2,713
17,291
5,277
0
5,026
11,918
35,577
1,066
L
Jormungandr
G000DG0D
Jormungandr
9,574
1,654
0
730
21,387
19,090
0
7,484
13,338
31,202
1,041
L
Susano
TOKUFAN22
Susano
2,601
556
0
90
19,108
6,017
0
6,047
12,828
0
8,140
W
Chaac
TheCritik
Chaac
11,188
2,753
0
5,754
13,112
14,533
0
8,095
4,356
1,877
19,488
L
Mulan
VallaronQ
Mulan
7,518
748
0
816
15,775
7,921
0
8,305
6,821
130
15,487
W
Loki
Vouden
Loki
17,123
3,813
0
0
8,053
3,460
0
3,928
3,900
0
37,177
W
Heimdallr
lx-EzEkiEL-xl
Heimdallr
14,381
12,031
0
4,350
9,551
3,924
0
5,707
3,391
0
23,968
L
Olorun
986
438
146
196
11,779
8,889
0
5,331
6,216
5,566
390
W
20,512
568
0
1,375
5,780
2,601
0
2,417
3,112
38,962
598
W
12,551
5,861
0
1,434
2,957
1,200
0
1,869
1,000
22,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,987
Gold Earned
55,974
121
Minions Killed
170
3
Camps Cleared
8
631,504
Distance Traveled
887,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,163
1,018
48
5
1
146,283
0
L
Jormungandr
9,690
1,077
31
3
1
133,884
0
L
Susano
8,152
906
17
2
0
119,349
0
W
Chaac
10,461
1,162
33
4
1
178,456
0
L
Mulan
8,895
988
11
1
1
145,230
0
W
Loki
11,994
1,333
42
5
2
195,062
0
W
Heimdallr
10,454
1,162
25
3
0
151,765
0
L
Olorun
8,087
899
14
2
0
86,758
0
W
Vulcan
11,755
1,306
56
6
3
187,424
0
W
Sol
11,310
1,257
14
2
2
174,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role