Player Matchup

Nut
Nut
Grincrant
Nut
Level 66
God Stats
37W - 36L
1,568 SR
Queue Stats
313W - 292L
1,518 Elo+
Party 1
Vulcan
Vulcan
PotHedGera
Vulcan
Level 66
God Stats
5W - 2L
1,693 SR
Queue Stats
127W - 126L
1,488 Elo+
Party 2
Ares
Ares
Texap
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
522W - 473L
1,532 Elo+
Party 1
Bacchus
Bacchus
cHiKo-Mob_52
Bacchus
Level 119
God Stats
36W - 41L
1,502 SR
Queue Stats
135W - 134L
1,498 Elo+
Party 2
Mulan
Mulan
keregishadd
Mulan
Level 57
God Stats
119W - 83L
1,622 SR
Queue Stats
201W - 188L
1,571 Elo+
Party 1
Team Averages
Level 91
1,577 SR
1,521 Elo+

VS

Team Averages
Level 135
1,473 SR
1,494 Elo+
Chang'e
Chang'e
Doncella25
Chang'e
Level 68
God Stats
9W - 17L
1,437 SR
Queue Stats
79W - 108L
1,440 Elo+
Party 3
Bacchus
Bacchus
K1Lomano
Bacchus
Level 108
God Stats
3W - 9L
1,383 SR
Queue Stats
254W - 245L
1,526 Elo+
Party 3
Awilix
Awilix
Produles
Awilix
Level 155
God Stats
4W - 9L
1,508 SR
Queue Stats
195W - 174L
1,519 Elo+
Solo
Rama
Rama
Terrock12
Rama
Level 152
God Stats
4W - 7L
1,433 SR
Queue Stats
172W - 163L
1,459 Elo+
Party 3
Anubis
Anubis
pistolaaaaaaka
Anubis
Level 193
God Stats
14W - 9L
1,604 SR
Queue Stats
524W - 498L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,718
515
3,947
8,088
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
PotHedGera
Vulcan
15
4 / 4 / 6
9,315
621
11,387
8,210
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Texap
Ares
14
2 / 5 / 7
7,353
490
6,981
13,013
9,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
cHiKo-Mob_52
Bacchus
16
9 / 3 / 3
9,604
640
10,115
12,021
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 10
8,122
541
7,509
12,962
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doncella25
Chang'e
14
3 / 4 / 1
8,191
546
3,108
14,637
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
K1Lomano
Bacchus
13
3 / 2 / 9
8,237
549
9,562
12,916
11,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Produles
Awilix
15
8 / 5 / 3
8,697
580
7,802
11,582
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
6 / 2 / 6
8,976
598
9,609
9,100
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 4
7,488
499
7,209
10,289
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
20
Kills
21
21
Deaths
20
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Doncella25
Chang'e
3
4
1
0.88
W
1
5
4
0.6
L
Bacchus
K1Lomano
Bacchus
3
2
9
3.75
W
Vulcan
PotHedGera
Vulcan
4
4
6
1.75
L
Awilix
Produles
Awilix
8
5
3
1.9
L
Rama
6
2
6
4.5
W
Ares
Texap
Ares
2
5
7
1.1
W
Bacchus
cHiKo-Mob_52
Bacchus
9
3
3
3.5
W
4
4
10
2.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
37,290
54,294
Taken
58,524
28,025
Mitigated
28,418
13,375
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Doncella25
Chang'e
3,108
130
566
7,064
14,637
4,578
0
7,983
6,620
39,295
0
W
3,947
1,765
0
1,139
8,088
2,858
0
2,145
5,943
0
52,693
L
Bacchus
K1Lomano
Bacchus
9,562
898
0
2,826
12,916
11,731
128
3,787
8,624
25,537
3,056
W
Vulcan
PotHedGera
Vulcan
11,387
764
0
1,874
8,210
2,718
0
4,280
3,930
66,151
1,052
L
Awilix
Produles
Awilix
7,802
2,909
0
884
11,582
4,396
0
5,163
6,055
0
59,474
L
Rama
9,609
8,082
0
4,980
9,100
3,559
1,078
3,474
5,182
0
75,300
W
Ares
Texap
Ares
6,981
0
0
2,004
13,013
9,635
0
3,890
9,123
25,497
0
W
Bacchus
cHiKo-Mob_52
Bacchus
10,115
165
0
2,503
12,021
7,535
0
5,976
6,045
53,105
195
W
7,509
1,587
0
5,855
12,962
5,279
0
3,040
9,922
0
52,384
L
7,209
289
0
1,600
10,289
4,154
0
5,996
3,730
52,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
41,589
441
Minions Killed
419
0
Camps Cleared
0
1,511,810
Distance Traveled
1,414,233
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,191
546
84
6
0
273,555
4
W
Nut
7,718
515
120
8
0
274,161
0
L
Bacchus
8,237
549
32
2
0
292,345
4
W
Vulcan
9,315
621
100
7
0
296,987
0
L
Awilix
8,697
580
91
6
0
347,411
0
L
Rama
8,976
598
123
8
0
253,495
0
W
Ares
7,353
490
38
3
0
303,385
1
W
Bacchus
9,604
640
106
7
0
302,297
0
W
Mulan
8,122
541
77
5
0
334,980
0
L
Anubis
7,488
499
89
6
0
247,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role