Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DiveTheHilma
Zhong Kui
Level 196
God Stats
5W - 2L
1,802 SR
Queue Stats
368W - 392L
1,455 Elo+
Solo
Merlin
Merlin
RedHood1129
Merlin
Level 116
God Stats
2W - 10L
1,236 SR
Queue Stats
293W - 299L
1,467 Elo+
Party 2
Apollo
Apollo
lokicreed
Apollo
Level 109
God Stats
1W - 2L
1,448 SR
Queue Stats
308W - 304L
1,484 Elo+
Party 2
Team Averages
Level 119
1,497 SR
1,481 Elo+

VS

Team Averages
Level 86
1,491 SR
1,462 Elo+
Charon
Charon
MamaBunbuns
Charon
Level 85
God Stats
2W - 4L
1,202 SR
Queue Stats
110W - 96L
1,488 Elo+
Party 3
Cabrakan
Cabrakan
NotTheOnlyMe
Cabrakan
Level 123
God Stats
3W - 1L
1,562 SR
Queue Stats
150W - 168L
1,362 Elo+
Solo
Xing Tian
Xing Tian
Wayduh
Xing Tian
Level 41
God Stats
2W - 0L
1,697 SR
Queue Stats
23W - 23L
1,471 Elo+
Party 1
Thor
Thor
chucbchargin
Thor
Level 122
God Stats
3W - 3L
1,629 SR
Queue Stats
97W - 105L
1,506 Elo+
Party 1
Sobek
Sobek
sopapias
Sobek
Level 59
God Stats
2W - 2L
1,365 SR
Queue Stats
98W - 87L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 5 / 14
8,803
800
4,914
13,110
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
 
Osiris
13
0 / 8 / 12
8,458
769
5,628
15,887
11,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
DiveTheHilma
Zhong Kui
16
2 / 5 / 11
9,516
865
13,590
10,791
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
18
7 / 3 / 10
11,264
1,024
18,016
7,647
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
lokicreed
Apollo
16
9 / 5 / 6
10,262
933
15,742
9,568
3,804
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
20
9 / 1 / 13
11,358
1,033
11,234
10,183
11,134
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
NotTheOnlyMe
Cabrakan
1
0 / 0 / 0
3,236
294
0
0
0
Xing Tian
Wayduh
Xing Tian
17
3 / 5 / 16
9,472
861
10,374
24,749
23,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 8 / 8
10,290
935
13,266
13,271
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
sopapias
Sobek
17
6 / 5 / 7
10,212
928
8,335
17,209
20,772
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
70
19
Kills
26
26
Deaths
19
53
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
14
1.6
L
Osiris
 
Osiris
0
8
12
0.75
L
Zhong Kui
DiveTheHilma
Zhong Kui
2
5
11
1.5
W
Charon
9
1
13
15.5
W
Cabrakan
NotTheOnlyMe
Cabrakan
0
0
0
0
L
Merlin
7
3
10
4
W
Xing Tian
Wayduh
Xing Tian
3
5
16
2.2
W
8
8
8
1.5
L
Apollo
lokicreed
Apollo
9
5
6
2.4
W
Sobek
sopapias
Sobek
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,890
Damage
43,209
57,003
Taken
65,412
38,837
Mitigated
60,705
12,136
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,914
2,303
374
2,157
13,110
14,302
709
6,613
6,497
0
12,966
L
Osiris
 
Osiris
5,628
3,311
178
2,283
15,887
11,397
383
7,582
8,305
0
8,015
L
Zhong Kui
DiveTheHilma
Zhong Kui
13,590
1,013
683
1,948
10,791
6,495
93
5,372
5,419
20,342
703
W
Charon
11,234
2,981
1,762
3,500
10,183
11,134
401
4,186
5,961
29,077
0
W
Cabrakan
NotTheOnlyMe
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
18,016
313
1,347
1,223
7,647
2,839
469
4,015
3,632
36,688
1,184
W
Xing Tian
Wayduh
Xing Tian
10,374
232
709
5,592
24,749
23,175
0
11,629
12,626
23,778
1,758
W
13,266
1,961
365
237
13,271
5,624
830
6,599
6,545
0
23,067
L
Apollo
lokicreed
Apollo
15,742
9,701
1,221
722
9,568
3,804
2,450
5,809
3,759
0
28,521
W
Sobek
sopapias
Sobek
8,335
321
1,691
4,757
17,209
20,772
31
8,357
8,727
16,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
44,568
122
Minions Killed
121
0
Camps Cleared
0
1,018,302
Distance Traveled
766,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,803
800
13
1
0
191,989
0
L
Osiris
8,458
769
5
0
0
209,374
0
L
Zhong Kui
9,516
865
27
2
0
211,864
0
W
Charon
11,358
1,033
37
3
0
189,266
0
W
Cabrakan
3,236
294
0
0
0
0
0
L
Merlin
11,264
1,024
44
4
0
216,940
0
W
Xing Tian
9,472
861
31
3
0
208,860
0
W
Thor
10,290
935
36
3
0
167,493
0
L
Apollo
10,262
933
33
3
0
188,135
0
W
Sobek
10,212
928
17
2
0
200,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role